Player Matchup

Hel
Hel
Bugealo
Hel
Level 28
God Stats
4W - 2L
1,632 SR
Queue Stats
29W - 26L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Dez Almond3036
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,857 Elo+
Solo
Ullr
Ullr
Mugimisu
Ullr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 119L
1,566 Elo+
Solo
Mulan
Mulan
SantiB4Glory
Mulan
Level 29
God Stats
7W - 7L
1,458 SR
Queue Stats
163W - 167L
1,449 Elo+
Solo
Mercury
Mercury
TallGuy53
Mercury
Level 29
God Stats
4W - 4L
1,390 SR
Queue Stats
167W - 158L
1,483 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,564 Elo+

VS

Team Averages
Level 17
1,609 SR
1,445 Elo+
Skadi
Skadi
Asesino1893
Skadi
Level 27
God Stats
6W - 2L
1,707 SR
Queue Stats
22W - 22L
1,400 Elo+
Solo
Zeus
Zeus
Kreemo6325
Zeus
Level 10
God Stats
6W - 6L
1,749 SR
Queue Stats
70W - 79L
1,599 Elo+
Solo
Achilles
Achilles
SoydraGON7010
Achilles
Level 28
God Stats
6W - 5L
1,915 SR
Queue Stats
115W - 147L
1,412 Elo+
Solo
Olorun
Olorun
Wadehammer9919
Olorun
Level 4
God Stats
0W - 4L
1,181 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Fenrir
Fenrir
theboydudey
Fenrir
Level 15
God Stats
2W - 2L
1,494 SR
Queue Stats
30W - 17L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
5
3 / 3 / 0
3,779
756
1,615
3,181
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Dez Almond3036
Erlang Shen
6
2 / 1 / 4
4,281
856
2,282
3,417
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
6
5 / 2 / 1
4,332
866
2,396
3,226
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
3,779
756
374
2,103
954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TallGuy53
Mercury
7
1 / 0 / 2
4,090
818
888
2,703
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,109
622
1,303
2,874
419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 2
4,009
802
1,131
2,473
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SoydraGON7010
Achilles
3
0 / 2 / 1
3,064
613
1,491
2,616
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 4 / 0
2,560
512
741
2,228
593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
7
5 / 1 / 0
4,607
921
1,737
3,638
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
6
7
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hel
3
3
0
1
W
Erlang Shen
Dez Almond3036
Erlang Shen
2
1
4
4
L
1
2
2
1
W
Ullr
5
2
1
2.75
W
1
1
0
1
L
Achilles
SoydraGON7010
Achilles
0
2
1
0.25
W
Mercury
TallGuy53
Mercury
1
0
2
2
L
0
4
0
0
L
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,555
Damage
6,403
14,630
Taken
13,829
3,912
Mitigated
3,682
3,257
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
462
136
258
2,874
419
0
0
2,874
0
9,957
W
Hel
1,615
176
38
882
3,181
633
0
811
2,284
7,521
0
W
Erlang Shen
Dez Almond3036
Erlang Shen
2,282
1,055
0
579
3,417
1,055
0
205
3,212
0
9,797
L
1,131
208
0
260
2,473
602
0
1,151
1,130
13,757
0
W
Ullr
2,396
890
0
276
3,226
666
0
0
3,226
0
11,587
W
374
58
0
692
2,103
954
114
0
2,103
0
13,478
L
Achilles
SoydraGON7010
Achilles
1,491
467
0
332
2,616
1,077
0
0
2,616
0
5,759
W
Mercury
TallGuy53
Mercury
888
221
0
790
2,703
604
0
518
2,133
0
18,107
L
741
459
0
0
2,228
593
0
244
1,925
1,983
591
L
Fenrir
1,737
207
0
1,472
3,638
991
0
0
3,638
0
13,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,261
Gold Earned
17,349
152
Minions Killed
108
0
Camps Cleared
0
541,468
Distance Traveled
462,434
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,109
622
21
4
0
91,497
1
W
Hel
3,779
756
16
3
0
104,187
0
W
Erlang Shen
4,281
856
28
6
0
109,804
1
L
Zeus
4,009
802
34
7
0
101,755
0
W
Ullr
4,332
866
22
4
0
96,345
1
W
Mulan
3,779
756
42
8
0
93,624
1
L
Achilles
3,064
613
11
2
0
64,490
0
W
Mercury
4,090
818
44
9
0
137,508
0
L
Olorun
2,560
512
3
1
0
92,888
0
L
Fenrir
4,607
921
39
8
0
111,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role