Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ACanadienGuy
Bellona
Level 67
God Stats
1W - 1L
1,432 SR
Queue Stats
131W - 148L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
HughGRections
Ao Kuang
Level 82
God Stats
4W - 7L
1,390 SR
Queue Stats
480W - 492L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Maple05
Morgan Le Fay
Level 88
God Stats
10W - 13L
1,268 SR
Queue Stats
531W - 534L
1,562 Elo+
Party 1
Anhur
Anhur
SuqMaddiqNao
Anhur
Level 45
God Stats
8W - 14L
1,412 SR
Queue Stats
168W - 180L
1,476 Elo+
Party 1
Team Averages
Level 79
1,401 SR
1,530 Elo+

VS

Team Averages
Level 55
1,610 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlackPandaTTO
Ah Muzen Cab
Level 44
God Stats
23W - 19L
1,532 SR
Queue Stats
189W - 182L
1,497 Elo+
Solo
Ymir
Ymir
Frootlukes
Ymir
Level 75
God Stats
13W - 10L
1,533 SR
Queue Stats
230W - 164L
1,559 Elo+
Party 2
Chaac
Chaac
ThatOneDumbo
Chaac
Level 36
God Stats
4W - 2L
1,631 SR
Queue Stats
10W - 11L
1,460 Elo+
Party 2
Poseidon
Poseidon
Urbex306
Poseidon
Level 41
God Stats
2W - 1L
1,616 SR
Queue Stats
137W - 111L
1,493 Elo+
Party 2
Bastet
Bastet
WasabiUntold
Bastet
Level 78
God Stats
4W - 3L
1,737 SR
Queue Stats
217W - 160L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 0 / 7
9,545
502
4,382
10,421
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
ACanadienGuy
Bellona
17
2 / 0 / 5
10,758
566
11,973
15,441
16,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
HughGRections
Ao Kuang
19
8 / 2 / 3
11,112
585
8,728
11,615
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Maple05
Morgan Le Fay
18
7 / 0 / 7
11,253
592
14,419
9,228
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 3
9,915
522
7,191
10,929
3,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackPandaTTO
Ah Muzen Cab
16
0 / 4 / 4
8,982
473
6,819
11,672
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
9,230
486
5,685
14,034
10,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 1
7,961
419
7,766
16,804
13,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Urbex306
Poseidon
12
1 / 6 / 0
7,897
416
3,831
7,282
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
2 / 8 / 0
8,359
440
5,885
17,319
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
5
5
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
7
5.5
W
Bellona
ACanadienGuy
Bellona
2
0
5
4.5
L
Ah Muzen Cab
BlackPandaTTO
Ah Muzen Cab
0
4
4
0.5
L
2
1
2
3
W
Ao Kuang
HughGRections
Ao Kuang
8
2
3
4.75
W
Morgan Le Fay
Maple05
Morgan Le Fay
7
0
7
10.5
W
4
3
3
1.83
L
0
4
1
0.13
L
Poseidon
Urbex306
Poseidon
1
6
0
0.17
L
Bastet
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,693
Damage
29,986
57,634
Taken
67,111
38,196
Mitigated
36,463
25,001
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,382
960
1,811
3,171
10,421
9,393
87
1,951
8,346
40,850
0
W
Bellona
ACanadienGuy
Bellona
11,973
3,283
0
5,664
15,441
16,045
1,392
0
14,228
0
66,120
L
Ah Muzen Cab
BlackPandaTTO
Ah Muzen Cab
6,819
3,291
0
5,118
11,672
3,593
0
4,515
7,025
0
85,279
L
5,685
1,504
140
4,101
14,034
10,353
0
4,709
9,107
45,835
0
W
Ao Kuang
HughGRections
Ao Kuang
8,728
3,084
0
7,185
11,615
5,730
3,220
605
10,880
73,216
17,722
W
Morgan Le Fay
Maple05
Morgan Le Fay
14,419
1,827
102
3,900
9,228
3,668
1,558
3,132
5,769
74,544
0
W
7,191
3,655
0
3,168
10,929
3,360
514
3,330
7,563
0
57,614
L
7,766
2,027
0
7,245
16,804
13,880
92
3,910
11,759
0
40,623
L
Poseidon
Urbex306
Poseidon
3,831
381
0
1,000
7,282
2,437
0
5,300
1,718
37,594
0
L
Bastet
5,885
1,763
0
5,463
17,319
6,200
0
7,857
9,088
0
49,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
42,429
595
Minions Killed
504
0
Camps Cleared
0
1,772,097
Distance Traveled
1,623,414
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,545
502
61
3
0
333,817
3
W
Bellona
10,758
566
129
7
0
332,279
10
L
Ah Muzen Cab
8,982
473
161
8
0
335,031
9
L
Ymir
9,230
486
71
4
0
377,390
2
W
Ao Kuang
11,112
585
133
7
0
391,896
3
W
Morgan Le Fay
11,253
592
139
7
0
381,803
5
W
Anhur
9,915
522
133
7
0
332,302
5
L
Chaac
7,961
419
86
5
0
309,065
1
L
Poseidon
7,897
416
95
5
0
264,559
3
L
Bastet
8,359
440
91
5
0
337,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role