Player Matchup

Anubis
Anubis
AphoticV2
Anubis
Level 113
God Stats
2W - 1L
1,342 SR
Queue Stats
38W - 24L
1,570 Elo+
Party 1
Chaac
Chaac
SoberBrian
Chaac
Level 82
God Stats
3W - 2L
1,613 SR
Queue Stats
94W - 63L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
edgartoothick
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,589 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,586 Elo+

VS

Team Averages
Level 96
1,526 SR
1,435 Elo+
Baba Yaga
Baba Yaga
Icy Heavans
Baba Yaga
Level 88
God Stats
4W - 9L
1,581 SR
Queue Stats
267W - 338L
1,396 Elo+
Solo
Aphrodite
Aphrodite
ManLikeSlowBurn
Aphrodite
Level 83
God Stats
81W - 74L
1,494 SR
Queue Stats
672W - 856L
1,442 Elo+
Solo
Fenrir
Fenrir
Tuckarooo
Fenrir
Level 118
God Stats
8W - 12L
1,504 SR
Queue Stats
298W - 310L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AphoticV2
Anubis
20
10 / 5 / 10
17,819
685
22,205
23,950
11,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
6 / 3 / 14
18,424
709
36,009
40,844
52,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 8 / 10
16,340
628
21,941
26,706
9,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Icy Heavans
Baba Yaga
19
5 / 6 / 9
15,864
610
38,807
26,599
11,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
ManLikeSlowBurn
Aphrodite
20
4 / 5 / 9
16,044
617
17,862
26,945
14,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Tuckarooo
Fenrir
19
7 / 10 / 5
16,647
640
16,561
40,018
19,112
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
21
Kills
16
16
Deaths
21
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
AphoticV2
Anubis
10
5
10
3
L
Baba Yaga
Icy Heavans
Baba Yaga
5
6
9
1.58
L
Aphrodite
ManLikeSlowBurn
Aphrodite
4
5
9
1.7
W
Chaac
6
3
14
4.33
L
Fenrir
Tuckarooo
Fenrir
7
10
5
0.95
W
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,155
Damage
73,230
91,500
Taken
93,562
73,036
Mitigated
45,716
33,615
Healing
36,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AphoticV2
Anubis
22,205
849
399
6,569
23,950
11,050
1,354
13,695
9,891
79,301
0
L
Baba Yaga
Icy Heavans
Baba Yaga
38,807
2,776
0
4,792
26,599
11,804
1,240
4,982
21,617
93,151
0
L
Aphrodite
ManLikeSlowBurn
Aphrodite
17,862
0
10,554
16,448
26,945
14,800
0
6,249
20,696
74,300
0
W
Chaac
36,009
7,103
966
19,422
40,844
52,827
470
26,017
14,499
0
69,627
L
Fenrir
Tuckarooo
Fenrir
16,561
1,590
0
4,357
40,018
19,112
1,241
12,185
27,833
0
58,114
W
21,941
10,758
0
6,259
26,706
9,159
1,288
17,380
8,877
0
69,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
48,555
250
Minions Killed
276
8
Camps Cleared
12
1,336,199
Distance Traveled
1,452,828
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,819
685
110
4
4
429,976
3
L
Baba Yaga
15,864
610
127
5
2
473,297
6
L
Aphrodite
16,044
617
106
4
2
508,702
7
W
Chaac
18,424
709
63
2
2
501,634
2
L
Fenrir
16,647
640
43
2
8
470,829
4
W
Hou Yi
16,340
628
77
3
2
404,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role