Player Matchup

Izanami
Izanami
DONK3YK0N9
Izanami
Level 86
God Stats
4W - 2L
1,781 SR
Queue Stats
66W - 72L
1,445 Elo+
Party 1
Agni
Agni
SlamnSKulls4fun
Agni
Level 67
God Stats
78W - 54L
1,620 SR
Queue Stats
231W - 269L
1,507 Elo+
Solo
King Arthur
King Arthur
kiss3107
King Arthur
Level 100
God Stats
4W - 2L
1,520 SR
Queue Stats
77W - 77L
1,450 Elo+
Party 1
Team Averages
Level 84
1,640 SR
1,468 Elo+

VS

Team Averages
Level 102
1,605 SR
1,471 Elo+
Bastet
Bastet
SillyZeem
Bastet
Level 86
God Stats
18W - 10L
1,663 SR
Queue Stats
587W - 621L
1,493 Elo+
Solo
Fenrir
Fenrir
slayer571v3
Fenrir
Level 64
God Stats
2W - 4L
1,474 SR
Queue Stats
22W - 31L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
tree_sensai
Baron Samedi
Level 157
God Stats
5W - 6L
1,677 SR
Queue Stats
132W - 143L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DONK3YK0N9
Izanami
15
6 / 5 / 7
12,417
730
12,863
14,264
3,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 3 / 10
13,288
782
19,489
9,215
3,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
kiss3107
King Arthur
15
5 / 4 / 8
11,830
696
9,625
16,746
14,084
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SillyZeem
Bastet
15
7 / 8 / 5
11,897
700
11,792
17,053
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 4 / 5
11,019
648
6,682
17,087
5,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
tree_sensai
Baron Samedi
14
1 / 8 / 6
10,041
591
10,521
18,932
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
12
12
Deaths
20
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
DONK3YK0N9
Izanami
6
5
7
1.9
L
Bastet
SillyZeem
Bastet
7
8
5
1.19
W
8
3
10
4.33
W
King Arthur
kiss3107
King Arthur
5
4
8
2.25
L
Fenrir
4
4
5
1.63
L
Baron Samedi
tree_sensai
Baron Samedi
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
28,995
40,225
Taken
53,072
21,667
Mitigated
20,386
7,870
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DONK3YK0N9
Izanami
12,863
9,151
23
2,668
14,264
3,756
1,380
2,454
11,506
0
54,615
L
Bastet
SillyZeem
Bastet
11,792
3,855
0
2,315
17,053
5,012
231
4,645
12,408
0
42,999
W
19,489
395
961
2,046
9,215
3,827
1,292
3,482
5,466
54,386
0
W
King Arthur
kiss3107
King Arthur
9,625
1,213
0
2,172
16,746
14,084
343
4,093
12,184
0
23,157
L
Fenrir
6,682
1,830
0
3,803
17,087
5,550
0
6,705
10,382
0
22,068
L
Baron Samedi
tree_sensai
Baron Samedi
10,521
538
411
3,255
18,932
9,824
252
8,552
10,380
43,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
32,957
183
Minions Killed
165
5
Camps Cleared
8
904,481
Distance Traveled
846,882
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,417
730
92
5
4
289,192
4
L
Bastet
11,897
700
68
4
4
260,650
3
W
Agni
13,288
782
62
4
0
300,005
4
W
King Arthur
11,830
696
29
2
1
315,284
6
L
Fenrir
11,019
648
40
2
2
328,552
4
L
Baron Samedi
10,041
591
57
3
2
257,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role