Player Matchup

Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
CrashDavis22
Kuzenbo
Level 155
God Stats
6W - 3L
1,458 SR
Queue Stats
295W - 267L
1,572 Elo+
Party 2
Geb
Geb
KeenJoshue
Geb
Level 126
God Stats
7W - 3L
1,557 SR
Queue Stats
166W - 180L
1,511 Elo+
Party 4
Heimdallr
Heimdallr
LE0NiIDAS
Heimdallr
Level 65
God Stats
17W - 10L
1,569 SR
Queue Stats
192W - 222L
1,480 Elo+
Party 4
Fenrir
Fenrir
Xanny Pacqiao
Fenrir
Level 123
God Stats
6W - 5L
1,748 SR
Queue Stats
56W - 48L
1,559 Elo+
Party 2
Team Averages
Level 119
1,567 SR
1,524 Elo+

VS

Team Averages
Level 100
1,593 SR
1,532 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JerzyShoreLegDay
Scylla
Level 69
God Stats
1W - 3L
1,448 SR
Queue Stats
129W - 140L
1,536 Elo+
Party 3
Geb
Geb
RRGPhalanx
Geb
Level 105
God Stats
13W - 13L
1,750 SR
Queue Stats
233W - 224L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
SekiroTactical1
Xbalanque
Level 89
God Stats
6W - 6L
1,562 SR
Queue Stats
307W - 294L
1,558 Elo+
Party 3
Thanatos
Thanatos
Shadowman3372
Thanatos
Level 109
God Stats
2W - 2L
1,703 SR
Queue Stats
45W - 34L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 0 / 1
6,635
664
4,754
6,668
4,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
CrashDavis22
Kuzenbo
9
2 / 4 / 4
5,342
534
2,887
5,896
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 7
5,210
521
2,608
6,280
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LE0NiIDAS
Heimdallr
11
6 / 0 / 3
6,393
639
5,870
5,066
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 3 / 4
6,319
632
5,059
6,716
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 3 / 0
5,348
535
2,870
4,319
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 4
5,054
505
4,194
4,920
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 3 / 2
5,655
566
3,138
8,317
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
SekiroTactical1
Xbalanque
8
0 / 4 / 0
4,628
463
3,215
5,968
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Shadowman3372
Thanatos
8
1 / 4 / 2
5,056
506
3,889
7,708
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
7
7
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
1
4.5
L
Neith
 
Neith
2
3
0
0.67
W
Kuzenbo
CrashDavis22
Kuzenbo
2
4
4
1
L
1
5
4
0.6
W
1
0
7
4.5
W
Heimdallr
LE0NiIDAS
Heimdallr
6
0
3
7.5
L
3
3
2
1.33
L
Xbalanque
SekiroTactical1
Xbalanque
0
4
0
0
L
Thanatos
Shadowman3372
Thanatos
1
4
2
0.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
17,306
30,626
Taken
31,232
14,415
Mitigated
10,087
9,919
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,754
423
0
4,552
6,668
4,582
0
799
5,869
0
32,767
L
Neith
 
Neith
2,870
1,374
0
1,210
4,319
1,746
0
0
4,319
0
21,365
W
Kuzenbo
CrashDavis22
Kuzenbo
2,887
868
0
613
5,896
2,775
0
2,447
3,221
22,205
0
L
4,194
1,029
0
500
4,920
1,103
0
1,384
3,536
20,929
0
W
2,608
394
0
1,380
6,280
3,160
0
1,607
4,589
13,641
0
W
Heimdallr
LE0NiIDAS
Heimdallr
5,870
2,817
0
1,804
5,066
1,649
0
586
4,480
0
33,255
L
3,138
725
0
2,153
8,317
4,007
0
1,573
6,744
12,567
0
L
Xbalanque
SekiroTactical1
Xbalanque
3,215
1,141
0
1,107
5,968
1,060
0
725
5,242
0
23,835
L
Thanatos
Shadowman3372
Thanatos
3,889
1,015
0
5,191
7,708
2,171
0
1,813
5,895
0
21,980
W
5,059
1,208
0
1,570
6,716
2,249
0
1,519
5,135
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
25,741
254
Minions Killed
218
0
Camps Cleared
0
982,629
Distance Traveled
883,219
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,635
664
75
8
0
227,754
4
L
Neith
5,348
535
49
5
0
132,782
1
W
Kuzenbo
5,342
534
38
4
0
180,215
0
L
Scylla
5,054
505
54
5
0
162,906
3
W
Geb
5,210
521
18
2
0
170,446
1
W
Heimdallr
6,393
639
70
7
0
195,205
1
L
Geb
5,655
566
17
2
0
215,071
1
L
Xbalanque
4,628
463
46
5
0
196,063
0
L
Thanatos
5,056
506
52
5
0
176,397
3
W
Fenrir
6,319
632
53
5
0
209,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role