Player Matchup

Ra
Ra
Capietàna
Ra
Level 136
God Stats
2W - 4L
1,230 SR
Queue Stats
58W - 81L
1,443 Elo+
Party 1
Skadi
Skadi
EDUMURNICK
Skadi
Level 95
God Stats
1W - 0L
1,275 SR
Queue Stats
17W - 20L
1,444 Elo+
Party 1
Nemesis
Nemesis
MrDanielBoy
Nemesis
Level 48
God Stats
2W - 1L
1,324 SR
Queue Stats
10W - 13L
1,506 Elo+
Party 1
Olorun
Olorun
WillyB44
Olorun
Level 43
God Stats
6W - 9L
1,291 SR
Queue Stats
137W - 170L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
andrextremo
Kumbhakarna
Level 81
God Stats
1W - 1L
1,266 SR
Queue Stats
17W - 20L
1,444 Elo+
Party 1
Team Averages
Level 81
1,277 SR
1,439 Elo+

VS

Team Averages
Level 73
1,537 SR
1,462 Elo+
Mulan
Mulan
Anderson 2016
Mulan
Level 115
God Stats
27W - 23L
1,567 SR
Queue Stats
359W - 387L
1,472 Elo+
Party 3
Artemis
Artemis
Beefsock
Artemis
Level 42
God Stats
1W - 3L
1,260 SR
Queue Stats
10W - 8L
1,595 Elo+
Party 2
Terra
Terra
Esforos
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,423 Elo+
Solo
Cliodhna
Cliodhna
Kirbylore
Cliodhna
Level 137
God Stats
0W - 1L
1,811 SR
Queue Stats
12W - 12L
1,362 Elo+
Party 2
Scylla
Scylla
WiBstockey
Scylla
Level 30
God Stats
4W - 5L
1,549 SR
Queue Stats
121W - 134L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
10,337
574
14,543
13,328
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
15
9 / 2 / 4
10,006
556
17,401
9,913
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
MrDanielBoy
Nemesis
15
3 / 2 / 2
9,283
516
5,990
14,447
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
WillyB44
Olorun
14
3 / 3 / 6
9,266
515
7,580
12,256
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
andrextremo
Kumbhakarna
13
4 / 0 / 13
9,590
533
6,975
14,749
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,863
437
8,298
16,768
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Beefsock
Artemis
11
0 / 8 / 2
6,764
376
6,335
13,568
4,035
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Esforos
Terra
11
1 / 4 / 2
7,796
433
5,397
13,360
11,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Kirbylore
Cliodhna
15
7 / 2 / 1
9,367
520
16,058
16,032
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
WiBstockey
Scylla
12
0 / 5 / 6
7,962
442
8,600
10,859
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
10
10
Deaths
25
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Artemis
Beefsock
Artemis
0
8
2
0.13
W
6
3
7
3.17
W
Skadi
9
2
4
5.5
L
Terra
Esforos
Terra
1
4
2
0.5
L
Cliodhna
Kirbylore
Cliodhna
7
2
1
3.75
W
Nemesis
MrDanielBoy
Nemesis
3
2
2
2
L
Scylla
WiBstockey
Scylla
0
5
6
0.6
W
Olorun
WillyB44
Olorun
3
3
6
2
W
Kumbhakarna
andrextremo
Kumbhakarna
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
44,688
64,693
Taken
70,587
36,515
Mitigated
39,180
18,964
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,298
805
0
3,078
16,768
13,053
0
7,845
8,923
0
38,002
L
Artemis
Beefsock
Artemis
6,335
2,029
0
962
13,568
4,035
1,613
3,242
10,326
0
32,606
W
14,543
1,931
5,078
7,190
13,328
5,939
1,249
2,406
10,582
69,203
0
W
Skadi
17,401
6,628
0
610
9,913
3,943
3,049
974
8,939
0
59,828
L
Terra
Esforos
Terra
5,397
839
3,817
3,373
13,360
11,743
288
6,189
7,171
18,162
0
L
Cliodhna
Kirbylore
Cliodhna
16,058
1,751
0
5,704
16,032
6,359
0
5,641
10,391
0
59,601
W
Nemesis
MrDanielBoy
Nemesis
5,990
2,579
0
1,055
14,447
5,151
756
1,590
12,618
0
68,154
L
Scylla
WiBstockey
Scylla
8,600
1,145
0
2,114
10,859
3,990
350
5,381
5,478
40,411
0
W
Olorun
WillyB44
Olorun
7,580
3,838
56
3,624
12,256
8,332
2,959
3,918
7,876
42,551
4,937
W
Kumbhakarna
andrextremo
Kumbhakarna
6,975
1,296
0
1,351
14,749
13,150
568
4,429
9,975
16,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
39,752
451
Minions Killed
310
0
Camps Cleared
0
1,742,996
Distance Traveled
1,636,826
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,863
437
68
4
0
284,575
0
L
Artemis
6,764
376
42
2
0
282,995
3
W
Ra
10,337
574
123
7
0
329,916
4
W
Skadi
10,006
556
106
6
0
351,014
3
L
Terra
7,796
433
33
2
0
359,521
3
L
Cliodhna
9,367
520
90
5
0
413,092
1
W
Nemesis
9,283
516
110
6
0
378,137
1
L
Scylla
7,962
442
77
4
0
296,643
3
W
Olorun
9,266
515
94
5
0
322,655
4
W
Kumbhakarna
9,590
533
18
1
0
361,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role