Player Matchup

Neith
Neith
Campballer11
Neith
Level 12
God Stats
0W - 2L
1,271 SR
Queue Stats
17W - 19L
1,523 Elo+
Solo
Hachiman
Hachiman
HiQualityVictor
Hachiman
Level 15
God Stats
5W - 5L
1,482 SR
Queue Stats
9W - 13L
1,292 Elo+
Party 2
Thor
Thor
Rare_Raf
Thor
Level 17
God Stats
8W - 10L
1,317 SR
Queue Stats
11W - 14L
1,307 Elo+
Party 2
Bellona
Bellona
bloodycommando1
Bellona
Level 28
God Stats
0W - 4L
1,218 SR
Queue Stats
82W - 109L
1,395 Elo+
Solo
Nemesis
Nemesis
nightshade490
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,273 Elo+
Solo
Team Averages
Level 20
1,358 SR
1,358 Elo+

VS

Team Averages
Level 31
1,597 SR
1,444 Elo+
Ymir
Ymir
CDSpiritsAway
Ymir
Level 26
God Stats
5W - 1L
1,673 SR
Queue Stats
17W - 19L
1,413 Elo+
Party 1
Chiron
Chiron
IvanV21
Chiron
Level 17
God Stats
2W - 1L
1,653 SR
Queue Stats
31W - 26L
1,410 Elo+
Solo
Vulcan
Vulcan
Tat Tyker
Vulcan
Level 89
God Stats
2W - 1L
1,684 SR
Queue Stats
21W - 27L
1,515 Elo+
Party 1
Olorun
Olorun
UsefulCeiling10
Olorun
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 2L
1,454 Elo+
Party 1
Hachiman
Hachiman
Zyahn
Hachiman
Level 7
God Stats
2W - 2L
1,263 SR
Queue Stats
4W - 3L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
10,694
1,069
11,874
18,076
6,122
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
16
5 / 10 / 3
10,707
1,071
10,938
17,364
5,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
2 / 11 / 6
10,049
1,005
11,164
23,257
8,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 4
9,417
942
4,899
22,639
19,064
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
16
4 / 12 / 6
10,800
1,080
11,436
25,299
10,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 28
13,282
1,328
13,431
14,148
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
IvanV21
Chiron
18
13 / 4 / 21
12,655
1,266
24,285
11,636
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
Tat Tyker
Vulcan
18
6 / 1 / 29
11,583
1,158
24,254
6,550
2,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 3 / 20
11,961
1,196
25,519
14,252
7,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Zyahn
Hachiman
18
5 / 5 / 26
11,058
1,106
10,772
9,479
4,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
168
13
Kills
44
44
Deaths
13
27
Assists
124
Player
Kills
Deaths
Assists
KDA
W
8
0
28
22
L
1
5
8
1
L
Hachiman
5
10
3
0.65
W
Chiron
IvanV21
Chiron
13
4
21
5.88
L
Thor
2
11
6
0.45
W
Vulcan
Tat Tyker
Vulcan
6
1
29
20.5
W
12
3
20
7.33
W
Hachiman
Zyahn
Hachiman
5
5
26
3.6
L
1
6
4
0.5
L
Nemesis
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,311
Damage
98,261
106,635
Taken
56,065
48,343
Mitigated
37,528
3,969
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,431
3,385
0
1,663
14,148
18,572
0
28
14,120
17,852
0
L
11,874
3,921
129
1,236
18,076
6,122
0
12,811
5,265
0
42,004
L
Hachiman
10,938
6,836
0
1,004
17,364
5,039
0
9,068
8,296
0
22,519
W
Chiron
IvanV21
Chiron
24,285
15,351
1,578
1,766
11,636
5,123
0
0
11,636
0
47,940
L
Thor
11,164
1,677
0
0
23,257
8,007
0
14,430
8,827
0
18,445
W
Vulcan
Tat Tyker
Vulcan
24,254
11,730
840
360
6,550
2,808
0
17
6,533
46,019
0
W
25,519
17,437
769
5,683
14,252
7,005
0
86
14,166
43,636
0
W
Hachiman
Zyahn
Hachiman
10,772
6,175
0
1,071
9,479
4,020
0
0
9,479
0
22,457
L
4,899
1,382
0
176
22,639
19,064
0
12,600
10,039
131
18,622
L
Nemesis
11,436
3,499
0
1,424
25,299
10,111
0
14,295
11,004
0
25,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
60,539
145
Minions Killed
186
3
Camps Cleared
4
855,300
Distance Traveled
906,218
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,282
1,328
8
1
0
201,840
0
L
Neith
10,694
1,069
64
6
0
169,740
1
L
Hachiman
10,707
1,071
22
2
0
123,121
0
W
Chiron
12,655
1,266
51
5
0
165,035
0
L
Thor
10,049
1,005
9
1
1
179,192
0
W
Vulcan
11,583
1,158
62
6
0
206,638
2
W
Olorun
11,961
1,196
33
3
0
167,500
2
W
Hachiman
11,058
1,106
32
3
4
165,205
0
L
Bellona
9,417
942
25
3
1
174,351
0
L
Nemesis
10,800
1,080
25
3
1
208,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role