Player Matchup

Sobek
Sobek
BUSTLEMUSCLE
Sobek
Level 144
God Stats
4W - 0L
1,677 SR
Queue Stats
175W - 134L
1,656 Elo+
Party 1
Cernunnos
Cernunnos
CrumplyTester
Cernunnos
Level 22
God Stats
3W - 1L
1,629 SR
Queue Stats
35W - 26L
1,554 Elo+
Party 1
Merlin
Merlin
DoswellJones
Merlin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,686 Elo+
Party 1
Osiris
Osiris
Tcig
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 103L
1,625 Elo+
Party 2
Kali
Kali
bartoszpop4021
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 69L
1,661 Elo+
Party 2
Team Averages
Level 68
1,561 SR
1,637 Elo+

VS

Team Averages
Level 56
1,437 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
BoloBoy77
Tsukuyomi
Level 44
God Stats
3W - 2L
1,562 SR
Queue Stats
223W - 177L
1,604 Elo+
Solo
Ullr
Ullr
Ensets
Ullr
Level 88
God Stats
4W - 5L
1,573 SR
Queue Stats
226W - 219L
1,528 Elo+
Party 3
Hercules
Hercules
M A j 8 N X
Hercules
Level 82
God Stats
6W - 15L
1,479 SR
Queue Stats
414W - 408L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
Mak3rofChaos
Sun Wukong
Level 27
God Stats
0W - 4L
1,264 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 3
Janus
Janus
SirDandy
Janus
Level 41
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 18L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 22
11,455
545
7,545
18,627
20,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
CrumplyTester
Cernunnos
18
14 / 2 / 9
12,486
595
20,027
15,918
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
10 / 1 / 7
12,897
614
14,716
10,047
4,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Tcig
Osiris
18
4 / 5 / 6
11,638
554
14,740
18,240
25,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 7
13,013
620
13,489
14,817
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoloBoy77
Tsukuyomi
17
3 / 8 / 2
10,696
509
9,268
17,143
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Ensets
Ullr
15
1 / 6 / 4
9,802
467
12,190
16,383
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
M A j 8 N X
Hercules
16
4 / 7 / 0
10,235
487
13,986
27,047
25,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Mak3rofChaos
Sun Wukong
12
0 / 10 / 1
8,006
381
3,152
16,354
6,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
SirDandy
Janus
15
2 / 9 / 1
10,409
496
7,969
13,929
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
40
Kills
10
10
Deaths
40
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
22
12
L
Tsukuyomi
BoloBoy77
Tsukuyomi
3
8
2
0.5
W
Cernunnos
CrumplyTester
Cernunnos
14
2
9
9.25
W
Merlin
10
1
7
13.5
L
Ullr
Ensets
Ullr
1
6
4
0.5
L
Hercules
M A j 8 N X
Hercules
4
7
0
0.57
L
Sun Wukong
Mak3rofChaos
Sun Wukong
0
10
1
0.05
L
Janus
SirDandy
Janus
2
9
1
0.28
W
Osiris
Tcig
Osiris
4
5
6
1.4
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,517
Damage
46,565
77,649
Taken
90,856
65,777
Mitigated
46,640
31,711
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,545
469
4,188
7,045
18,627
20,631
162
3,753
14,562
26,060
0
L
Tsukuyomi
BoloBoy77
Tsukuyomi
9,268
1,684
0
3,669
17,143
5,837
0
5,581
11,516
0
63,394
W
Cernunnos
CrumplyTester
Cernunnos
20,027
11,080
0
5,063
15,918
7,195
870
1,068
14,693
0
101,197
W
Merlin
14,716
478
0
770
10,047
4,286
84
2,638
7,213
93,708
0
L
Ullr
Ensets
Ullr
12,190
4,089
0
1,873
16,383
5,058
26
3,677
12,603
0
59,491
L
Hercules
M A j 8 N X
Hercules
13,986
3,737
0
8,990
27,047
25,011
529
2,745
22,950
9,121
52,311
L
Sun Wukong
Mak3rofChaos
Sun Wukong
3,152
879
0
939
16,354
6,777
1,215
4,520
11,834
0
33,433
L
Janus
SirDandy
Janus
7,969
340
0
1,292
13,929
3,957
0
5,738
8,140
54,098
0
W
Osiris
Tcig
Osiris
14,740
3,869
0
5,920
18,240
25,536
378
2,476
14,758
0
67,145
W
13,489
7,417
0
8,725
14,817
8,129
50
1,907
12,668
0
85,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,489
Gold Earned
49,148
581
Minions Killed
493
0
Camps Cleared
0
2,094,846
Distance Traveled
1,896,806
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,455
545
26
1
0
465,183
4
L
Tsukuyomi
10,696
509
109
5
0
417,067
6
W
Cernunnos
12,486
595
139
7
0
370,121
4
W
Merlin
12,897
614
174
8
0
396,226
5
L
Ullr
9,802
467
75
4
0
384,482
1
L
Hercules
10,235
487
136
6
0
345,771
2
L
Sun Wukong
8,006
381
58
3
0
380,087
0
L
Janus
10,409
496
115
5
0
369,399
6
W
Osiris
11,638
554
130
6
0
401,465
2
W
Kali
13,013
620
112
5
0
461,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role