Player Matchup

Anhur
Anhur
Blaqk Daddy
Anhur
Level 147
God Stats
2W - 4L
1,389 SR
Queue Stats
253W - 253L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
ENVY316LEGEND
Cabrakan
Level 155
God Stats
1W - 0L
1,519 SR
Queue Stats
137W - 134L
1,522 Elo+
Party 1
Ra
Ra
EnVy3l6LeGeNd
Ra
Level 159
God Stats
6W - 12L
1,305 SR
Queue Stats
308W - 316L
1,547 Elo+
Party 1
Team Averages
Level 154
1,404 SR
1,522 Elo+

VS

Team Averages
Level 55
1,455 SR
1,462 Elo+
Athena
Athena
MetalxXxHead722
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo
Agni
Agni
RSRiftw101
Agni
Level 118
God Stats
7W - 8L
1,728 SR
Queue Stats
191W - 192L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
shanbbc
Jing Wei
Level 41
God Stats
8W - 16L
1,138 SR
Queue Stats
180W - 209L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
8,843
983
8,983
7,050
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ENVY316LEGEND
Cabrakan
11
2 / 6 / 11
7,536
837
7,628
14,233
10,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 8
7,561
840
4,727
3,592
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 2
6,686
743
3,054
12,380
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 5 / 4
6,891
766
10,624
6,256
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
shanbbc
Jing Wei
11
2 / 3 / 3
6,611
735
4,491
8,136
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
8
8
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Cabrakan
ENVY316LEGEND
Cabrakan
2
6
11
1.25
W
3
1
8
7
L
3
6
2
0.67
L
3
5
4
1
L
Jing Wei
shanbbc
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
18,169
24,875
Taken
26,772
14,888
Mitigated
14,498
7,144
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,983
3,926
0
773
7,050
2,741
1,567
3,196
3,652
0
26,959
W
Cabrakan
ENVY316LEGEND
Cabrakan
7,628
1,432
0
4,243
14,233
10,915
443
8,113
5,740
21,304
0
W
4,727
638
1,480
648
3,592
1,232
438
2,226
1,260
24,317
0
L
3,054
949
0
706
12,380
9,122
214
4,889
7,491
6,513
0
L
10,624
1,109
0
309
6,256
2,504
333
3,413
2,843
29,270
0
L
Jing Wei
shanbbc
Jing Wei
4,491
3,708
0
681
8,136
2,872
198
4,463
3,673
0
14,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
20,188
101
Minions Killed
84
3
Camps Cleared
3
505,093
Distance Traveled
458,509
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,843
983
36
4
0
162,181
1
W
Cabrakan
7,536
837
23
3
2
152,650
3
W
Ra
7,561
840
42
5
1
190,262
2
L
Athena
6,686
743
6
1
0
138,005
0
L
Agni
6,891
766
49
5
2
152,797
2
L
Jing Wei
6,611
735
29
3
1
167,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role