Player Matchup

Bacchus
Bacchus
Blancomeow31
Bacchus
Level 24
God Stats
7W - 5L
1,638 SR
Queue Stats
93W - 81L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
MadBows420
Danzaburou
Level 84
God Stats
19W - 14L
1,509 SR
Queue Stats
314W - 315L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
SupeRSouR MIKAL
Ah Puch
Level 75
God Stats
9W - 7L
1,404 SR
Queue Stats
246W - 255L
1,395 Elo+
Party 1
Team Averages
Level 61
1,517 SR
1,405 Elo+

VS

Team Averages
Level 74
1,333 SR
1,362 Elo+
Gilgamesh
Gilgamesh
ReignPP
Gilgamesh
Level 64
God Stats
1W - 2L
1,402 SR
Queue Stats
25W - 34L
1,284 Elo+
Party 2
Nox
Nox
ToxicAnlRain
Nox
Level 69
God Stats
6W - 5L
1,425 SR
Queue Stats
37W - 53L
1,398 Elo+
Party 2
Mercury
Mercury
dinochiknnuggyz
Mercury
Level 89
God Stats
1W - 1L
1,173 SR
Queue Stats
22W - 28L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blancomeow31
Bacchus
12
0 / 7 / 14
10,817
636
5,609
14,932
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MadBows420
Danzaburou
16
12 / 3 / 3
12,818
754
14,624
14,857
5,840
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 6 / 12
10,849
638
21,823
16,907
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ReignPP
Gilgamesh
16
7 / 3 / 7
12,913
760
11,153
23,047
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 9
11,370
669
15,673
12,673
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 5
12,349
726
10,057
16,991
5,430
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
16
Kills
16
16
Deaths
17
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blancomeow31
Bacchus
0
7
14
1
L
Danzaburou
MadBows420
Danzaburou
12
3
3
4.5
W
Gilgamesh
ReignPP
Gilgamesh
7
3
7
3.5
L
4
6
12
1.67
W
3
8
9
0.94
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
36,883
46,696
Taken
52,711
24,330
Mitigated
26,747
14,467
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blancomeow31
Bacchus
5,609
569
959
1,792
14,932
12,471
26
7,222
6,930
12,756
0
L
Danzaburou
MadBows420
Danzaburou
14,624
7,252
906
3,003
14,857
5,840
0
5,025
9,595
0
52,757
W
Gilgamesh
ReignPP
Gilgamesh
11,153
1,613
252
2,212
23,047
17,367
374
12,944
9,527
6,153
19,576
L
21,823
911
1,000
6,807
16,907
6,019
274
5,678
11,033
45,052
0
W
15,673
506
857
1,901
12,673
3,950
365
7,254
5,419
37,271
0
W
10,057
7,719
0
3,036
16,991
5,430
2,340
7,503
9,488
0
51,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
36,632
163
Minions Killed
150
7
Camps Cleared
6
810,045
Distance Traveled
937,365
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,817
636
16
1
2
264,058
0
L
Danzaburou
12,818
754
95
6
5
291,355
2
W
Gilgamesh
12,913
760
43
3
2
327,949
0
L
Ah Puch
10,849
638
52
3
0
254,632
0
W
Nox
11,370
669
41
2
0
302,145
4
W
Mercury
12,349
726
66
4
4
307,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role