Player Matchup

Bacchus
Bacchus
ElderichKos
Bacchus
Level 123
God Stats
48W - 42L
1,564 SR
Queue Stats
152W - 149L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Grimreaper12635
Gilgamesh
Level 129
God Stats
7W - 8L
1,399 SR
Queue Stats
446W - 537L
1,346 Elo+
Party 1
Ra
Ra
Oldturdturd20
Ra
Level 43
God Stats
17W - 14L
1,440 SR
Queue Stats
29W - 31L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
QuantumTank
Jing Wei
Level 64
God Stats
0W - 2L
1,412 SR
Queue Stats
114W - 155L
1,314 Elo+
Party 1
Hun Batz
Hun Batz
SteeledOwl
Hun Batz
Level 129
God Stats
7W - 9L
1,501 SR
Queue Stats
117W - 123L
1,523 Elo+
Party 2
Team Averages
Level 98
1,463 SR
1,420 Elo+

VS

Team Averages
Level 75
1,567 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
CLUTCHxINK
Chaac
Level 67
God Stats
13W - 15L
1,456 SR
Queue Stats
88W - 117L
1,341 Elo+
Solo
Merlin
Merlin
Jorgeminator
Merlin
Level 85
God Stats
92W - 125L
1,622 SR
Queue Stats
195W - 276L
1,544 Elo+
Party 3
Artemis
Artemis
Rulozco
Artemis
Level 82
God Stats
60W - 73L
1,597 SR
Queue Stats
167W - 241L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
XiaoPapu
Baron Samedi
Level 52
God Stats
10W - 6L
1,660 SR
Queue Stats
113W - 138L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElderichKos
Bacchus
7
1 / 1 / 3
4,849
485
4,389
8,490
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Grimreaper12635
Gilgamesh
9
1 / 5 / 0
5,350
535
2,561
7,617
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,147
515
1,740
4,472
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
QuantumTank
Jing Wei
8
1 / 5 / 1
4,784
478
3,202
6,414
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
SteeledOwl
Hun Batz
11
2 / 0 / 1
5,874
587
2,863
5,170
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 3
6,122
612
5,298
4,403
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
10
4 / 1 / 0
5,849
585
4,023
6,864
4,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
4 / 1 / 0
6,283
628
3,289
3,015
996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rulozco
Artemis
9
1 / 2 / 4
5,136
514
5,165
6,424
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
XiaoPapu
Baron Samedi
8
1 / 2 / 6
5,229
523
3,337
6,900
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
14
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
3
5.5
W
Chaac
4
1
0
4
L
Bacchus
ElderichKos
Bacchus
1
1
3
2.5
L
Gilgamesh
Grimreaper12635
Gilgamesh
1
5
0
0.2
W
Merlin
4
1
0
4
L
1
3
1
0.5
L
Jing Wei
QuantumTank
Jing Wei
1
5
1
0.3
W
Artemis
Rulozco
Artemis
1
2
4
1.5
L
Hun Batz
SteeledOwl
Hun Batz
2
0
1
2.5
W
Baron Samedi
XiaoPapu
Baron Samedi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
21,112
32,163
Taken
27,606
14,735
Mitigated
12,399
10,707
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,298
2,367
0
1,384
4,403
1,611
0
648
3,755
40,068
0
W
Chaac
4,023
919
0
2,251
6,864
4,229
28
0
6,484
0
23,347
L
Bacchus
ElderichKos
Bacchus
4,389
380
272
2,335
8,490
5,441
0
3,796
4,694
14,061
0
L
Gilgamesh
Grimreaper12635
Gilgamesh
2,561
797
0
2,124
7,617
4,580
0
825
6,792
0
22,744
W
Merlin
3,289
150
0
983
3,015
996
0
598
2,417
36,008
0
L
1,740
144
62
1,072
4,472
1,437
175
2,382
2,090
22,020
0
L
Jing Wei
QuantumTank
Jing Wei
3,202
1,984
335
1,335
6,414
1,728
0
3,413
3,001
0
18,217
W
Artemis
Rulozco
Artemis
5,165
2,523
0
2,159
6,424
1,907
0
2,017
4,407
0
24,177
L
Hun Batz
SteeledOwl
Hun Batz
2,863
1,016
0
3,172
5,170
1,549
0
1,508
3,662
0
33,070
W
Baron Samedi
XiaoPapu
Baron Samedi
3,337
503
607
2,513
6,900
3,656
22
2,866
4,034
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
28,619
220
Minions Killed
257
0
Camps Cleared
0
981,726
Distance Traveled
875,103
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,122
612
74
7
0
197,397
5
W
Chaac
5,849
585
48
5
0
187,748
2
L
Bacchus
4,849
485
11
1
0
185,674
0
L
Gilgamesh
5,350
535
50
5
0
186,351
0
W
Merlin
6,283
628
70
7
0
163,324
3
L
Ra
5,147
515
39
4
0
188,225
1
L
Jing Wei
4,784
478
39
4
0
180,260
3
W
Artemis
5,136
514
40
4
0
152,874
4
L
Hun Batz
5,874
587
81
8
0
241,216
0
W
Baron Samedi
5,229
523
25
3
0
173,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role