Player Matchup

Yemoja
Yemoja
ItsBubbles
Yemoja
Level 6
God Stats
2W - 1L
1,362 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
O0alonexX
Pele
Level 158
God Stats
4W - 0L
1,662 SR
Queue Stats
53W - 28L
1,730 Elo+
Party 2
Chang'e
Chang'e
OOajwasnothereOO
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,508 SR
1,577 Elo+

VS

Team Averages
Level 66
1,377 SR
1,332 Elo+
Sol
Sol
InfluencePimple
Sol
Level 54
God Stats
0W - 4L
1,163 SR
Queue Stats
120W - 195L
1,239 Elo+
Party 1
Neith
Neith
ray9908
Neith
Level 14
God Stats
8W - 30L
1,259 SR
Queue Stats
26W - 68L
1,138 Elo+
Party 1
Ymir
Ymir
stal3whit3br3ad
Ymir
Level 129
God Stats
1W - 3L
1,710 SR
Queue Stats
290W - 273L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ItsBubbles
Yemoja
15
4 / 1 / 17
11,215
863
3,942
6,129
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
17
20 / 2 / 5
12,255
943
28,307
13,456
6,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 16
9,282
714
6,060
10,390
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 0
7,583
583
4,144
11,941
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
ray9908
Neith
11
2 / 8 / 2
8,501
654
6,343
13,052
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 6 / 3
8,642
665
8,242
17,209
15,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
25
Kills
6
7
Deaths
25
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
Yemoja
ItsBubbles
Yemoja
4
1
17
12.5
W
Pele
20
2
5
11.25
W
1
4
16
2.25
L
Neith
ray9908
Neith
2
8
2
0.38
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
18,729
29,975
Taken
42,202
16,034
Mitigated
20,764
11,853
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,144
1,428
0
536
11,941
1,881
0
431
11,510
21,909
0
W
Yemoja
ItsBubbles
Yemoja
3,942
1,381
3,590
1,708
6,129
5,604
343
3,520
2,609
12,068
0
W
Pele
28,307
7,157
0
3,259
13,456
6,596
1,438
5,083
8,373
0
76,909
W
6,060
1,416
1,300
1,996
10,390
3,834
560
4,352
6,038
23,471
0
L
Neith
ray9908
Neith
6,343
3,105
0
966
13,052
3,378
0
2,604
10,448
0
23,769
L
8,242
1,907
125
852
17,209
15,505
0
7,101
10,108
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
24,726
146
Minions Killed
108
7
Camps Cleared
4
711,592
Distance Traveled
538,008
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,583
583
37
3
2
170,682
4
W
Yemoja
11,215
863
17
1
0
190,737
0
W
Pele
12,255
943
96
7
3
283,153
5
W
Chang'e
9,282
714
33
3
4
237,702
3
L
Neith
8,501
654
48
4
1
166,678
0
L
Ymir
8,642
665
23
2
1
200,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role