Player Matchup

Mulan
Mulan
Endorsemxnt
Mulan
Level 22
God Stats
6W - 4L
1,926 SR
Queue Stats
39W - 43L
1,437 Elo+
Party 3
Charybdis
Charybdis
GunmetalFall07
Charybdis
Level 24
God Stats
1W - 1L
1,599 SR
Queue Stats
24W - 14L
1,439 Elo+
Party 1
Athena
Athena
MrRicemeister
Athena
Level 5
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 3
He Bo
He Bo
MyGodBryan
He Bo
Level 76
God Stats
4W - 6L
1,744 SR
Queue Stats
370W - 380L
1,470 Elo+
Party 3
Pele
Pele
OG-Huggley-
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,417 Elo+
Party 1
Team Averages
Level 28
1,609 SR
1,455 Elo+

VS

Team Averages
Level 44
1,398 SR
1,434 Elo+
Hun Batz
Hun Batz
Bugealo
Hun Batz
Level 28
God Stats
1W - 2L
1,522 SR
Queue Stats
29W - 26L
1,473 Elo+
Solo
Neith
Neith
CaliBud42023
Neith
Level 15
God Stats
3W - 5L
1,238 SR
Queue Stats
8W - 18L
1,296 Elo+
Party 2
Yemoja
Yemoja
Carl7456
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ra
Ra
Tracer Workman
Ra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,595 Elo+
Party 4
Baron Samedi
Baron Samedi
vlone_chaos
Baron Samedi
Level 16
God Stats
0W - 1L
1,231 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,598
614
4,960
7,157
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
GunmetalFall07
Charybdis
13
5 / 2 / 1
7,881
563
4,850
5,748
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 13
7,429
531
1,842
5,234
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
14 / 2 / 3
9,844
703
10,999
6,569
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 3
8,220
587
4,942
7,078
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bugealo
Hun Batz
10
2 / 8 / 1
6,752
482
3,395
10,736
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 2
5,082
363
1,074
5,997
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Carl7456
Yemoja
7
0 / 4 / 2
5,271
377
1,400
5,680
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 0
7,604
543
3,633
8,175
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
vlone_chaos
Baron Samedi
6
0 / 7 / 1
5,018
358
667
7,155
2,461
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
29
Kills
4
5
Deaths
29
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bugealo
Hun Batz
2
8
1
0.31
L
0
6
2
0.17
L
Yemoja
Carl7456
Yemoja
0
4
2
0.25
W
5
0
3
6.5
W
Charybdis
GunmetalFall07
Charybdis
5
2
1
2.75
W
0
1
13
6.5
W
He Bo
14
2
3
7.75
W
5
0
3
6.5
L
2
4
0
0.5
L
Baron Samedi
vlone_chaos
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
10,169
31,786
Taken
37,743
15,927
Mitigated
12,719
11,404
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bugealo
Hun Batz
3,395
769
0
2,162
10,736
3,334
0
4,954
5,426
0
34,569
L
1,074
423
0
99
5,997
1,913
240
1,008
4,949
0
9,169
L
Yemoja
Carl7456
Yemoja
1,400
174
129
835
5,680
2,541
161
1,267
4,349
4,326
0
W
4,960
595
0
2,778
7,157
4,609
1,398
1,580
5,577
0
48,651
W
Charybdis
GunmetalFall07
Charybdis
4,850
949
0
1,748
5,748
2,194
1,772
1,362
4,386
0
50,255
W
1,842
396
0
719
5,234
4,404
329
960
4,274
7,501
0
W
He Bo
10,999
368
0
2,212
6,569
2,129
661
826
5,743
58,814
0
W
4,942
741
0
3,947
7,078
2,591
522
972
6,106
0
51,906
L
3,633
382
205
2,898
8,175
2,470
459
1,713
6,119
47,692
0
L
Baron Samedi
vlone_chaos
Baron Samedi
667
167
0
84
7,155
2,461
0
3,342
3,626
12,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
29,727
434
Minions Killed
218
0
Camps Cleared
0
1,290,048
Distance Traveled
1,051,794
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,752
482
63
5
0
261,517
0
L
Neith
5,082
363
16
1
0
177,074
0
L
Yemoja
5,271
377
1
0
0
213,572
1
W
Mulan
8,598
614
93
7
0
271,379
5
W
Charybdis
7,881
563
96
7
0
191,381
1
W
Athena
7,429
531
20
1
0
276,317
0
W
He Bo
9,844
703
125
9
0
251,625
6
W
Pele
8,220
587
100
7
0
299,346
0
L
Ra
7,604
543
118
8
0
232,206
3
L
Baron Samedi
5,018
358
20
1
0
167,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role