Player Matchup

Medusa
Medusa
Curupt99
Medusa
Level 23
God Stats
6W - 5L
1,588 SR
Queue Stats
38W - 42L
1,431 Elo+
Party 2
Rama
Rama
DampishSquid24
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Kirei_Nogitsune
Sobek
Level 29
God Stats
0W - 1L
1,675 SR
Queue Stats
8W - 9L
1,501 Elo+
Solo
Set
Set
dark_venison1
Set
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,375 Elo+
Solo
Izanami
Izanami
ssaevoli
Izanami
Level 29
God Stats
6W - 4L
1,611 SR
Queue Stats
67W - 49L
1,475 Elo+
Party 2
Team Averages
Level 20
1,575 SR
1,456 Elo+

VS

Team Averages
Level 24
1,499 SR
1,405 Elo+
Xing Tian
Xing Tian
CapnPew
Xing Tian
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 75L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
Fonkie
Kukulkan
Level 16
God Stats
5W - 2L
1,610 SR
Queue Stats
21W - 15L
1,538 Elo+
Solo
Fenrir
Fenrir
Megamon120
Fenrir
Level 28
God Stats
19W - 9L
1,632 SR
Queue Stats
140W - 144L
1,381 Elo+
Party 1
Pele
Pele
Spacingbzy420
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 31L
1,296 Elo+
Solo
Hel
Hel
SulJin97
Hel
Level 26
God Stats
2W - 1L
1,255 SR
Queue Stats
26W - 18L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Curupt99
Medusa
14
5 / 3 / 3
9,370
1,171
12,483
12,081
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 0
6,560
820
591
757
179
14
0 / 2 / 10
8,070
1,009
9,488
13,642
17,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 4
7,930
991
3,951
10,521
4,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ssaevoli
Izanami
14
5 / 3 / 4
9,275
1,159
11,568
9,993
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

244

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CapnPew
Xing Tian
14
1 / 1 / 11
9,083
1,135
5,309
10,910
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fonkie
Kukulkan
15
3 / 1 / 8
9,483
1,185
12,571
4,253
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Megamon120
Fenrir
14
3 / 0 / 3
8,203
1,025
6,596
7,855
5,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 7 / 3
8,422
1,053
8,422
12,010
3,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 7
8,009
1,001
7,148
7,773
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
11
Kills
12
12
Deaths
11
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CapnPew
Xing Tian
1
1
11
6.5
L
Medusa
Curupt99
Medusa
5
3
3
2.17
L
0
1
0
0
W
Kukulkan
Fonkie
Kukulkan
3
1
8
7
L
0
2
10
2.5
W
Fenrir
Megamon120
Fenrir
3
0
3
4.5
W
4
7
3
0.79
W
1
2
7
2.25
L
1
3
4
1
L
Izanami
ssaevoli
Izanami
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
40,046
46,994
Taken
42,801
31,068
Mitigated
24,981
7,120
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CapnPew
Xing Tian
5,309
354
0
1,375
10,910
10,606
0
1,526
9,384
9,624
0
L
Medusa
Curupt99
Medusa
12,483
6,063
0
2,656
12,081
5,019
0
6,128
5,953
0
36,273
L
591
554
0
0
757
179
0
188
569
0
751
W
Kukulkan
Fonkie
Kukulkan
12,571
646
0
711
4,253
1,857
0
1,616
2,637
53,189
0
L
9,488
317
0
1,980
13,642
17,015
0
7,119
6,523
18,234
0
W
Fenrir
Megamon120
Fenrir
6,596
1,293
0
673
7,855
5,223
0
1,425
6,430
0
16,248
W
8,422
3,203
0
971
12,010
3,637
0
1,524
10,486
0
16,792
W
7,148
749
4,785
3,743
7,773
3,658
0
3,397
4,376
14,140
0
L
3,951
1,465
0
112
10,521
4,680
0
5,913
4,608
0
15,675
L
Izanami
ssaevoli
Izanami
11,568
7,377
0
2,372
9,993
4,175
0
5,680
4,313
0
35,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
43,200
142
Minions Killed
164
8
Camps Cleared
4
588,981
Distance Traveled
829,324
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,083
1,135
5
1
1
187,414
3
L
Medusa
9,370
1,171
71
9
2
144,750
0
L
Rama
6,560
820
0
0
0
14,287
0
W
Kukulkan
9,483
1,185
111
14
0
152,961
0
L
Sobek
8,070
1,009
14
2
0
167,656
0
W
Fenrir
8,203
1,025
13
2
2
187,732
1
W
Pele
8,422
1,053
21
3
0
133,727
1
W
Hel
8,009
1,001
14
2
1
167,490
0
L
Set
7,930
991
18
2
0
146,036
1
L
Izanami
9,275
1,159
39
5
6
116,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role