Player Matchup

Neith
Neith
AstronautDogs
Neith
Level 17
God Stats
3W - 2L
1,494 SR
Queue Stats
26W - 18L
1,585 Elo+
Party 2
Geb
Geb
Danrapx
Geb
Level 29
God Stats
29W - 18L
1,652 SR
Queue Stats
72W - 76L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Karnage419666
Heimdallr
Level 21
God Stats
2W - 0L
1,752 SR
Queue Stats
36W - 28L
1,545 Elo+
Party 2
Apollo
Apollo
KnightJD3
Apollo
Level 25
God Stats
3W - 1L
1,671 SR
Queue Stats
4W - 1L
1,631 Elo+
Solo
Skadi
Skadi
tareschan
Skadi
Level 29
God Stats
81W - 73L
1,622 SR
Queue Stats
100W - 99L
1,579 Elo+
Solo
Team Averages
Level 24
1,638 SR
1,584 Elo+

VS

Team Averages
Level 28
1,561 SR
1,557 Elo+
Achilles
Achilles
CMully
Achilles
Level 23
God Stats
2W - 6L
1,663 SR
Queue Stats
111W - 119L
1,537 Elo+
Party 1
Nemesis
Nemesis
EchoesOfSalem
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,535 Elo+
Solo
Sol
Sol
JanKenRock
Sol
Level 66
God Stats
4W - 4L
1,470 SR
Queue Stats
105W - 98L
1,581 Elo+
Party 1
Jing Wei
Jing Wei
Kratty_19
Jing Wei
Level 21
God Stats
1W - 2L
1,674 SR
Queue Stats
72W - 71L
1,596 Elo+
Party 1
Hel
Hel
RaMainxxx
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 5
8,811
678
8,231
6,036
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
10
3 / 0 / 1
7,245
557
4,608
5,011
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Karnage419666
Heimdallr
12
2 / 1 / 14
8,106
624
5,626
5,445
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
KnightJD3
Apollo
16
18 / 1 / 1
10,924
840
14,308
10,586
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
tareschan
Skadi
14
1 / 1 / 12
8,885
683
3,584
6,333
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CMully
Achilles
11
2 / 3 / 0
6,615
509
5,186
10,681
6,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
13
1 / 4 / 1
7,463
574
1,560
8,832
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 9 / 3
5,549
427
1,891
8,919
1,487
Jing Wei
Kratty_19
Jing Wei
8
0 / 11 / 1
5,036
387
2,794
10,208
2,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 2
4,866
374
2,078
8,669
1,290

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
35
Kills
3
4
Deaths
35
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Achilles
CMully
Achilles
2
3
0
0.67
W
Geb
3
0
1
3.5
L
Nemesis
1
4
1
0.38
L
0
9
3
0.17
W
Heimdallr
Karnage419666
Heimdallr
2
1
14
9
W
Apollo
KnightJD3
Apollo
18
1
1
18.5
L
Jing Wei
Kratty_19
Jing Wei
0
11
1
0.05
L
0
8
2
0.13
W
Skadi
tareschan
Skadi
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
13,509
33,411
Taken
47,309
15,384
Mitigated
14,037
16,276
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,231
4,449
440
3,073
6,036
2,324
3,505
1,820
4,216
0
38,921
L
Achilles
CMully
Achilles
5,186
1,642
0
2,127
10,681
6,699
314
1,891
8,374
1,461
28,507
W
Geb
4,608
89
0
1,880
5,011
3,560
0
1,353
3,658
21,372
0
L
Nemesis
1,560
466
0
3,155
8,832
2,471
0
0
8,832
0
43,326
L
1,891
622
0
811
8,919
1,487
0
27
8,892
15,367
0
W
Heimdallr
Karnage419666
Heimdallr
5,626
2,173
0
705
5,445
2,234
2,746
1,083
4,362
0
34,516
W
Apollo
KnightJD3
Apollo
14,308
12,108
0
6,299
10,586
4,606
9,077
2,546
8,040
0
67,571
L
Jing Wei
Kratty_19
Jing Wei
2,794
1,740
0
332
10,208
2,090
260
1,130
9,039
0
18,756
L
2,078
49
266
1,338
8,669
1,290
0
995
7,564
13,746
0
W
Skadi
tareschan
Skadi
3,584
1,478
0
3,879
6,333
2,660
2,324
1,012
5,321
0
51,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
29,529
362
Minions Killed
213
0
Camps Cleared
0
1,197,403
Distance Traveled
1,168,949
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,811
678
67
5
0
232,191
5
L
Achilles
6,615
509
41
3
0
252,371
2
W
Geb
7,245
557
18
1
0
225,990
0
L
Nemesis
7,463
574
86
7
0
231,889
0
L
Sol
5,549
427
26
2
0
202,954
0
W
Heimdallr
8,106
624
54
4
0
233,804
1
W
Apollo
10,924
840
121
9
0
243,162
5
L
Jing Wei
5,036
387
36
3
0
252,356
0
L
Hel
4,866
374
24
2
0
229,379
0
W
Skadi
8,885
683
102
8
0
262,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role