Player Matchup

Loki
Loki
ActionDayz
Loki
Level 160
God Stats
62W - 53L
1,665 SR
Queue Stats
870W - 771L
1,691 Elo+
Party 3
Scylla
Scylla
BringtheReigns
Scylla
Level 7
God Stats
1W - 1L
1,488 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3
Anhur
Anhur
Sherou Emiya
Anhur
Level 127
God Stats
4W - 6L
1,796 SR
Queue Stats
338W - 310L
1,698 Elo+
Party 3
Cabrakan
Cabrakan
lollol0123456789
Cabrakan
Level 103
God Stats
4W - 3L
1,725 SR
Queue Stats
252W - 207L
1,435 Elo+
Party 1
Fenrir
Fenrir
temp-108811
Fenrir
Level 26
God Stats
9W - 5L
1,440 SR
Queue Stats
40W - 51L
1,382 Elo+
Party 1
Team Averages
Level 85
1,623 SR
1,541 Elo+

VS

Team Averages
Level 106
1,635 SR
1,531 Elo+
Rama
Rama
JWOP101
Rama
Level 160
God Stats
41W - 37L
1,626 SR
Queue Stats
296W - 280L
1,574 Elo+
Party 2
Susano
Susano
TrollFanzy
Susano
Level 158
God Stats
9W - 7L
1,645 SR
Queue Stats
274W - 242L
1,597 Elo+
Party 2
Athena
Athena
helldouggy
Athena
Level 18
God Stats
2W - 1L
1,783 SR
Queue Stats
14W - 11L
1,570 Elo+
Party 2
King Arthur
King Arthur
spoodershekoofki
King Arthur
Level 33
God Stats
7W - 13L
1,302 SR
Queue Stats
118W - 153L
1,357 Elo+
Solo
Sol
Sol
yorimarcos
Sol
Level 160
God Stats
8W - 2L
1,817 SR
Queue Stats
203W - 185L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 1
9,503
594
11,532
7,979
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 3
6,625
414
3,045
9,095
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 4
9,290
581
17,404
13,948
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 2 / 0
9,339
584
8,397
12,147
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
3 / 6 / 6
7,806
488
7,102
14,082
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JWOP101
Rama
12
6 / 7 / 0
7,991
499
8,430
13,065
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
TrollFanzy
Susano
13
5 / 4 / 2
7,904
494
6,737
11,118
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
helldouggy
Athena
12
1 / 2 / 10
7,986
499
5,662
13,283
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
spoodershekoofki
King Arthur
11
2 / 6 / 3
6,830
427
6,214
13,223
7,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 7 / 5
8,840
553
11,695
13,275
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
26
Kills
19
19
Deaths
26
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
0
6
3
0.25
L
Rama
JWOP101
Rama
6
7
0
0.86
W
8
4
4
2.5
L
Susano
TrollFanzy
Susano
5
4
2
1.5
L
Athena
helldouggy
Athena
1
2
10
3
W
7
2
0
3.5
L
King Arthur
spoodershekoofki
King Arthur
2
6
3
0.58
W
Fenrir
3
6
6
1
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
38,738
57,251
Taken
63,964
25,362
Mitigated
26,593
17,091
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,532
2,897
0
2,981
7,979
4,130
0
1,486
6,493
1,229
55,586
W
3,045
488
0
1,392
9,095
2,645
0
2,991
6,104
26,627
0
L
Rama
JWOP101
Rama
8,430
7,267
0
3,729
13,065
2,194
31
318
12,747
0
53,468
W
17,404
10,236
0
4,918
13,948
4,205
0
2,782
11,166
0
69,278
L
Susano
TrollFanzy
Susano
6,737
1,524
0
4,492
11,118
2,973
0
1,288
9,753
0
48,894
L
Athena
helldouggy
Athena
5,662
2,727
0
3,606
13,283
9,212
0
2,097
11,012
20,247
0
W
8,397
1,196
0
4,639
12,147
7,156
1,054
6,229
5,918
57,781
0
L
King Arthur
spoodershekoofki
King Arthur
6,214
627
168
2,393
13,223
7,143
0
2,379
10,313
3,666
25,108
W
Fenrir
7,102
1,304
136
3,025
14,082
7,226
0
4,094
9,988
3,020
13,624
L
11,695
4,354
0
3,226
13,275
5,071
952
7,043
5,874
43,030
4,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
39,551
380
Minions Killed
341
0
Camps Cleared
0
1,505,676
Distance Traveled
1,448,718
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,503
594
99
6
0
348,240
5
W
Scylla
6,625
414
59
4
0
299,257
0
L
Rama
7,991
499
101
6
0
249,840
2
W
Anhur
9,290
581
95
6
0
274,504
2
L
Susano
7,904
494
87
5
0
327,914
0
L
Athena
7,986
499
20
1
0
317,592
5
W
Cabrakan
9,339
584
109
7
0
306,076
2
L
King Arthur
6,830
427
50
3
0
295,999
1
W
Fenrir
7,806
488
18
1
0
277,599
0
L
Sol
8,840
553
83
5
0
257,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role