Player Matchup

Anubis
Anubis
ShadeSwornHydra
Anubis
Level 69
God Stats
60W - 43L
1,556 SR
Queue Stats
305W - 305L
1,436 Elo+
Solo
Chaac
Chaac
SymbioteSorcerer
Chaac
Level 68
God Stats
2W - 1L
1,426 SR
Queue Stats
242W - 248L
1,445 Elo+
Party 1
Loki
Loki
TACOTRUCK4x4
Loki
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 35L
1,467 Elo+
Solo
Khepri
Khepri
cortezboss84
Khepri
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
480W - 631L
1,384 Elo+
Solo
Heimdallr
Heimdallr
tusami3
Heimdallr
Level 103
God Stats
15W - 5L
1,617 SR
Queue Stats
528W - 513L
1,442 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,435 Elo+

VS

Team Averages
Level 95
1,482 SR
1,427 Elo+
Achilles
Achilles
Cris4Christ
Achilles
Level 69
God Stats
108W - 110L
1,549 SR
Queue Stats
158W - 175L
1,453 Elo+
Solo
Merlin
Merlin
Ninja_PointBlank
Merlin
Level 142
God Stats
0W - 3L
1,167 SR
Queue Stats
152W - 159L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
PRIMETIME9NIZZLE
Ratatoskr
Level 50
God Stats
1W - 4L
1,597 SR
Queue Stats
156W - 193L
1,408 Elo+
Solo
Danzaburou
Danzaburou
darkprince985
Danzaburou
Level 129
God Stats
27W - 20L
1,595 SR
Queue Stats
554W - 531L
1,433 Elo+
Solo
Set
Set
jobama2012
Set
Level 86
God Stats
4W - 4L
1,501 SR
Queue Stats
356W - 364L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 11
12,260
557
16,942
15,832
8,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 6 / 7
11,491
522
15,862
20,968
15,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 4 / 8
13,652
621
14,730
18,303
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
15
1 / 5 / 15
10,626
483
5,402
19,658
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
tusami3
Heimdallr
18
11 / 6 / 7
12,252
557
21,460
20,106
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cris4Christ
Achilles
17
10 / 7 / 0
11,587
527
19,893
18,048
11,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 3
9,381
426
9,007
14,034
3,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
16
3 / 8 / 8
10,222
465
7,573
23,613
10,181
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
darkprince985
Danzaburou
18
6 / 4 / 8
12,486
568
20,249
20,782
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 7 / 4
11,148
507
11,204
20,801
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
33
Kills
23
23
Deaths
33
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cris4Christ
Achilles
10
7
0
1.43
L
0
7
3
0.21
L
Ratatoskr
3
8
8
0.88
W
6
2
11
5.75
W
4
6
7
1.25
W
11
4
8
3.75
W
Khepri
1
5
15
1.7
L
Danzaburou
darkprince985
Danzaburou
6
4
8
2.5
L
4
7
4
0.86
W
Heimdallr
tusami3
Heimdallr
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,396
Damage
67,926
94,867
Taken
97,278
58,648
Mitigated
39,178
30,192
Healing
28,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cris4Christ
Achilles
19,893
9,869
0
3,724
18,048
11,678
2,030
3,628
14,420
0
66,295
L
9,007
357
168
1,955
14,034
3,920
666
5,201
8,833
53,460
0
L
Ratatoskr
7,573
2,504
0
7,335
23,613
10,181
0
5,131
18,482
0
44,911
W
16,942
212
0
8,945
15,832
8,515
660
2,365
13,467
97,302
0
W
15,862
3,527
0
5,966
20,968
15,881
2,403
1,293
19,675
9,367
58,076
W
14,730
6,352
0
6,482
18,303
6,888
0
1,180
17,123
0
94,862
W
Khepri
5,402
827
1,187
2,541
19,658
20,391
362
1,143
18,515
17,265
0
L
Danzaburou
darkprince985
Danzaburou
20,249
9,410
0
7,193
20,782
6,084
0
6,924
13,858
0
85,607
L
11,204
6,256
0
8,342
20,801
7,315
0
3,852
16,949
0
76,394
W
Heimdallr
tusami3
Heimdallr
21,460
9,735
0
5,071
20,106
6,973
1,615
3,156
16,950
0
76,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,281
Gold Earned
54,824
531
Minions Killed
527
0
Camps Cleared
0
2,046,058
Distance Traveled
2,027,630
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,587
527
99
5
0
321,135
2
L
Merlin
9,381
426
104
5
0
330,589
0
L
Ratatoskr
10,222
465
65
3
0
518,721
11
W
Anubis
12,260
557
136
6
0
393,312
4
W
Chaac
11,491
522
118
5
0
371,123
0
W
Loki
13,652
621
151
7
0
449,324
0
W
Khepri
10,626
483
24
1
0
432,788
1
L
Danzaburou
12,486
568
126
6
0
405,253
4
L
Set
11,148
507
133
6
0
451,932
2
W
Heimdallr
12,252
557
102
5
0
399,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role