Player Matchup

Anubis
Anubis
AP3X7S
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,256 Elo+
Party 2
Ymir
Ymir
Johndogjr69
Ymir
Level 12
God Stats
4W - 3L
1,594 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
LordPanterius
Baba Yaga
Level 24
God Stats
4W - 4L
1,361 SR
Queue Stats
10W - 14L
1,322 Elo+
Solo
Skadi
Skadi
Tatertots4
Skadi
Level 17
God Stats
5W - 4L
1,473 SR
Queue Stats
6W - 13L
1,218 Elo+
Party 2
Olorun
Olorun
malakhidgr8t
Olorun
Level 16
God Stats
6W - 1L
1,481 SR
Queue Stats
13W - 16L
1,338 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,309 Elo+

VS

Team Averages
Level 17
1,559 SR
1,262 Elo+
Hachiman
Hachiman
KingWavy2541
Hachiman
Level 26
God Stats
7W - 9L
1,404 SR
Queue Stats
64W - 54L
1,415 Elo+
Solo
Cthulhu
Cthulhu
MrElioy
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,276 Elo+
Party 1
Guan Yu
Guan Yu
STEWyD
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
The Morrigan
The Morrigan
Superkuate
The Morrigan
Level 18
God Stats
7W - 4L
1,644 SR
Queue Stats
9W - 10L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yatax1
Tsukuyomi
Level 21
God Stats
1W - 1L
1,747 SR
Queue Stats
9W - 12L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AP3X7S
Anubis
16
7 / 2 / 4
10,575
481
8,832
9,337
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 6
11,378
517
9,831
26,600
16,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
LordPanterius
Baba Yaga
15
0 / 2 / 1
9,376
426
5,007
7,081
4,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
16
4 / 3 / 6
10,211
464
9,631
10,194
3,082
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
18
3 / 4 / 2
11,707
532
10,890
15,124
6,046
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingWavy2541
Hachiman
18
5 / 3 / 4
11,123
506
15,110
12,902
3,712
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MrElioy
Cthulhu
15
2 / 4 / 5
9,483
431
7,170
18,514
17,925
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
STEWyD
Guan Yu
7
1 / 5 / 0
6,952
316
699
6,850
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
Superkuate
The Morrigan
16
3 / 2 / 3
10,019
455
7,246
11,278
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Yatax1
Tsukuyomi
18
4 / 5 / 3
10,944
497
14,792
15,738
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
18
Kills
15
16
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
AP3X7S
Anubis
7
2
4
4.5
W
4
5
6
1.4
L
Hachiman
KingWavy2541
Hachiman
5
3
4
2.33
W
Baba Yaga
LordPanterius
Baba Yaga
0
2
1
0.25
L
Cthulhu
MrElioy
Cthulhu
2
4
5
1.13
L
Guan Yu
STEWyD
Guan Yu
1
5
0
0.2
L
The Morrigan
Superkuate
The Morrigan
3
2
3
2.25
W
Skadi
4
3
6
2.33
L
Tsukuyomi
Yatax1
Tsukuyomi
4
5
3
1.1
W
Olorun
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
45,017
68,336
Taken
65,282
32,735
Mitigated
36,016
26,479
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AP3X7S
Anubis
8,832
1,366
0
2,604
9,337
3,538
2,125
1,795
7,479
32,613
0
W
9,831
2,087
36
10,291
26,600
16,028
215
3,723
22,877
82,019
0
L
Hachiman
KingWavy2541
Hachiman
15,110
7,591
0
3,761
12,902
3,712
827
7,832
5,070
0
69,477
W
Baba Yaga
LordPanterius
Baba Yaga
5,007
233
0
3,205
7,081
4,041
674
1,963
5,118
48,898
0
L
Cthulhu
MrElioy
Cthulhu
7,170
251
87
1,409
18,514
17,925
72
12,604
5,910
39,647
0
L
Guan Yu
STEWyD
Guan Yu
699
309
50
539
6,850
3,939
0
1,857
4,993
0
8,994
L
The Morrigan
Superkuate
The Morrigan
7,246
1,757
141
2,120
11,278
4,320
776
6,099
5,106
50,414
2,701
W
Skadi
9,631
5,365
0
3,583
10,194
3,082
1,771
1,176
8,961
0
61,241
L
Tsukuyomi
Yatax1
Tsukuyomi
14,792
3,027
0
3,604
15,738
6,120
783
6,095
9,643
0
89,837
W
Olorun
10,890
7,337
431
6,329
15,124
6,046
5,152
5,277
9,847
76,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
48,521
569
Minions Killed
429
0
Camps Cleared
0
1,903,955
Distance Traveled
1,800,088
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,575
481
63
3
0
372,752
0
W
Ymir
11,378
517
144
7
0
363,362
1
L
Hachiman
11,123
506
130
6
0
401,967
3
W
Baba Yaga
9,376
426
96
4
0
408,680
6
L
Cthulhu
9,483
431
61
3
0
401,489
3
L
Guan Yu
6,952
316
19
1
0
144,101
0
L
The Morrigan
10,019
455
87
4
0
426,168
0
W
Skadi
10,211
464
104
5
0
360,936
0
L
Tsukuyomi
10,944
497
132
6
0
426,363
0
W
Olorun
11,707
532
162
7
0
398,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role