Player Matchup

Geb
Geb
Silver I
DocSpinY0blocK
Geb
Silver I
Level 122
God Stats
3W - 2L
1,348 SR
Queue Stats
61W - 72L
1,316 MMR
Solo
Hel
Hel
Gold III
HoboOnAHelo
Hel
Gold III
Level 160
God Stats
2W - 3L
1,533 SR
Queue Stats
778W - 783L
1,331 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Ice5044
Ah Muzen Cab
Silver V
Level 100
God Stats
0W - 2L
1,380 SR
Queue Stats
202W - 211L
704 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze IV
bruisrkillr
Ratatoskr
Bronze IV
Level 77
God Stats
0W - 2L
1,362 SR
Queue Stats
8W - 27L
685 MMR
Solo
Amaterasu
Amaterasu
Silver II
xIconicKaelx
Amaterasu
Silver II
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
59W - 69L
1,142 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,468 SR
1,036 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,509 SR
1,035 MMR
Poseidon
Poseidon
Gold V
EntitldAmerican
Poseidon
Gold V
Level 160
God Stats
35W - 28L
1,492 SR
Queue Stats
289W - 305L
1,323 MMR
Solo
Neith
Neith
Silver I
NoeHimenez
Neith
Silver I
Level 144
God Stats
15W - 16L
1,417 SR
Queue Stats
182W - 195L
1,038 MMR
Solo
Ravana
Ravana
Silver II
Yexted
Ravana
Silver II
Level 79
God Stats
19W - 10L
1,677 SR
Queue Stats
132W - 142L
1,107 MMR
Solo
Ymir
Ymir
Silver V
facu__ATR
Ymir
Silver V
Level 122
God Stats
129W - 135L
1,460 SR
Queue Stats
185W - 203L
465 MMR
Solo
Mulan
Mulan
Silver III
xTankGirL86x
Mulan
Silver III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
10,764
449
10,751
21,855
27,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 6 / 6
10,591
441
8,091
17,907
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ice5044
Ah Muzen Cab
17
4 / 7 / 3
11,064
461
20,036
23,478
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
bruisrkillr
Ratatoskr
17
1 / 3 / 7
10,714
446
7,066
16,835
6,918
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xIconicKaelx
Amaterasu
15
2 / 9 / 5
10,728
447
9,271
24,603
24,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ArtioZeusCharybdis

VS

Bans
GilgameshAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 3 / 10
12,735
531
14,229
13,031
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
19
6 / 1 / 10
12,650
527
17,462
14,820
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Yexted
Ravana
20
10 / 2 / 8
14,335
597
19,220
12,416
7,701
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
17
3 / 1 / 13
11,525
480
10,737
23,094
23,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 3 / 13
12,013
501
19,613
21,963
22,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
10
Kills
30
30
Deaths
10
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Poseidon
7
3
10
4
L
1
6
6
0.67
L
Ah Muzen Cab
Ice5044
Ah Muzen Cab
4
7
3
0.79
W
Neith
6
1
10
11
W
Ravana
Yexted
Ravana
10
2
8
7
L
Ratatoskr
bruisrkillr
Ratatoskr
1
3
7
1.5
W
Ymir
3
1
13
9.5
L
Amaterasu
xIconicKaelx
Amaterasu
2
9
5
0.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,215
Damage
81,261
104,678
Taken
85,324
75,900
Mitigated
62,147
37,781
Healing
28,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,751
637
1,261
3,417
21,855
27,644
0
7,968
13,589
26,054
0
W
Poseidon
14,229
949
0
1,514
13,031
4,903
1,023
4,246
8,495
94,296
0
L
8,091
383
6,253
7,736
17,907
7,211
187
5,463
12,354
77,054
0
L
Ah Muzen Cab
Ice5044
Ah Muzen Cab
20,036
9,813
0
9,295
23,478
9,687
654
4,614
18,726
0
84,698
W
Neith
17,462
6,534
0
7,960
14,820
4,114
2,575
1,837
12,967
0
93,144
W
Ravana
Yexted
Ravana
19,220
6,096
0
4,877
12,416
7,701
1,971
3,377
8,901
0
127,812
L
Ratatoskr
bruisrkillr
Ratatoskr
7,066
1,764
0
6,412
16,835
6,918
292
3,399
13,302
0
56,928
W
Ymir
10,737
942
1,445
6,004
23,094
23,172
1,355
5,050
17,912
52,826
0
L
Amaterasu
xIconicKaelx
Amaterasu
9,271
2,285
0
3,407
24,603
24,440
85
7,782
16,289
731
51,343
W
19,613
2,147
0
6,976
21,963
22,257
2,358
3,865
17,926
14,626
63,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,861
Gold Earned
63,258
502
Minions Killed
708
0
Camps Cleared
0
2,271,268
Distance Traveled
2,294,365
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,764
449
20
1
0
456,394
12
W
Poseidon
12,735
531
159
7
0
476,698
0
L
Hel
10,591
441
160
7
0
469,855
8
L
Ah Muzen Cab
11,064
461
135
6
0
410,637
5
W
Neith
12,650
527
172
7
0
447,431
9
W
Ravana
14,335
597
172
7
0
484,207
3
L
Ratatoskr
10,714
446
111
5
0
485,845
3
W
Ymir
11,525
480
73
3
0
449,473
4
L
Amaterasu
10,728
447
76
3
0
448,537
0
W
Mulan
12,013
501
132
6
0
436,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role