Player Matchup

Eset
Eset
Kilondas
Eset
Level 45
God Stats
5W - 7L
1,385 SR
Queue Stats
38W - 48L
1,439 Elo+
Party 1
Athena
Athena
Loramic
Athena
Level 29
God Stats
5W - 2L
1,809 SR
Queue Stats
282W - 302L
1,466 Elo+
Party 1
Tiamat
Tiamat
MashLaHache
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 91L
1,534 Elo+
Party 1
Nox
Nox
hijodewon
Nox
Level 40
God Stats
6W - 8L
1,322 SR
Queue Stats
33W - 43L
1,449 Elo+
Party 4
Cupid
Cupid
ilcapogino
Cupid
Level 25
God Stats
3W - 2L
1,306 SR
Queue Stats
16W - 19L
1,424 Elo+
Party 4
Team Averages
Level 34
1,464 SR
1,462 Elo+

VS

Team Averages
Level 50
1,526 SR
1,499 Elo+
Chiron
Chiron
 
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CKischoofed
Neith
Level 16
God Stats
45W - 30L
1,623 SR
Queue Stats
45W - 32L
1,580 Elo+
Party 2
Sol
Sol
Metochi
Sol
Level 37
God Stats
7W - 7L
1,534 SR
Queue Stats
122W - 111L
1,485 Elo+
Solo
Hades
Hades
Netgore
Hades
Level 29
God Stats
2W - 1L
1,294 SR
Queue Stats
117W - 151L
1,353 Elo+
Party 3
Kukulkan
Kukulkan
PrepareToRage
Kukulkan
Level 119
God Stats
4W - 2L
1,679 SR
Queue Stats
85W - 65L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 3 / 1
7,110
889
3,003
4,317
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Loramic
Athena
13
0 / 7 / 2
7,956
995
7,115
16,657
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
0 / 6 / 0
7,002
875
2,726
9,046
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 1
8,149
1,019
1,281
8,701
3,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
13
1 / 2 / 0
7,740
968
6,430
8,204
3,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 0 / 13
8,597
1,075
4,506
5,132
1,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 16
8,765
1,096
7,529
2,112
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
16
10 / 0 / 10
10,492
1,312
17,353
7,461
2,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Netgore
Hades
15
2 / 2 / 8
8,470
1,059
3,230
6,435
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
PrepareToRage
Kukulkan
15
8 / 0 / 5
9,325
1,166
11,443
3,375
1,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
2
Kills
23
23
Deaths
2
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
13
7.5
W
2
0
16
10
L
Eset
0
3
1
0.17
L
Athena
Loramic
Athena
0
7
2
0.14
L
Tiamat
0
6
0
0
W
Sol
10
0
10
15
W
Hades
Netgore
Hades
2
2
8
3
W
Kukulkan
PrepareToRage
Kukulkan
8
0
5
10.5
L
1
5
1
0.3
L
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
44,061
46,925
Taken
24,515
28,367
Mitigated
9,533
2,473
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,506
1,067
971
1,757
5,132
1,569
0
2,909
2,115
0
17,489
W
7,529
3,885
0
347
2,112
642
0
1,115
997
0
16,918
L
Eset
3,003
69
0
209
4,317
1,914
0
3,827
490
9,036
0
L
Athena
Loramic
Athena
7,115
1,408
0
720
16,657
15,733
0
9,836
6,821
9,190
0
L
Tiamat
2,726
613
0
182
9,046
4,121
0
6,928
2,118
9,577
0
W
Sol
17,353
7,581
0
3,265
7,461
2,297
0
4,648
2,651
28,803
0
W
Hades
Netgore
Hades
3,230
542
4
798
6,435
3,893
0
3,292
2,582
7,832
0
W
Kukulkan
PrepareToRage
Kukulkan
11,443
1,602
0
0
3,375
1,132
0
1,789
1,550
43,512
0
L
1,281
189
149
436
8,701
3,556
0
6,590
2,111
20,623
0
L
Cupid
6,430
2,616
188
589
8,204
3,043
0
4,845
3,359
0
35,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,957
Gold Earned
45,649
140
Minions Killed
167
0
Camps Cleared
9
593,084
Distance Traveled
792,491
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,597
1,075
31
4
2
168,251
1
W
Neith
8,765
1,096
22
3
0
155,293
0
L
Eset
7,110
889
17
2
0
75,367
0
L
Athena
7,956
995
5
1
0
163,883
0
L
Tiamat
7,002
875
11
1
0
86,211
0
W
Sol
10,492
1,312
25
3
4
171,530
0
W
Hades
8,470
1,059
9
1
1
120,367
1
W
Kukulkan
9,325
1,166
80
10
2
177,050
0
L
Nox
8,149
1,019
53
7
0
123,383
2
L
Cupid
7,740
968
54
7
0
144,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role