Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DiscipleX25
Ah Muzen Cab
Level 23
God Stats
5W - 9L
1,514 SR
Queue Stats
83W - 118L
1,317 Elo+
Party 1
Achilles
Achilles
NEBugeaters72
Achilles
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 69L
1,207 Elo+
Party 1
Artemis
Artemis
Pastor 25
Artemis
Level 17
God Stats
3W - 3L
1,265 SR
Queue Stats
78W - 110L
1,295 Elo+
Party 1
Artio
Artio
Prophet25
Artio
Level 26
God Stats
3W - 2L
1,265 SR
Queue Stats
177W - 195L
1,375 Elo+
Party 1
Ra
Ra
TrueZemi
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,248 Elo+
Party 1
Team Averages
Level 17
1,409 SR
1,289 Elo+

VS

Team Averages
Level 33
1,313 SR
1,285 Elo+
Danzaburou
Danzaburou
ALEX2_ARANGO
Danzaburou
Level 115
God Stats
3W - 3L
1,245 SR
Queue Stats
51W - 67L
1,465 Elo+
Party 2
Ymir
Ymir
FireWolf0528
Ymir
Level 11
God Stats
4W - 5L
1,429 SR
Queue Stats
16W - 29L
1,266 Elo+
Solo
Olorun
Olorun
Hoebozz
Olorun
Level 14
God Stats
8W - 22L
1,308 SR
Queue Stats
21W - 41L
1,224 Elo+
Solo
Ra
Ra
Steven34578539
Ra
Level 9
God Stats
0W - 3L
1,120 SR
Queue Stats
25W - 36L
1,159 Elo+
Party 2
Chang'e
Chang'e
findingnimo602
Chang'e
Level 17
God Stats
10W - 14L
1,463 SR
Queue Stats
25W - 38L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiscipleX25
Ah Muzen Cab
20
6 / 3 / 18
15,122
1,008
34,196
13,490
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NEBugeaters72
Achilles
20
2 / 5 / 14
13,690
913
10,760
27,758
40,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Pastor 25
Artemis
20
8 / 9 / 17
15,630
1,042
39,924
20,451
8,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Prophet25
Artio
20
2 / 5 / 19
13,721
915
8,835
30,423
48,065
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
12 / 11 / 10
16,002
1,067
25,613
19,419
8,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALEX2_ARANGO
Danzaburou
20
22 / 3 / 8
19,717
1,314
48,778
31,290
12,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 1 / 2
11,634
776
1,078
4,697
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Hoebozz
Olorun
20
6 / 15 / 9
14,710
981
26,195
42,558
16,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 13
13,755
917
12,772
21,841
8,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 5 / 21
14,487
966
14,153
25,975
9,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
85
30
Kills
32
33
Deaths
30
78
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ALEX2_ARANGO
Danzaburou
22
3
8
8.67
W
Ah Muzen Cab
DiscipleX25
Ah Muzen Cab
6
3
18
5
L
1
1
2
2
L
Olorun
Hoebozz
Olorun
6
15
9
0.7
W
Achilles
NEBugeaters72
Achilles
2
5
14
1.8
W
Artemis
Pastor 25
Artemis
8
9
17
1.83
W
Artio
Prophet25
Artio
2
5
19
2.3
L
2
6
13
1.42
W
12
11
10
1.55
L
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,328
Damage
102,976
111,541
Taken
126,361
111,962
Mitigated
49,300
10,649
Healing
39,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ALEX2_ARANGO
Danzaburou
48,778
24,171
160
10,212
31,290
12,378
0
6,801
24,101
0
78,368
W
Ah Muzen Cab
DiscipleX25
Ah Muzen Cab
34,196
7,070
0
2,537
13,490
6,336
0
2,916
10,574
0
65,395
L
1,078
313
0
193
4,697
2,297
0
1,653
2,946
2,484
0
L
Olorun
Hoebozz
Olorun
26,195
16,587
1,049
15,095
42,558
16,408
0
15,693
26,491
57,919
0
W
Achilles
NEBugeaters72
Achilles
10,760
4,135
0
2,185
27,758
40,266
0
14,081
12,786
0
30,771
W
Artemis
Pastor 25
Artemis
39,924
18,463
0
1,625
20,451
8,646
0
8,099
12,352
0
66,109
W
Artio
Prophet25
Artio
8,835
2,674
489
1,709
30,423
48,065
0
20,466
9,957
14,007
0
L
12,772
1,891
2,285
1,991
21,841
8,753
0
4,323
17,321
31,734
0
W
25,613
4,426
653
1,451
19,419
8,649
0
8,636
10,783
73,991
0
L
14,153
2,230
3,996
4,781
25,975
9,464
0
5,978
19,804
50,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,165
Gold Earned
74,303
291
Minions Killed
299
1
Camps Cleared
3
1,410,258
Distance Traveled
1,024,053
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
19,717
1,314
63
4
1
285,609
1
W
Ah Muzen Cab
15,122
1,008
53
4
0
329,408
3
L
Ymir
11,634
776
5
0
0
65,227
0
L
Olorun
14,710
981
84
6
0
193,044
20
W
Achilles
13,690
913
66
4
0
298,520
0
W
Artemis
15,630
1,042
59
4
0
235,095
1
W
Artio
13,721
915
13
1
0
310,551
0
L
Ra
13,755
917
54
4
1
210,331
0
W
Ra
16,002
1,067
100
7
1
236,684
0
L
Chang'e
14,487
966
93
6
1
269,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role