Player Matchup

Ares
Ares
SonneyDizzle
Ares
Level 29
God Stats
1W - 2L
1,698 SR
Queue Stats
20W - 29L
1,363 Elo+
Party 2
Discordia
Discordia
TonchiElMasTrolo
Discordia
Level 48
God Stats
6W - 11L
1,351 SR
Queue Stats
22W - 30L
1,392 Elo+
Party 3
Hel
Hel
freshean2
Hel
Level 18
God Stats
4W - 3L
1,506 SR
Queue Stats
24W - 32L
1,359 Elo+
Party 3
He Bo
He Bo
lehi21
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,445 Elo+
Party 2
Chaac
Chaac
sunruss
Chaac
Level 29
God Stats
9W - 8L
1,592 SR
Queue Stats
23W - 32L
1,331 Elo+
Party 2
Team Averages
Level 42
1,530 SR
1,378 Elo+

VS

Team Averages
Level 80
1,647 SR
1,609 Elo+
Kukulkan
Kukulkan
Brickyard19
Kukulkan
Level 12
God Stats
3W - 0L
1,692 SR
Queue Stats
5W - 4L
1,816 Elo+
Party 1
Ganesha
Ganesha
CPTLoveboat
Ganesha
Level 128
God Stats
19W - 17L
1,614 SR
Queue Stats
213W - 191L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Hankopotamus
Cernunnos
Level 108
God Stats
2W - 2L
1,722 SR
Queue Stats
44W - 34L
1,589 Elo+
Party 1
Bakasura
Bakasura
SteamyHank
Bakasura
Level 85
God Stats
1W - 0L
1,355 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
SteamyHotKarl
Sun Wukong
Level 68
God Stats
4W - 0L
1,853 SR
Queue Stats
8W - 4L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,868
1,145
4,090
10,111
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
12
3 / 4 / 1
7,043
1,174
4,351
6,900
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 0
5,471
912
229
334
72
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
lehi21
He Bo
11
1 / 7 / 2
6,263
1,044
5,373
9,586
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
sunruss
Chaac
11
1 / 4 / 3
6,433
1,072
7,845
10,511
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

274

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brickyard19
Kukulkan
11
1 / 0 / 5
5,899
983
2,588
812
408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
CPTLoveboat
Ganesha
13
0 / 0 / 16
7,238
1,206
4,109
6,174
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Hankopotamus
Cernunnos
13
12 / 3 / 5
8,940
1,490
14,232
7,388
3,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
SteamyHank
Bakasura
13
3 / 2 / 9
7,228
1,205
7,356
6,560
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
SteamyHotKarl
Sun Wukong
14
2 / 0 / 15
7,709
1,285
5,915
5,649
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
5
Kills
18
18
Deaths
5
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brickyard19
Kukulkan
1
0
5
3.5
W
Ganesha
CPTLoveboat
Ganesha
0
0
16
8
W
Cernunnos
Hankopotamus
Cernunnos
12
3
5
4.83
L
0
3
4
0.67
W
Bakasura
SteamyHank
Bakasura
3
2
9
3.75
W
Sun Wukong
SteamyHotKarl
Sun Wukong
2
0
15
9.5
L
Discordia
3
4
1
0.88
L
0
0
0
0
L
He Bo
lehi21
He Bo
1
7
2
0.29
L
Chaac
sunruss
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
34,200
37,442
Taken
26,583
15,678
Mitigated
15,852
2,601
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brickyard19
Kukulkan
2,588
0
0
0
812
408
0
462
350
3,758
0
W
Ganesha
CPTLoveboat
Ganesha
4,109
109
0
871
6,174
5,256
0
3,298
2,876
6,251
0
W
Cernunnos
Hankopotamus
Cernunnos
14,232
9,323
0
2,296
7,388
3,253
0
5,682
1,706
0
24,753
L
4,090
204
0
653
10,111
7,679
0
1,903
7,409
9,947
0
W
Bakasura
SteamyHank
Bakasura
7,356
4,520
0
2,135
6,560
3,295
0
1,891
4,669
0
13,631
W
Sun Wukong
SteamyHotKarl
Sun Wukong
5,915
725
0
946
5,649
3,640
0
2,710
2,939
0
20,656
L
Discordia
4,351
42
0
77
6,900
1,004
0
2,058
4,694
15,226
0
L
229
0
0
0
334
72
0
0
334
2,567
0
L
He Bo
lehi21
He Bo
5,373
366
0
0
9,586
1,971
0
1,525
7,448
12,023
0
L
Chaac
sunruss
Chaac
7,845
549
0
1,871
10,511
4,952
0
1,211
8,680
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
37,014
88
Minions Killed
89
3
Camps Cleared
5
447,507
Distance Traveled
523,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,899
983
4
1
0
23,961
0
W
Ganesha
7,238
1,206
0
0
0
125,370
0
W
Cernunnos
8,940
1,490
13
2
1
99,422
0
L
Ares
6,868
1,145
9
2
0
109,710
0
W
Bakasura
7,228
1,205
35
6
4
131,773
0
W
Sun Wukong
7,709
1,285
37
6
0
142,637
0
L
Discordia
7,043
1,174
22
4
0
78,088
0
L
Hel
5,471
912
5
1
2
36,207
0
L
He Bo
6,263
1,044
14
2
0
98,576
0
L
Chaac
6,433
1,072
38
6
1
124,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role