Player Matchup

Bakasura
Bakasura
AngxlCookie
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,427 Elo+
Solo
Khepri
Khepri
JonahDied
Khepri
Level 17
God Stats
1W - 6L
1,459 SR
Queue Stats
6W - 15L
1,297 Elo+
Party 1
Fenrir
Fenrir
McSplatter97
Fenrir
Level 12
God Stats
2W - 2L
1,218 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
ParkouringYeti
Kukulkan
Level 24
God Stats
0W - 1L
1,638 SR
Queue Stats
10W - 16L
1,347 Elo+
Solo
Izanami
Izanami
falenj
Izanami
Level 16
God Stats
0W - 2L
1,441 SR
Queue Stats
8W - 16L
1,297 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,331 Elo+

VS

Team Averages
Level 25
1,517 SR
1,344 Elo+
Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 44
God Stats
168W - 152L
1,521 SR
Queue Stats
346W - 320L
1,454 Elo+
Party 2
Loki
Loki
Matts_N01
Loki
Level 29
God Stats
11W - 10L
1,842 SR
Queue Stats
74W - 84L
1,411 Elo+
Solo
Izanami
Izanami
MrChaoticIsHere
Izanami
Level 25
God Stats
6W - 2L
1,591 SR
Queue Stats
48W - 59L
1,368 Elo+
Solo
Yemoja
Yemoja
SOME BURNT TOAS
Yemoja
Level 26
God Stats
7W - 5L
1,129 SR
Queue Stats
214W - 225L
1,327 Elo+
Solo
Guan Yu
Guan Yu
pulpotactico11
Guan Yu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 34L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngxlCookie
Bakasura
12
1 / 5 / 0
7,430
413
5,404
14,910
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
JonahDied
Khepri
10
0 / 6 / 0
6,711
373
2,861
19,714
11,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
11
0 / 9 / 0
6,462
359
6,882
16,401
5,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
0 / 12 / 0
6,491
361
6,173
15,454
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
falenj
Izanami
9
1 / 10 / 0
6,303
350
6,138
14,421
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
9 / 0 / 7
11,227
624
25,181
8,662
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
18
19 / 2 / 6
11,878
660
16,131
14,184
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 0 / 2
11,098
617
8,667
12,097
4,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 15
9,982
555
5,722
8,025
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 0 / 11
10,914
606
6,791
15,947
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
83
2
Kills
42
42
Deaths
2
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AngxlCookie
Bakasura
1
5
0
0.2
W
Scylla
9
0
7
12.5
L
Khepri
JonahDied
Khepri
0
6
0
0
W
Loki
19
2
6
11
L
Fenrir
0
9
0
0
W
9
0
2
10
L
Kukulkan
0
12
0
0
W
1
0
15
8.5
L
Izanami
falenj
Izanami
1
10
0
0.1
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
62,492
80,900
Taken
58,915
29,870
Mitigated
29,080
10,566
Healing
27,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AngxlCookie
Bakasura
5,404
3,236
0
2,129
14,910
5,496
0
4,677
10,233
0
37,648
W
Scylla
25,181
2,724
105
3,478
8,662
3,017
3,368
2,937
5,685
82,478
0
L
Khepri
JonahDied
Khepri
2,861
105
1,491
1,826
19,714
11,273
0
11,327
8,387
16,917
0
W
Loki
16,131
3,934
0
3,694
14,184
6,064
2,094
1,550
12,529
0
75,847
L
Fenrir
6,882
1,592
0
3,605
16,401
5,271
27
4,213
12,188
0
26,365
W
8,667
6,081
0
2,661
12,097
4,918
5,128
2,321
9,776
0
98,434
L
Kukulkan
6,173
797
0
49
15,454
3,896
312
4,338
11,116
39,352
0
W
5,722
2,069
6,158
3,285
8,025
5,048
1,233
1,899
6,126
21,940
0
L
Izanami
falenj
Izanami
6,138
4,934
0
1,466
14,421
3,934
84
6,348
8,073
0
26,743
W
6,791
1,415
3,132
4,924
15,947
10,033
2,378
393
15,554
0
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
55,099
276
Minions Killed
523
0
Camps Cleared
0
1,614,347
Distance Traveled
1,687,585
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,430
413
87
5
0
378,553
1
W
Scylla
11,227
624
126
7
0
315,407
0
L
Khepri
6,711
373
24
1
0
353,141
2
W
Loki
11,878
660
119
7
0
374,592
1
L
Fenrir
6,462
359
45
3
0
304,390
4
W
Izanami
11,098
617
167
9
0
344,119
3
L
Kukulkan
6,491
361
70
4
0
276,324
0
W
Yemoja
9,982
555
24
1
0
314,332
3
L
Izanami
6,303
350
50
3
0
301,939
1
W
Guan Yu
10,914
606
87
5
0
339,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role