Player Matchup

Morgan Le Fay
Morgan Le Fay
BadNbougie
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,593 SR
Queue Stats
11W - 12L
1,362 Elo+
Solo
Mulan
Mulan
ItsMannyTime28
Mulan
Level 24
God Stats
6W - 7L
1,553 SR
Queue Stats
47W - 74L
1,419 Elo+
Party 1
Artio
Artio
MambaCri
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
abe51244
Sylvanus
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 68L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
flaming-charm247
Cliodhna
Level 26
God Stats
0W - 5L
1,186 SR
Queue Stats
66W - 70L
1,471 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,425 Elo+

VS

Team Averages
Level 18
1,561 SR
1,372 Elo+
Medusa
Medusa
BruceBruceWithIT
Medusa
Level 18
God Stats
5W - 4L
1,477 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 2
Olorun
Olorun
JONIEBLAZIE
Olorun
Level 3
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 2
Sun Wukong
Sun Wukong
Raizo773
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 2
Yemoja
Yemoja
boselly127
Yemoja
Level 29
God Stats
6W - 3L
1,578 SR
Queue Stats
7W - 5L
1,511 Elo+
Party 2
Chang'e
Chang'e
konnor96338
Chang'e
Level 14
God Stats
2W - 0L
1,474 SR
Queue Stats
5W - 7L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadNbougie
Morgan Le Fay
14
4 / 3 / 9
9,887
494
21,217
14,045
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 6 / 2
9,290
465
10,690
18,000
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
MambaCri
Artio
12
0 / 11 / 6
7,673
384
3,445
18,777
13,204
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
abe51244
Sylvanus
11
1 / 9 / 6
7,520
376
4,156
19,410
10,561
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
19 / 6 / 3
11,702
585
18,475
14,816
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 4 / 4
12,441
622
33,046
15,184
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
2 / 8 / 2
9,339
467
4,425
12,993
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Raizo773
Sun Wukong
17
8 / 3 / 7
11,222
561
12,401
17,942
11,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
boselly127
Yemoja
14
3 / 6 / 13
10,411
521
9,500
17,212
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
konnor96338
Chang'e
12
1 / 9 / 5
8,495
425
5,741
16,606
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
30
Kills
34
35
Deaths
30
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BadNbougie
Morgan Le Fay
4
3
9
2.83
W
20
4
4
5.5
L
6
6
2
1.17
W
Olorun
2
8
2
0.38
L
Artio
MambaCri
Artio
0
11
6
0.27
W
Sun Wukong
Raizo773
Sun Wukong
8
3
7
3.83
L
Sylvanus
abe51244
Sylvanus
1
9
6
0.44
W
Yemoja
boselly127
Yemoja
3
6
13
1.58
L
19
6
3
3.42
W
Chang'e
konnor96338
Chang'e
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,983
Damage
65,113
85,048
Taken
79,937
44,748
Mitigated
42,452
13,776
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BadNbougie
Morgan Le Fay
21,217
3,037
0
3,077
14,045
4,526
1,276
4,043
10,002
56,265
0
W
33,046
18,521
0
2,887
15,184
5,447
3,090
7,324
7,665
0
88,005
L
10,690
2,688
0
3,735
18,000
10,184
324
6,134
11,866
0
48,734
W
Olorun
4,425
2,612
169
1,662
12,993
4,339
1,821
5,715
6,723
38,826
3,455
L
Artio
MambaCri
Artio
3,445
294
220
917
18,777
13,204
266
2,966
15,811
14,142
0
W
Sun Wukong
Raizo773
Sun Wukong
12,401
2,931
0
3,821
17,942
11,493
57
4,615
12,875
0
61,739
L
Sylvanus
abe51244
Sylvanus
4,156
1,530
551
2,141
19,410
10,561
407
2,934
16,476
24,060
0
W
Yemoja
boselly127
Yemoja
9,500
639
550
921
17,212
14,474
702
5,813
11,032
28,473
0
L
18,475
3,196
0
3,135
14,816
6,273
0
2,837
11,979
0
65,273
W
Chang'e
konnor96338
Chang'e
5,741
2,393
509
3,736
16,606
6,699
643
4,193
11,918
33,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
51,908
319
Minions Killed
394
0
Camps Cleared
0
1,766,172
Distance Traveled
1,857,908
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,887
494
100
5
0
376,808
2
W
Medusa
12,441
622
106
5
0
404,134
5
L
Mulan
9,290
465
83
4
0
369,062
0
W
Olorun
9,339
467
93
5
0
327,615
1
L
Artio
7,673
384
20
1
0
347,676
1
W
Sun Wukong
11,222
561
98
5
0
452,814
0
L
Sylvanus
7,520
376
25
1
0
298,185
0
W
Yemoja
10,411
521
40
2
0
367,259
0
L
Cliodhna
11,702
585
91
5
0
374,441
1
W
Chang'e
8,495
425
57
3
0
306,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role