Player Matchup

Tiamat
Tiamat
Bubs420
Tiamat
Level 9
God Stats
0W - 1L
1,679 SR
Queue Stats
3W - 6L
1,311 Elo+
Party 1
Cliodhna
Cliodhna
LordCarinn
Cliodhna
Level 16
God Stats
5W - 4L
1,570 SR
Queue Stats
38W - 61L
1,379 Elo+
Solo
Fenrir
Fenrir
Salt22
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Sylvanus
Sylvanus
ThorGodofBros
Sylvanus
Level 16
God Stats
0W - 1L
1,783 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 1
Hachiman
Hachiman
lambekun
Hachiman
Level 10
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,446 Elo+

VS

Team Averages
Level 24
1,466 SR
1,463 Elo+
Ares
Ares
Dabstronomer
Ares
Level 27
God Stats
7W - 2L
1,746 SR
Queue Stats
118W - 99L
1,580 Elo+
Solo
Janus
Janus
Djmasterz187
Janus
Level 17
God Stats
5W - 6L
1,333 SR
Queue Stats
116W - 115L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
MRLOki14Mx
Kuzenbo
Level 25
God Stats
4W - 4L
1,152 SR
Queue Stats
87W - 89L
1,550 Elo+
Solo
Loki
Loki
PunzPunz
Loki
Level 28
God Stats
6W - 3L
1,594 SR
Queue Stats
120W - 126L
1,375 Elo+
Party 2
Artemis
Artemis
poutyybrat
Artemis
Level 25
God Stats
10W - 7L
1,503 SR
Queue Stats
31W - 49L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bubs420
Tiamat
19
6 / 2 / 0
11,322
472
16,929
14,190
11,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LordCarinn
Cliodhna
18
5 / 6 / 5
11,437
477
9,693
19,949
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Salt22
Fenrir
9
0 / 3 / 2
7,397
308
1,077
7,112
2,723
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ThorGodofBros
Sylvanus
14
0 / 5 / 11
9,654
402
6,505
21,092
27,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
lambekun
Hachiman
16
5 / 12 / 5
10,535
439
12,318
22,832
8,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
12,287
512
8,952
30,120
36,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
7 / 3 / 9
14,368
599
18,597
13,311
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
MRLOki14Mx
Kuzenbo
20
7 / 0 / 7
14,684
612
19,678
21,832
32,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
18
7 / 7 / 7
13,181
549
10,282
19,171
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
poutyybrat
Artemis
17
2 / 6 / 2
11,990
500
5,935
11,252
3,883
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
16
Kills
27
28
Deaths
19
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bubs420
Tiamat
6
2
0
3
W
4
3
8
2.67
W
7
3
9
3.83
L
Cliodhna
LordCarinn
Cliodhna
5
6
5
1.25
W
Kuzenbo
MRLOki14Mx
Kuzenbo
7
0
7
10.5
W
Loki
7
7
7
1.5
L
Fenrir
Salt22
Fenrir
0
3
2
0.33
L
Sylvanus
ThorGodofBros
Sylvanus
0
5
11
1.1
L
Hachiman
lambekun
Hachiman
5
12
5
0.63
W
Artemis
poutyybrat
Artemis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,522
Damage
63,444
85,175
Taken
95,686
58,724
Mitigated
86,601
24,221
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bubs420
Tiamat
16,929
810
116
4,581
14,190
11,017
119
7,062
7,128
83,117
0
W
8,952
719
0
6,863
30,120
36,416
913
7,998
21,810
26,108
0
W
18,597
1,136
807
5,940
13,311
5,486
3,356
4,087
8,946
129,136
0
L
Cliodhna
LordCarinn
Cliodhna
9,693
1,182
0
6,096
19,949
8,792
789
11,644
8,305
0
82,839
W
Kuzenbo
MRLOki14Mx
Kuzenbo
19,678
6,117
0
5,592
21,832
32,551
2,335
5,479
16,130
95,520
0
W
Loki
10,282
4,778
0
5,270
19,171
8,265
2,393
6,634
12,367
0
87,671
L
Fenrir
Salt22
Fenrir
1,077
428
0
2,275
7,112
2,723
0
5,074
2,038
0
11,420
L
Sylvanus
ThorGodofBros
Sylvanus
6,505
2,027
1,580
5,695
21,092
27,819
72
12,248
8,844
18,822
0
L
Hachiman
lambekun
Hachiman
12,318
6,864
0
3,878
22,832
8,373
2,156
11,273
11,559
0
63,103
W
Artemis
poutyybrat
Artemis
5,935
3,515
0
335
11,252
3,883
6,407
3,989
7,177
0
63,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
66,510
434
Minions Killed
621
0
Camps Cleared
0
1,846,085
Distance Traveled
2,281,545
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,322
472
126
5
0
475,447
2
W
Ares
12,287
512
29
1
0
439,960
2
W
Janus
14,368
599
202
8
0
503,577
1
L
Cliodhna
11,437
477
156
7
0
435,201
3
W
Kuzenbo
14,684
612
154
6
0
493,241
7
W
Loki
13,181
549
120
5
0
426,828
0
L
Fenrir
7,397
308
30
1
0
175,813
3
L
Sylvanus
9,654
402
23
1
0
380,585
3
L
Hachiman
10,535
439
99
4
0
379,039
1
W
Artemis
11,990
500
116
5
0
417,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role