Player Matchup

King Arthur
King Arthur
Godz1922
King Arthur
Level 62
God Stats
2W - 0L
1,833 SR
Queue Stats
66W - 81L
1,402 Elo+
Party 1
Artemis
Artemis
I Senor l
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,562 Elo+
Party 1
Poseidon
Poseidon
PapaBeave
Poseidon
Level 148
God Stats
16W - 6L
1,671 SR
Queue Stats
593W - 566L
1,640 Elo+
Party 1
Bacchus
Bacchus
PapaBlaze27
Bacchus
Level 42
God Stats
9W - 20L
1,396 SR
Queue Stats
27W - 53L
1,284 Elo+
Party 1
Thanatos
Thanatos
uT x R a V e Ns
Thanatos
Level 127
God Stats
2W - 2L
1,290 SR
Queue Stats
50W - 60L
1,432 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,464 Elo+

VS

Team Averages
Level 63
1,441 SR
1,417 Elo+
Cliodhna
Cliodhna
Annisyscing
Cliodhna
Level 82
God Stats
8W - 3L
1,714 SR
Queue Stats
269W - 274L
1,501 Elo+
Party 2
Sol
Sol
BelugaBao
Sol
Level 93
God Stats
8W - 8L
1,483 SR
Queue Stats
437W - 428L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
FateFulWeeb
Hou Yi
Level 61
God Stats
5W - 4L
1,331 SR
Queue Stats
111W - 156L
1,330 Elo+
Solo
Raijin
Raijin
RocknRollEv
Raijin
Level 62
God Stats
0W - 3L
1,139 SR
Queue Stats
226W - 285L
1,280 Elo+
Solo
Cerberus
Cerberus
static-flame12
Cerberus
Level 17
God Stats
21W - 20L
1,538 SR
Queue Stats
28W - 34L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Godz1922
King Arthur
16
7 / 5 / 8
10,375
546
11,080
13,310
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
I Senor l
Artemis
15
1 / 5 / 7
9,246
487
13,306
11,581
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
PapaBeave
Poseidon
19
16 / 4 / 3
12,276
646
23,179
14,662
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
PapaBlaze27
Bacchus
12
0 / 6 / 10
8,399
442
3,741
15,954
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
14
4 / 7 / 10
10,008
527
8,426
14,069
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Annisyscing
Cliodhna
15
4 / 5 / 4
9,552
503
8,866
14,623
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 6 / 3
10,236
539
22,601
18,021
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
14
5 / 5 / 0
9,547
502
7,676
14,994
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
12
4 / 10 / 4
8,251
434
5,160
12,510
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
13
1 / 2 / 10
8,708
458
3,823
16,335
11,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
28
Kills
27
27
Deaths
28
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Annisyscing
Cliodhna
4
5
4
1.2
L
13
6
3
2.42
L
Hou Yi
5
5
0
1
W
King Arthur
Godz1922
King Arthur
7
5
8
2.2
W
Artemis
I Senor l
Artemis
1
5
7
0.9
W
Poseidon
PapaBeave
Poseidon
16
4
3
4.38
W
Bacchus
PapaBlaze27
Bacchus
0
6
10
0.83
L
Raijin
4
10
4
0.6
L
Cerberus
1
2
10
3
W
Thanatos
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,732
Damage
48,126
69,576
Taken
76,483
40,295
Mitigated
29,196
24,645
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Annisyscing
Cliodhna
8,866
966
0
4,100
14,623
4,624
0
7,165
7,386
0
62,768
L
22,601
9,796
0
6,315
18,021
5,350
689
3,041
14,877
76,878
0
L
Hou Yi
7,676
4,028
0
4,110
14,994
4,424
896
6,037
8,438
0
45,017
W
King Arthur
Godz1922
King Arthur
11,080
1,265
0
3,836
13,310
9,241
534
3,700
9,386
7,719
33,020
W
Artemis
I Senor l
Artemis
13,306
7,794
0
3,414
11,581
3,940
2,010
8,464
3,117
0
64,544
W
Poseidon
PapaBeave
Poseidon
23,179
4,363
0
5,794
14,662
5,533
806
4,325
10,065
98,219
0
W
Bacchus
PapaBlaze27
Bacchus
3,741
435
0
2,193
15,954
16,772
83
9,173
6,750
13,302
0
L
Raijin
5,160
651
90
785
12,510
3,559
228
7,630
4,628
25,244
0
L
Cerberus
3,823
527
1,784
4,221
16,335
11,239
47
4,981
11,261
19,340
0
W
Thanatos
8,426
2,901
0
9,408
14,069
4,809
1,477
5,291
8,674
0
43,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
46,294
411
Minions Killed
388
0
Camps Cleared
0
1,744,170
Distance Traveled
1,589,712
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,552
503
103
5
0
384,262
1
L
Sol
10,236
539
125
7
0
302,606
3
L
Hou Yi
9,547
502
86
5
0
300,574
0
W
King Arthur
10,375
546
86
5
0
336,291
1
W
Artemis
9,246
487
97
5
0
317,328
2
W
Poseidon
12,276
646
140
7
0
369,229
0
W
Bacchus
8,399
442
19
1
0
357,658
0
L
Raijin
8,251
434
48
3
0
277,844
1
L
Cerberus
8,708
458
26
1
0
324,426
0
W
Thanatos
10,008
527
69
4
0
363,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role