Player Matchup

Bacchus
Bacchus
ElFoquinha
Bacchus
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
HWside
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Kaen906
Thor
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 1L
1,816 Elo+
Solo
Kukulkan
Kukulkan
SecretLizard182
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,392 Elo+
Solo
Thanatos
Thanatos
Slxrge
Thanatos
Level 6
God Stats
3W - 5L
1,546 SR
Queue Stats
4W - 5L
1,463 Elo+
Solo
Team Averages
Level 8
1,508 SR
1,534 Elo+

VS

Team Averages
Level 19
1,562 SR
1,406 Elo+
Cthulhu
Cthulhu
Calígo
Cthulhu
Level 15
God Stats
3W - 0L
1,780 SR
Queue Stats
20W - 25L
1,409 Elo+
Solo
Thanatos
Thanatos
Campballer11
Thanatos
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,426 Elo+
Solo
Vamana
Vamana
HistoryMaker847
Vamana
Level 21
God Stats
4W - 0L
1,859 SR
Queue Stats
66W - 57L
1,428 Elo+
Party 1
Ra
Ra
JeseC10
Ra
Level 29
God Stats
8W - 7L
1,382 SR
Queue Stats
38W - 44L
1,314 Elo+
Solo
Hun Batz
Hun Batz
chevin018
Hun Batz
Level 17
God Stats
2W - 2L
1,289 SR
Queue Stats
49W - 39L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElFoquinha
Bacchus
16
0 / 5 / 2
10,194
784
2,734
6,861
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
HWside
Fenrir
20
0 / 8 / 6
12,367
951
4,499
18,051
13,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thor
Kaen906
Thor
20
11 / 13 / 6
15,924
1,225
32,275
25,346
10,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
9 / 3 / 5
16,187
1,245
44,225
21,561
9,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Slxrge
Thanatos
17
0 / 12 / 3
10,685
822
8,650
16,610
6,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calígo
Cthulhu
20
7 / 2 / 20
13,986
1,076
13,700
30,429
34,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Campballer11
Thanatos
20
5 / 2 / 18
13,104
1,008
12,379
15,359
6,061
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 4 / 20
14,705
1,131
17,271
23,570
14,580
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 5 / 22
12,494
961
10,559
14,547
9,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
chevin018
Hun Batz
20
17 / 7 / 14
14,956
1,150
25,532
19,150
7,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
135
20
Kills
41
41
Deaths
20
22
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Calígo
Cthulhu
7
2
20
8.5
W
Thanatos
Campballer11
Thanatos
5
2
18
7
L
Bacchus
ElFoquinha
Bacchus
0
5
2
0.2
L
Fenrir
HWside
Fenrir
0
8
6
0.38
W
9
4
20
4.75
W
3
5
22
2.8
L
Thor
Kaen906
Thor
11
13
6
1.08
L
Kukulkan
9
3
5
3.83
L
Thanatos
Slxrge
Thanatos
0
12
3
0.13
W
Hun Batz
chevin018
Hun Batz
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,383
Damage
79,441
88,429
Taken
103,055
43,433
Mitigated
71,908
4,474
Healing
37,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Calígo
Cthulhu
13,700
554
2,714
9,068
30,429
34,119
0
16,629
13,800
33,311
0
W
Thanatos
Campballer11
Thanatos
12,379
2,439
0
7,745
15,359
6,061
0
7,661
7,698
0
31,834
L
Bacchus
ElFoquinha
Bacchus
2,734
360
0
304
6,861
3,965
0
2,571
4,088
6,300
0
L
Fenrir
HWside
Fenrir
4,499
1,692
0
447
18,051
13,317
0
3,058
14,615
0
18,187
W
17,271
7,887
3,360
6,146
23,570
14,580
0
9,555
14,015
577
31,315
W
10,559
1,528
5,916
2,385
14,547
9,248
0
6,321
8,226
26,938
0
L
Thor
Kaen906
Thor
32,275
4,917
0
125
25,346
10,375
0
7,902
16,929
0
57,764
L
Kukulkan
44,225
5,510
0
1,426
21,561
9,185
0
4,929
16,305
103,564
0
L
Thanatos
Slxrge
Thanatos
8,650
3,744
0
2,172
16,610
6,591
0
4,766
11,718
0
14,837
W
Hun Batz
chevin018
Hun Batz
25,532
9,211
0
0
19,150
7,900
0
6,793
11,933
0
51,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
69,245
231
Minions Killed
240
9
Camps Cleared
7
951,372
Distance Traveled
1,181,133
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,986
1,076
48
4
0
226,439
0
W
Thanatos
13,104
1,008
42
3
1
262,733
1
L
Bacchus
10,194
784
7
1
1
93,503
3
L
Fenrir
12,367
951
10
1
6
241,777
1
W
Vamana
14,705
1,131
41
3
2
254,552
0
W
Ra
12,494
961
47
4
1
216,480
0
L
Thor
15,924
1,225
53
4
2
224,473
1
L
Kukulkan
16,187
1,245
153
12
0
235,131
0
L
Thanatos
10,685
822
8
1
0
156,488
2
W
Hun Batz
14,956
1,150
62
5
3
220,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role