Player Matchup

Sol
Sol
Masters
Fistyk
Sol
Masters
Level 158
God Stats
79W - 58L
1,694 SR
Queue Stats
1,070W - 1,183L
1,941 MMR
Party 1
Odin
Odin
Masters
Pirat211
Odin
Masters
Level 157
God Stats
26W - 3L
2,078 SR
Queue Stats
62W - 34L
2,621 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond II
Zynchron
Gilgamesh
Diamond II
Level 118
God Stats
31W - 12L
1,893 SR
Queue Stats
79W - 36L
2,386 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,888 SR
2,316 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,755 SR
2,149 MMR
Discordia
Discordia
Platinum I
OSIRIS132
Discordia
Platinum I
Level 155
God Stats
2W - 2L
1,828 SR
Queue Stats
66W - 46L
2,078 MMR
Party 2
Awilix
Awilix
Diamond V
catman14
Awilix
Diamond V
Level 35
God Stats
5W - 3L
1,894 SR
Queue Stats
17W - 8L
2,392 MMR
Party 2
Osiris
Osiris
Platinum II
prudish
Osiris
Platinum II
Level 160
God Stats
6W - 6L
1,542 SR
Queue Stats
691W - 783L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fistyk
Sol
15
3 / 2 / 5
11,758
619
17,477
15,478
13,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
16
3 / 2 / 4
11,681
615
11,450
16,139
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Zynchron
Gilgamesh
16
2 / 1 / 4
11,186
589
11,825
18,930
18,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesFenrirThothGebMulan

VS

Bans
AthenaGuan YuChang'eCu ChulainnHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OSIRIS132
Discordia
15
2 / 2 / 3
10,867
572
18,240
5,243
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
catman14
Awilix
13
1 / 3 / 3
10,429
549
11,450
18,044
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
prudish
Osiris
14
2 / 3 / 2
10,257
540
9,644
24,526
27,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
Fistyk
Sol
3
2
5
2.75
L
Discordia
OSIRIS132
Discordia
2
2
3
1.75
W
Odin
3
2
4
2.5
W
Gilgamesh
Zynchron
Gilgamesh
2
1
4
4
L
Awilix
catman14
Awilix
1
3
3
0.83
L
Osiris
prudish
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
39,334
50,547
Taken
47,813
47,324
Mitigated
48,084
20,916
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Fistyk
Sol
17,477
7,842
0
8,583
15,478
13,228
2,163
4,368
10,405
75,873
7,291
L
Discordia
OSIRIS132
Discordia
18,240
565
0
557
5,243
4,311
0
1,320
3,613
62,414
0
W
Odin
11,450
2,138
0
6,083
16,139
15,147
734
6,211
9,183
0
35,454
W
Gilgamesh
Zynchron
Gilgamesh
11,825
2,736
0
6,250
18,930
18,949
581
8,283
9,828
0
33,948
L
Awilix
catman14
Awilix
11,450
3,848
0
1,082
18,044
16,168
0
6,160
11,243
0
36,341
L
Osiris
prudish
Osiris
9,644
2,116
0
1,394
24,526
27,605
0
8,956
14,038
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
31,553
216
Minions Killed
185
7
Camps Cleared
9
1,097,470
Distance Traveled
1,215,987
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,758
619
128
7
2
352,115
5
L
Discordia
10,867
572
105
6
1
409,191
1
W
Odin
11,681
615
48
3
2
363,814
4
W
Gilgamesh
11,186
589
40
2
3
381,541
1
L
Awilix
10,429
549
48
3
5
393,555
3
L
Osiris
10,257
540
32
2
3
413,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role