Player Matchup

Sun Wukong
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
Level 57
God Stats
1W - 3L
1,257 SR
Queue Stats
68W - 132L
1,234 Elo+
Party 1
Jormungandr
Jormungandr
SkeletorJR1
Jormungandr
Level 16
God Stats
5W - 6L
1,494 SR
Queue Stats
11W - 42L
1,102 Elo+
Party 1
Zhong Kui
Zhong Kui
jsapp303
Zhong Kui
Level 57
God Stats
10W - 12L
1,558 SR
Queue Stats
256W - 320L
1,489 Elo+
Solo
Team Averages
Level 43
1,436 SR
1,275 Elo+

VS

Team Averages
Level 51
1,584 SR
1,366 Elo+
Anubis
Anubis
Alphanumerically
Anubis
Level 29
God Stats
11W - 5L
1,638 SR
Queue Stats
27W - 25L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Huskers1701
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,227 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr Monkeyman901
Tsukuyomi
Level 102
God Stats
14W - 8L
1,616 SR
Queue Stats
30W - 28L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
13
1 / 10 / 11
11,142
557
10,633
23,485
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SkeletorJR1
Jormungandr
15
1 / 8 / 10
11,902
595
10,715
25,093
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
jsapp303
Zhong Kui
16
12 / 10 / 2
13,115
656
23,133
27,050
12,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 5
16,788
839
34,836
17,335
8,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Huskers1701
Cthulhu
17
3 / 4 / 19
13,065
653
9,133
19,587
13,722
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Mr Monkeyman901
Tsukuyomi
17
4 / 7 / 15
13,150
658
18,315
17,884
5,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
14
Kills
28
28
Deaths
14
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
21
3
5
7.83
W
Cthulhu
Huskers1701
Cthulhu
3
4
19
3.13
W
Tsukuyomi
Mr Monkeyman901
Tsukuyomi
4
7
15
1.64
L
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
1
10
11
0.65
L
Jormungandr
SkeletorJR1
Jormungandr
1
8
10
0.75
L
Zhong Kui
jsapp303
Zhong Kui
12
10
2
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
62,284
75,628
Taken
54,806
57,581
Mitigated
28,029
12,528
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,836
3,489
0
11,644
17,335
8,470
600
9,332
7,484
82,002
0
W
Cthulhu
Huskers1701
Cthulhu
9,133
1,303
0
3,750
19,587
13,722
42
13,694
5,493
27,785
0
W
Tsukuyomi
Mr Monkeyman901
Tsukuyomi
18,315
4,514
122
6,182
17,884
5,837
1,484
11,982
5,648
0
64,140
L
Sun Wukong
QUATNUM2XSTRIK3
Sun Wukong
10,633
617
0
1,721
23,485
13,976
282
12,983
10,502
0
30,634
L
Jormungandr
SkeletorJR1
Jormungandr
10,715
2,418
0
2,816
25,093
31,343
0
16,771
8,322
41,077
0
L
Zhong Kui
jsapp303
Zhong Kui
23,133
1,641
275
7,716
27,050
12,262
301
15,517
11,533
58,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
43,003
160
Minions Killed
221
5
Camps Cleared
13
928,204
Distance Traveled
1,076,767
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,788
839
88
4
5
334,953
4
W
Cthulhu
13,065
653
28
1
1
372,324
3
W
Tsukuyomi
13,150
658
105
5
7
369,490
0
L
Sun Wukong
11,142
557
32
2
1
350,776
1
L
Jormungandr
11,902
595
54
3
2
303,470
0
L
Zhong Kui
13,115
656
74
4
2
273,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role