Player Matchup

Xing Tian
Xing Tian
Boogahfish
Xing Tian
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,304 Elo+
Party 2
Chang'e
Chang'e
PNV IQ
Chang'e
Level 86
God Stats
5W - 4L
1,470 SR
Queue Stats
61W - 55L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadofish
Sun Wukong
Level 67
God Stats
2W - 1L
1,354 SR
Queue Stats
50W - 54L
1,454 Elo+
Party 2
Team Averages
Level 72
1,441 SR
1,413 Elo+

VS

Team Averages
Level 30
1,562 SR
1,414 Elo+
Izanami
Izanami
AleSan3612
Izanami
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1
Hades
Hades
BrightLawyer766
Hades
Level 27
God Stats
8W - 5L
1,502 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
asianboy00769
Cthulhu
Level 45
God Stats
4W - 1L
1,686 SR
Queue Stats
16W - 23L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boogahfish
Xing Tian
16
8 / 2 / 12
12,075
710
10,305
19,512
17,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
PNV IQ
Chang'e
17
12 / 3 / 10
13,146
773
28,097
20,954
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Shadofish
Sun Wukong
16
6 / 5 / 18
12,299
723
19,823
23,396
26,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleSan3612
Izanami
16
6 / 10 / 1
12,851
756
16,761
17,877
6,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 7
11,675
687
9,832
21,547
12,311
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
15
2 / 8 / 5
11,731
690
15,918
30,442
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
26
Kills
10
10
Deaths
26
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
AleSan3612
Izanami
6
10
1
0.65
W
Xing Tian
Boogahfish
Xing Tian
8
2
12
7
L
2
8
7
0.69
W
Chang'e
PNV IQ
Chang'e
12
3
10
5.67
W
Sun Wukong
Shadofish
Sun Wukong
6
5
18
3
L
Cthulhu
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,225
Damage
42,511
63,862
Taken
69,866
52,192
Mitigated
37,749
22,724
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AleSan3612
Izanami
16,761
9,822
341
1,814
17,877
6,182
1,272
9,519
7,745
0
48,881
W
Xing Tian
Boogahfish
Xing Tian
10,305
794
237
1,938
19,512
17,905
783
5,416
14,096
22,245
0
L
9,832
821
992
4,116
21,547
12,311
168
12,860
8,015
36,825
0
W
Chang'e
PNV IQ
Chang'e
28,097
4,331
7,205
8,361
20,954
8,134
1,005
11,431
9,523
74,562
0
W
Sun Wukong
Shadofish
Sun Wukong
19,823
4,325
934
4,049
23,396
26,153
726
9,409
13,987
0
39,734
L
Cthulhu
15,918
689
1,396
7,307
30,442
19,256
234
16,691
12,501
40,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
36,257
168
Minions Killed
169
9
Camps Cleared
5
972,948
Distance Traveled
805,297
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,851
756
70
4
1
260,521
0
W
Xing Tian
12,075
710
13
1
1
351,774
0
L
Hades
11,675
687
57
3
4
256,282
0
W
Chang'e
13,146
773
98
6
8
317,193
3
W
Sun Wukong
12,299
723
57
3
0
303,981
4
L
Cthulhu
11,731
690
42
2
0
288,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role