Player Matchup

Ymir
Ymir
ConexxionLost
Ymir
Level 28
God Stats
1W - 3L
1,444 SR
Queue Stats
5W - 21L
1,234 Elo+
Party 1
Skadi
Skadi
Ratrix549
Skadi
Level 150
God Stats
3W - 2L
1,624 SR
Queue Stats
76W - 107L
1,439 Elo+
Solo
Ra
Ra
Viol3tt
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,321 Elo+
Party 1
Team Averages
Level 65
1,523 SR
1,331 Elo+

VS

Team Averages
Level 54
1,562 SR
1,376 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Rosebuds0709
Tiamat
Level 27
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
swampy-argon4
Danzaburou
Level 6
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 12
8,673
788
5,339
17,311
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Ratrix549
Skadi
13
10 / 3 / 7
9,497
863
11,403
9,972
3,254
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 11
9,275
843
13,833
5,270
1,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 2 / 3
7,037
640
9,382
12,450
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
2 / 9 / 3
7,341
667
7,087
12,545
4,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
swampy-argon4
Danzaburou
10
2 / 7 / 3
7,409
674
6,406
11,542
3,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
3
1.75
W
2
1
12
8
W
Skadi
Ratrix549
Skadi
10
3
7
4.5
L
Tiamat
2
9
3
0.39
W
6
2
11
5.75
L
Danzaburou
swampy-argon4
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
22,875
32,553
Taken
36,537
17,761
Mitigated
14,721
8,643
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,382
1,069
0
2,446
12,450
7,196
0
5,794
6,656
0
24,829
W
5,339
1,024
0
5,761
17,311
12,704
126
4,413
12,613
11,191
0
W
Skadi
Ratrix549
Skadi
11,403
4,610
0
1,120
9,972
3,254
1,874
2,141
7,539
0
42,171
L
Tiamat
7,087
1,103
24
1,330
12,545
4,370
0
7,889
4,656
15,555
0
W
13,833
1,258
1,200
562
5,270
1,803
623
1,192
3,911
36,789
0
L
Danzaburou
swampy-argon4
Danzaburou
6,406
2,851
0
35
11,542
3,155
20
6,532
5,010
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,445
Gold Earned
21,787
128
Minions Killed
82
5
Camps Cleared
2
542,529
Distance Traveled
516,471
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,037
640
32
3
1
187,022
3
W
Ymir
8,673
788
7
1
0
170,026
1
W
Skadi
9,497
863
43
4
4
184,249
3
L
Tiamat
7,341
667
22
2
1
155,488
1
W
Ra
9,275
843
78
7
1
188,254
3
L
Danzaburou
7,409
674
28
3
0
173,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role