Player Matchup

Discordia
Discordia
 
Discordia
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Juanlosz1
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,675 Elo+
Party 2
Nemesis
Nemesis
elmelenas123
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,514 Elo+

VS

Team Averages
Level 8
1,471 SR
1,360 Elo+
Arachne
Arachne
Dvnie
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,391 Elo+
Party 1
Persephone
Persephone
Ivoiree
Persephone
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,369 Elo+
Party 1
Neith
Neith
Leinbooor
Neith
Level 6
God Stats
2W - 4L
1,353 SR
Queue Stats
4W - 11L
1,323 Elo+
Solo
Ratatoskr
Ratatoskr
Moltar519
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,324 Elo+
Solo
Nike
Nike
Nursey
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
20 / 0 / 20
15,420
1,402
36,425
9,381
4,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
 
Kukulkan
20
17 / 1 / 20
13,807
1,255
26,100
8,456
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
 
Bacchus
20
7 / 0 / 25
12,541
1,140
8,837
18,393
24,527
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Juanlosz1
Hercules
18
1 / 3 / 18
10,501
955
5,338
9,975
8,956
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
elmelenas123
Nemesis
17
6 / 4 / 12
11,099
1,009
11,269
10,329
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dvnie
Arachne
16
0 / 12 / 4
9,769
888
8,901
24,135
7,608
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Ivoiree
Persephone
16
1 / 11 / 5
10,422
947
9,355
18,456
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Leinbooor
Neith
16
0 / 10 / 2
8,918
811
7,384
12,166
3,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Moltar519
Ratatoskr
17
4 / 11 / 2
11,171
1,016
11,739
19,126
5,845
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Nursey
Nike
17
3 / 7 / 5
10,802
982
13,346
24,869
21,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
26
51
Kills
8
8
Deaths
51
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
20
0
20
30
W
Kukulkan
 
Kukulkan
17
1
20
27
W
Bacchus
 
Bacchus
7
0
25
19.5
L
Arachne
Dvnie
Arachne
0
12
4
0.17
L
Persephone
Ivoiree
Persephone
1
11
5
0.32
W
Hercules
Juanlosz1
Hercules
1
3
18
3.33
L
Neith
Leinbooor
Neith
0
10
2
0.1
L
Ratatoskr
Moltar519
Ratatoskr
4
11
2
0.45
L
Nike
Nursey
Nike
3
7
5
0.79
W
Nemesis
elmelenas123
Nemesis
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,969
Damage
50,725
56,534
Taken
98,752
47,222
Mitigated
43,147
6,490
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
36,425
2,510
354
2,435
9,381
4,065
0
1,365
7,621
67,820
0
W
Kukulkan
 
Kukulkan
26,100
2,937
0
0
8,456
4,336
0
1,687
6,769
49,733
0
W
Bacchus
 
Bacchus
8,837
2,039
0
384
18,393
24,527
0
4,285
13,742
14,703
0
L
Arachne
Dvnie
Arachne
8,901
6,216
0
1,475
24,135
7,608
0
16,693
7,442
0
24,885
L
Persephone
Ivoiree
Persephone
9,355
1,292
54
549
18,456
4,834
0
13,508
4,937
21,491
0
W
Hercules
Juanlosz1
Hercules
5,338
1,295
0
2,331
9,975
8,956
0
3,400
6,300
0
10,990
L
Neith
Leinbooor
Neith
7,384
2,282
0
316
12,166
3,397
0
9,672
2,494
0
13,072
L
Ratatoskr
Moltar519
Ratatoskr
11,739
3,923
0
0
19,126
5,845
0
12,977
6,149
0
30,813
L
Nike
Nursey
Nike
13,346
2,568
0
1,872
24,869
21,463
0
18,503
6,366
10,871
25,544
W
Nemesis
elmelenas123
Nemesis
11,269
4,141
0
986
10,329
5,338
0
2,081
7,968
0
15,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,368
Gold Earned
51,082
181
Minions Killed
148
6
Camps Cleared
3
1,003,719
Distance Traveled
961,822
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,420
1,402
86
8
2
227,390
2
W
Kukulkan
13,807
1,255
65
6
3
242,918
1
W
Bacchus
12,541
1,140
9
1
0
217,501
5
L
Arachne
9,769
888
25
2
0
189,369
0
L
Persephone
10,422
947
28
3
0
213,579
0
W
Hercules
10,501
955
16
1
1
134,774
1
L
Neith
8,918
811
7
1
0
138,698
3
L
Ratatoskr
11,171
1,016
37
3
1
205,396
0
L
Nike
10,802
982
51
5
2
214,780
0
W
Nemesis
11,099
1,009
5
0
0
181,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role