Player Matchup

Hun Batz
Hun Batz
MadaraUzumaki17
Hun Batz
Level 106
God Stats
1W - 7L
1,342 SR
Queue Stats
255W - 301L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Multecide91ttv
Cthulhu
Level 121
God Stats
33W - 20L
1,616 SR
Queue Stats
653W - 612L
1,500 Elo+
Solo
Apollo
Apollo
N8thereau
Apollo
Level 100
God Stats
17W - 20L
1,698 SR
Queue Stats
155W - 150L
1,489 Elo+
Party 1
Poseidon
Poseidon
killerkink0770
Poseidon
Level 123
God Stats
8W - 5L
1,694 SR
Queue Stats
527W - 498L
1,502 Elo+
Party 1
Mulan
Mulan
raggedyjungle
Mulan
Level 69
God Stats
12W - 11L
1,429 SR
Queue Stats
210W - 220L
1,495 Elo+
Solo
Team Averages
Level 104
1,556 SR
1,491 Elo+

VS

Team Averages
Level 112
1,514 SR
1,434 Elo+
Bellona
Bellona
Aureth
Bellona
Level 104
God Stats
23W - 24L
1,522 SR
Queue Stats
486W - 509L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Cladrocket
Nu Wa
Level 103
God Stats
17W - 10L
1,623 SR
Queue Stats
347W - 379L
1,464 Elo+
Party 3
Sobek
Sobek
Noobafied95
Sobek
Level 142
God Stats
1W - 0L
1,248 SR
Queue Stats
5W - 10L
1,371 Elo+
Party 2
Cupid
Cupid
Nulferionn
Cupid
Level 112
God Stats
1W - 0L
1,722 SR
Queue Stats
7W - 8L
1,340 Elo+
Party 2
Chaac
Chaac
TSGPiniplejuice
Chaac
Level 97
God Stats
4W - 4L
1,454 SR
Queue Stats
280W - 269L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 5 / 7
9,822
491
11,806
17,545
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 10
8,657
433
10,016
19,884
20,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
N8thereau
Apollo
16
4 / 8 / 4
10,152
508
5,559
14,324
4,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
16
3 / 8 / 5
9,621
481
10,322
16,030
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 7 / 5
9,449
472
14,647
22,690
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aureth
Bellona
17
8 / 5 / 4
11,409
570
11,192
21,832
23,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
18
7 / 2 / 15
11,570
579
25,331
10,044
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 19
9,351
468
7,725
19,479
19,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
19
12 / 6 / 3
12,105
605
16,328
12,284
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 11
10,804
540
13,524
20,111
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
18
Kills
31
31
Deaths
19
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aureth
Bellona
8
5
4
2
W
Nu Wa
7
2
15
7.25
L
Hun Batz
4
5
7
1.5
L
2
3
10
2.33
L
Apollo
N8thereau
Apollo
4
8
4
0.75
W
0
2
19
4.75
W
Cupid
12
6
3
2.25
W
4
4
11
2.38
L
Poseidon
3
8
5
0.69
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
74,100
90,473
Taken
83,750
53,551
Mitigated
61,157
16,726
Healing
29,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aureth
Bellona
11,192
5,394
563
8,557
21,832
23,129
3,043
3,816
17,218
0
60,892
W
Nu Wa
25,331
2,961
95
1,926
10,044
3,439
1,075
4,129
5,869
85,884
0
L
Hun Batz
11,806
2,540
0
4,108
17,545
6,817
0
4,328
13,005
0
64,429
L
10,016
1,143
1,393
1,652
19,884
20,746
0
8,445
10,966
28,230
0
L
Apollo
N8thereau
Apollo
5,559
2,911
0
1,176
14,324
4,896
880
4,059
10,023
0
61,991
W
7,725
1,044
0
6,549
19,479
19,902
27
6,546
12,803
16,985
0
W
Cupid
16,328
9,855
20
720
12,284
4,600
1,618
2,070
10,035
0
73,539
W
13,524
3,288
0
10,778
20,111
10,087
129
6,565
13,336
0
81,018
L
Poseidon
10,322
2,250
0
2,880
16,030
4,988
0
6,362
9,320
84,245
0
L
14,647
2,084
0
5,517
22,690
16,104
176
8,289
14,103
9,952
37,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
55,239
504
Minions Killed
483
0
Camps Cleared
0
1,825,343
Distance Traveled
1,959,997
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,409
570
100
5
0
371,743
5
W
Nu Wa
11,570
579
132
7
0
388,784
1
L
Hun Batz
9,822
491
108
5
0
406,368
5
L
Cthulhu
8,657
433
30
2
0
392,652
4
L
Apollo
10,152
508
121
6
0
359,173
4
W
Sobek
9,351
468
9
0
0
417,889
8
W
Cupid
12,105
605
112
6
0
353,225
2
W
Chaac
10,804
540
130
7
0
428,356
2
L
Poseidon
9,621
481
161
8
0
333,186
3
L
Mulan
9,449
472
84
4
0
333,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role