Player Matchup

Chaac
Chaac
ACHAIR3
Chaac
Level 76
God Stats
12W - 14L
1,578 SR
Queue Stats
188W - 186L
1,560 Elo+
Party 2
Anubis
Anubis
BlueStew22
Anubis
Level 69
God Stats
198W - 150L
1,614 SR
Queue Stats
233W - 227L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
OceanMouse
Danzaburou
Level 58
God Stats
41W - 47L
1,543 SR
Queue Stats
121W - 142L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
Waltario
Cabrakan
Level 88
God Stats
89W - 82L
1,550 SR
Queue Stats
439W - 448L
1,557 Elo+
Party 2
Da Ji
Da Ji
thedraigarM
Da Ji
Level 101
God Stats
99W - 81L
1,576 SR
Queue Stats
753W - 778L
1,529 Elo+
Solo
Team Averages
Level 78
1,572 SR
1,551 Elo+

VS

Team Averages
Level 105
1,497 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
AyoShee
Cu Chulainn
Level 105
God Stats
4W - 2L
1,630 SR
Queue Stats
220W - 223L
1,475 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fireflyman
Ah Muzen Cab
Level 103
God Stats
10W - 13L
1,503 SR
Queue Stats
201W - 194L
1,561 Elo+
Party 1
Awilix
Awilix
IICreeplI
Awilix
Level 128
God Stats
10W - 12L
1,564 SR
Queue Stats
573W - 560L
1,543 Elo+
Party 3
Jormungandr
Jormungandr
YaozhongCH
Jormungandr
Level 123
God Stats
6W - 9L
1,493 SR
Queue Stats
283W - 274L
1,511 Elo+
Party 1
Freya
Freya
itsAkashii
Freya
Level 66
God Stats
0W - 1L
1,294 SR
Queue Stats
144W - 120L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ACHAIR3
Chaac
14
4 / 2 / 5
8,531
474
13,435
14,651
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
BlueStew22
Anubis
15
13 / 2 / 2
10,348
575
15,266
11,226
5,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
OceanMouse
Danzaburou
16
8 / 1 / 7
10,110
562
10,952
11,008
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Waltario
Cabrakan
14
0 / 2 / 21
9,092
505
8,488
25,634
27,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 6 / 12
9,527
529
10,871
16,209
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AyoShee
Cu Chulainn
13
1 / 5 / 2
8,542
475
8,067
20,090
11,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Fireflyman
Ah Muzen Cab
15
4 / 5 / 4
9,326
518
16,478
14,130
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
IICreeplI
Awilix
12
5 / 8 / 4
8,150
453
12,066
14,281
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YaozhongCH
Jormungandr
11
1 / 6 / 7
6,961
387
8,383
15,753
10,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
12
2 / 8 / 4
7,382
410
6,373
11,158
3,153
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
32
Kills
13
13
Deaths
32
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
ACHAIR3
Chaac
4
2
5
3.25
L
Cu Chulainn
AyoShee
Cu Chulainn
1
5
2
0.4
W
Anubis
BlueStew22
Anubis
13
2
2
7
L
Ah Muzen Cab
Fireflyman
Ah Muzen Cab
4
5
4
1.2
L
Awilix
IICreeplI
Awilix
5
8
4
0.88
W
Danzaburou
OceanMouse
Danzaburou
8
1
7
11.5
W
Cabrakan
Waltario
Cabrakan
0
2
21
5.25
L
Jormungandr
YaozhongCH
Jormungandr
1
6
7
0.75
L
Freya
2
8
4
0.5
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,012
Damage
51,367
78,728
Taken
75,412
57,346
Mitigated
34,340
36,046
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ACHAIR3
Chaac
13,435
3,694
0
6,889
14,651
13,783
969
1,339
13,312
0
47,906
L
Cu Chulainn
AyoShee
Cu Chulainn
8,067
1,915
0
4,359
20,090
11,427
0
2,809
16,475
5,492
38,434
W
Anubis
BlueStew22
Anubis
15,266
361
0
5,053
11,226
5,444
1,186
3,417
7,809
53,612
0
L
Ah Muzen Cab
Fireflyman
Ah Muzen Cab
16,478
3,531
0
5,407
14,130
4,145
0
5,256
8,874
0
71,405
L
Awilix
IICreeplI
Awilix
12,066
4,804
0
1,490
14,281
5,079
0
4,143
10,099
0
42,748
W
Danzaburou
OceanMouse
Danzaburou
10,952
4,770
831
4,047
11,008
4,000
1,491
1,672
9,336
0
61,468
W
Cabrakan
Waltario
Cabrakan
8,488
1,566
3,577
10,971
25,634
27,414
291
7,393
18,241
20,263
0
L
Jormungandr
YaozhongCH
Jormungandr
8,383
1,749
623
3,013
15,753
10,536
0
5,600
9,976
31,488
0
L
Freya
6,373
2,169
0
1,722
11,158
3,153
150
5,946
5,169
32,638
0
W
10,871
1,944
0
4,678
16,209
6,705
529
2,460
13,749
0
46,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,608
Gold Earned
40,361
392
Minions Killed
386
0
Camps Cleared
0
1,668,823
Distance Traveled
1,577,900
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,531
474
74
4
0
329,050
0
L
Cu Chulainn
8,542
475
91
5
0
311,977
2
W
Anubis
10,348
575
88
5
0
306,029
2
L
Ah Muzen Cab
9,326
518
115
6
0
312,247
4
L
Awilix
8,150
453
60
3
0
336,982
1
W
Danzaburou
10,110
562
127
7
0
337,521
3
W
Cabrakan
9,092
505
30
2
0
341,763
1
L
Jormungandr
6,961
387
70
4
0
314,071
2
L
Freya
7,382
410
50
3
0
302,623
2
W
Da Ji
9,527
529
73
4
0
354,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role