Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MoonxIight
Fenrir
Level 160
God Stats
4W - 3L
1,811 SR
Queue Stats
221W - 119L
1,747 Elo+
Party 2
Ares
Ares
Rjkiller05
Ares
Level 44
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2
Artemis
Artemis
ZombiExxGodesS
Artemis
Level 49
God Stats
0W - 2L
1,293 SR
Queue Stats
10W - 14L
1,498 Elo+
Party 2
Team Averages
Level 100
1,542 SR
1,505 Elo+

VS

Team Averages
Level 123
1,665 SR
1,672 Elo+
Zhong Kui
Zhong Kui
HackSalid
Zhong Kui
Level 102
God Stats
5W - 1L
1,702 SR
Queue Stats
97W - 43L
1,713 Elo+
Party 1
Tiamat
Tiamat
KiraKurayami
Tiamat
Level 115
God Stats
9W - 6L
1,636 SR
Queue Stats
87W - 54L
1,632 Elo+
Party 1
Izanami
Izanami
Zirhin
Izanami
Level 146
God Stats
5W - 0L
1,804 SR
Queue Stats
160W - 87L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
satronachYT
Tsukuyomi
Level 127
God Stats
11W - 7L
1,520 SR
Queue Stats
118W - 65L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 2 / 6
9,194
836
6,188
9,695
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MoonxIight
Fenrir
15
6 / 3 / 1
9,523
866
10,790
13,463
10,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 1
7,728
703
2,598
14,041
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 0
8,895
809
5,565
11,019
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HackSalid
Zhong Kui
15
2 / 3 / 6
9,575
870
8,462
9,783
7,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
16
4 / 1 / 13
10,409
946
9,877
9,383
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zirhin
Izanami
18
11 / 0 / 5
11,265
1,024
13,090
5,905
2,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
satronachYT
Tsukuyomi
14
2 / 5 / 6
9,567
870
6,719
9,206
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
19
19
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
6
2.5
W
Zhong Kui
HackSalid
Zhong Kui
2
3
6
1.67
W
Tiamat
4
1
13
10.5
L
Fenrir
MoonxIight
Fenrir
6
3
1
2.17
L
0
7
1
0.07
W
Izanami
Zirhin
Izanami
11
0
5
13.5
L
1
7
0
0.14
W
Tsukuyomi
satronachYT
Tsukuyomi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
38,148
48,218
Taken
34,277
35,618
Mitigated
22,125
11,104
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,188
1,211
2,903
3,871
9,695
6,670
504
5,022
4,591
35,173
0
W
Zhong Kui
HackSalid
Zhong Kui
8,462
1,517
0
3,915
9,783
7,214
1,519
2,447
7,336
31,165
0
W
Tiamat
9,877
808
43
2,682
9,383
9,172
1,164
2,814
6,569
23,681
0
L
Fenrir
MoonxIight
Fenrir
10,790
4,247
0
3,246
13,463
10,964
992
5,854
7,553
0
30,945
L
2,598
351
0
268
14,041
13,543
264
4,369
9,244
10,777
0
W
Izanami
Zirhin
Izanami
13,090
9,685
0
3,008
5,905
2,138
4,318
973
4,932
0
60,648
L
5,565
973
0
816
11,019
4,441
708
2,714
8,097
0
30,646
W
Tsukuyomi
satronachYT
Tsukuyomi
6,719
1,021
0
879
9,206
3,601
246
2,891
6,315
0
23,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
40,816
195
Minions Killed
240
8
Camps Cleared
6
723,782
Distance Traveled
888,872
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,194
836
76
7
2
199,197
1
W
Zhong Kui
9,575
870
63
6
2
220,271
2
W
Tiamat
10,409
946
33
3
2
224,309
2
L
Fenrir
9,523
866
51
5
3
212,954
0
L
Ares
7,728
703
10
1
0
160,774
0
W
Izanami
11,265
1,024
112
10
1
239,763
3
L
Artemis
8,895
809
58
5
3
150,857
3
W
Tsukuyomi
9,567
870
32
3
1
204,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role