Player Matchup

Yemoja
Yemoja
CrazyyBanannas
Yemoja
Level 18
God Stats
2W - 0L
1,758 SR
Queue Stats
18W - 33L
1,330 Elo+
Party 1
Izanami
Izanami
Fatal97230
Izanami
Level 29
God Stats
4W - 9L
1,440 SR
Queue Stats
176W - 195L
1,321 Elo+
Solo
Kukulkan
Kukulkan
JohnnyPhive
Kukulkan
Level 8
God Stats
1W - 2L
1,149 SR
Queue Stats
4W - 9L
1,267 Elo+
Party 1
Chaac
Chaac
THE_HOLY_SHIBA
Chaac
Level 27
God Stats
3W - 9L
1,074 SR
Queue Stats
44W - 84L
1,205 Elo+
Solo
Fenrir
Fenrir
icantwin281
Fenrir
Level 34
God Stats
16W - 6L
1,618 SR
Queue Stats
162W - 168L
1,418 Elo+
Party 1
Team Averages
Level 23
1,408 SR
1,308 Elo+

VS

Team Averages
Level 19
1,419 SR
1,414 Elo+
Anhur
Anhur
Dusair-X
Anhur
Level 27
God Stats
1W - 1L
1,451 SR
Queue Stats
70W - 106L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
Ender1911
Ah Puch
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Chronos
Chronos
SownThrower167
Chronos
Level 25
God Stats
0W - 2L
1,216 SR
Queue Stats
40W - 32L
1,370 Elo+
Solo
Thanatos
Thanatos
THG Darkstar
Thanatos
Level 18
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Ares
Ares
dannimal16
Ares
Level 16
God Stats
12W - 23L
1,430 SR
Queue Stats
17W - 40L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,918
592
1,512
2,515
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Fatal97230
Izanami
11
10 / 0 / 2
6,736
674
8,706
3,724
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
JohnnyPhive
Kukulkan
10
0 / 1 / 1
5,555
556
1,279
2,278
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
5 / 0 / 1
5,796
580
4,697
5,890
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
12
5 / 0 / 1
6,517
652
4,230
6,854
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dusair-X
Anhur
7
0 / 7 / 0
4,323
432
2,342
7,109
1,105
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Ender1911
Ah Puch
5
0 / 4 / 1
4,312
431
2,468
5,088
1,408
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,980
498
957
5,283
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
THG Darkstar
Thanatos
5
0 / 2 / 0
4,205
421
1,257
4,452
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 0
4,064
406
720
7,937
2,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
21
Kills
1
1
Deaths
21
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Anhur
Dusair-X
Anhur
0
7
0
0
L
Ah Puch
Ender1911
Ah Puch
0
4
1
0.13
W
Izanami
Fatal97230
Izanami
10
0
2
11
W
Kukulkan
JohnnyPhive
Kukulkan
0
1
1
0.5
L
1
3
0
0.33
W
5
0
1
5.5
L
Thanatos
THG Darkstar
Thanatos
0
2
0
0
L
0
5
0
0
W
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
7,744
21,261
Taken
29,869
8,857
Mitigated
8,619
7,876
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,512
320
847
753
2,515
903
0
333
2,182
9,137
0
L
Anhur
Dusair-X
Anhur
2,342
1,004
254
744
7,109
1,105
0
732
6,377
0
19,934
L
Ah Puch
Ender1911
Ah Puch
2,468
763
0
949
5,088
1,408
0
38
4,835
10,722
0
W
Izanami
Fatal97230
Izanami
8,706
5,355
0
940
3,724
903
1,664
292
3,432
0
43,420
W
Kukulkan
JohnnyPhive
Kukulkan
1,279
303
0
115
2,278
689
306
518
1,760
23,413
0
L
957
409
0
1,266
5,283
1,629
0
1,192
4,091
13,024
2,325
W
4,697
2,045
0
1,502
5,890
4,000
506
1,888
4,002
0
21,972
L
Thanatos
THG Darkstar
Thanatos
1,257
266
0
2,651
4,452
1,489
0
116
4,263
0
16,052
L
720
216
30
60
7,937
2,988
0
713
7,224
7,308
0
W
Fenrir
4,230
1,301
0
3,719
6,854
2,362
0
958
5,896
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
21,884
285
Minions Killed
135
0
Camps Cleared
0
883,800
Distance Traveled
847,044
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,918
592
13
1
0
150,787
0
L
Anhur
4,323
432
42
4
0
169,169
0
L
Ah Puch
4,312
431
21
2
0
163,139
1
W
Izanami
6,736
674
92
9
0
155,803
0
W
Kukulkan
5,555
556
58
6
0
178,850
4
L
Chronos
4,980
498
30
3
0
165,886
3
W
Chaac
5,796
580
40
4
0
193,013
0
L
Thanatos
4,205
421
29
3
0
176,936
0
L
Ares
4,064
406
13
1
0
171,914
2
W
Fenrir
6,517
652
82
8
0
205,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role