Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mario__kid
Chaac
Level 107
God Stats
2W - 4L
1,534 SR
Queue Stats
358W - 365L
1,545 Elo+
Party 2
Xbalanque
Xbalanque
MisoK4
Xbalanque
Level 69
God Stats
0W - 2L
1,246 SR
Queue Stats
66W - 72L
1,529 Elo+
Solo
Olorun
Olorun
ZneakyUFO
Olorun
Level 158
God Stats
1W - 4L
1,416 SR
Queue Stats
596W - 613L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
countrygal
Erlang Shen
Level 153
God Stats
2W - 2L
1,440 SR
Queue Stats
278W - 290L
1,569 Elo+
Solo
Team Averages
Level 119
1,427 SR
1,544 Elo+

VS

Team Averages
Level 130
1,612 SR
1,564 Elo+
Baron Samedi
Baron Samedi
IMaSaXyPaNcAkE
Baron Samedi
Level 116
God Stats
4W - 3L
1,652 SR
Queue Stats
222W - 228L
1,537 Elo+
Solo
Hercules
Hercules
Montgomery7
Hercules
Level 119
God Stats
8W - 11L
1,541 SR
Queue Stats
414W - 375L
1,555 Elo+
Party 1
Ymir
Ymir
NonnieNguyen
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Solo
Kuzenbo
Kuzenbo
XxDEADxEYESxX
Kuzenbo
Level 156
God Stats
7W - 7L
1,496 SR
Queue Stats
313W - 285L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
vakizzy
Ah Puch
Level 133
God Stats
11W - 1L
1,870 SR
Queue Stats
458W - 456L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
3 / 12 / 11
12,366
687
25,499
22,782
18,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
19
3 / 7 / 10
11,557
642
14,932
28,953
41,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
MisoK4
Xbalanque
20
6 / 6 / 5
12,424
690
22,719
18,672
9,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ZneakyUFO
Olorun
20
3 / 4 / 9
12,729
707
17,869
16,938
10,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
countrygal
Erlang Shen
19
1 / 6 / 11
11,458
637
7,832
22,138
30,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMaSaXyPaNcAkE
Baron Samedi
20
9 / 5 / 18
13,570
754
20,137
17,770
18,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Montgomery7
Hercules
20
10 / 1 / 23
14,148
786
24,704
27,674
42,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 22
12,632
702
11,022
28,639
35,678
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
20
6 / 4 / 21
13,345
741
16,537
26,413
52,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
vakizzy
Ah Puch
20
8 / 1 / 23
13,949
775
23,104
11,111
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
16
Kills
35
35
Deaths
16
46
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
12
11
0.71
W
Baron Samedi
IMaSaXyPaNcAkE
Baron Samedi
9
5
18
3.6
L
Chaac
3
7
10
1.14
L
Xbalanque
MisoK4
Xbalanque
6
6
5
1.42
W
Hercules
Montgomery7
Hercules
10
1
23
21.5
W
2
5
22
2.6
W
Kuzenbo
6
4
21
4.13
L
Olorun
ZneakyUFO
Olorun
3
4
9
1.88
L
Erlang Shen
countrygal
Erlang Shen
1
6
11
1.08
W
Ah Puch
vakizzy
Ah Puch
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,851
Damage
95,504
109,483
Taken
111,607
111,141
Mitigated
155,292
36,418
Healing
57,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
25,499
4,745
384
1,454
22,782
18,661
296
14,449
7,839
0
42,892
W
Baron Samedi
IMaSaXyPaNcAkE
Baron Samedi
20,137
909
12,828
6,340
17,770
18,957
1,707
3,834
13,718
51,269
0
L
Chaac
14,932
829
1,204
8,051
28,953
41,075
94
18,753
9,477
2,283
27,640
L
Xbalanque
MisoK4
Xbalanque
22,719
8,788
2,218
4,266
18,672
9,971
343
10,987
7,337
0
50,578
W
Hercules
Montgomery7
Hercules
24,704
5,463
794
15,667
27,674
42,030
418
5,124
22,276
0
36,093
W
11,022
1,534
4,097
5,480
28,639
35,678
68
3,466
24,666
23,118
0
W
Kuzenbo
16,537
4,249
2,219
4,457
26,413
52,745
1,187
5,333
20,595
33,493
0
L
Olorun
ZneakyUFO
Olorun
17,869
4,890
7,901
4,979
16,938
10,555
2,272
12,963
3,761
43,584
0
L
Erlang Shen
countrygal
Erlang Shen
7,832
1,828
1,954
4,007
22,138
30,879
755
13,648
7,854
0
19,428
W
Ah Puch
vakizzy
Ah Puch
23,104
1,286
987
4,329
11,111
5,882
1,494
1,498
9,613
54,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
67,644
250
Minions Killed
184
0
Camps Cleared
0
1,479,864
Distance Traveled
1,649,755
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,366
687
35
2
0
268,589
0
W
Baron Samedi
13,570
754
44
2
0
303,376
1
L
Chaac
11,557
642
24
1
0
294,497
1
L
Xbalanque
12,424
690
98
5
0
282,702
0
W
Hercules
14,148
786
36
2
0
355,957
0
W
Ymir
12,632
702
17
1
0
307,483
1
W
Kuzenbo
13,345
741
12
1
0
340,453
1
L
Olorun
12,729
707
72
4
0
304,160
1
L
Erlang Shen
11,458
637
21
1
0
329,916
0
W
Ah Puch
13,949
775
75
4
0
342,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role