Player Matchup

Baron Samedi
Baron Samedi
ElBombaz
Baron Samedi
Level 11
God Stats
1W - 2L
1,651 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 1
Osiris
Osiris
Eloyn
Osiris
Level 28
God Stats
6W - 7L
1,567 SR
Queue Stats
145W - 143L
1,519 Elo+
Party 1
Artio
Artio
KarvelStogas
Artio
Level 24
God Stats
0W - 2L
1,261 SR
Queue Stats
37W - 39L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
TurinST
Kukulkan
Level 17
God Stats
1W - 2L
1,590 SR
Queue Stats
30W - 30L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
rolmac
Jing Wei
Level 146
God Stats
1W - 1L
1,292 SR
Queue Stats
190W - 180L
1,599 Elo+
Party 1
Team Averages
Level 45
1,472 SR
1,509 Elo+

VS

Team Averages
Level 40
1,743 SR
1,658 Elo+
Zeus
Zeus
ClownItUp
Zeus
Level 148
God Stats
1W - 0L
2,023 SR
Queue Stats
20W - 17L
1,574 Elo+
Party 2
Poseidon
Poseidon
ForbiddenSvmurvi
Poseidon
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 78L
1,583 Elo+
Solo
Skadi
Skadi
Homedogx5x
Skadi
Level 12
God Stats
3W - 0L
1,798 SR
Queue Stats
3W - 0L
1,725 Elo+
Party 2
Freya
Freya
TheMaldening
Freya
Level 18
God Stats
2W - 0L
1,893 SR
Queue Stats
7W - 2L
1,684 Elo+
Party 2
Guan Yu
Guan Yu
TheeFlorez
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElBombaz
Baron Samedi
13
0 / 12 / 0
7,581
842
7,803
16,385
6,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Eloyn
Osiris
13
0 / 7 / 0
7,520
836
6,927
19,622
18,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 11 / 1
8,084
898
4,741
25,334
22,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TurinST
Kukulkan
14
0 / 8 / 1
7,921
880
8,474
15,142
5,176
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
rolmac
Jing Wei
13
1 / 10 / 0
8,281
920
6,210
18,237
6,587
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
13 / 1 / 21
10,276
1,142
19,950
9,694
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 0 / 27
11,359
1,262
19,881
5,904
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
17
3 / 0 / 32
9,756
1,084
12,766
4,726
1,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 0 / 25
10,536
1,171
22,548
9,309
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TheeFlorez
Guan Yu
17
5 / 0 / 38
10,589
1,177
14,827
10,815
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
191
1
Kills
48
48
Deaths
1
2
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Zeus
13
1
21
23.5
L
Baron Samedi
ElBombaz
Baron Samedi
0
12
0
0
L
Osiris
Eloyn
Osiris
0
7
0
0
W
13
0
27
26.5
W
Skadi
3
0
32
19
L
0
11
1
0.05
W
14
0
25
26.5
W
Guan Yu
TheeFlorez
Guan Yu
5
0
38
24
L
Kukulkan
TurinST
Kukulkan
0
8
1
0.06
L
Jing Wei
rolmac
Jing Wei
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
89,972
94,720
Taken
40,448
58,874
Mitigated
25,743
5,963
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,950
6,715
0
2,818
9,694
3,604
0
4,633
4,858
36,914
0
L
Baron Samedi
ElBombaz
Baron Samedi
7,803
410
1,493
1,702
16,385
6,737
0
11,875
4,233
23,685
0
L
Osiris
Eloyn
Osiris
6,927
1,705
0
806
19,622
18,249
0
11,505
7,579
0
9,739
W
19,881
3,582
0
406
5,904
2,102
0
2,686
3,179
32,795
0
W
Skadi
12,766
6,370
0
454
4,726
1,825
0
3,600
1,087
0
34,473
L
4,741
509
913
1,049
25,334
22,125
0
12,928
11,514
12,807
0
W
22,548
7,091
0
4,256
9,309
4,095
0
4,692
4,473
31,478
2,938
W
Guan Yu
TheeFlorez
Guan Yu
14,827
1,525
6,574
5,993
10,815
14,117
0
5,407
5,050
0
17,816
L
Kukulkan
TurinST
Kukulkan
8,474
364
0
0
15,142
5,176
0
11,752
3,187
29,797
0
L
Jing Wei
rolmac
Jing Wei
6,210
3,065
0
0
18,237
6,587
0
11,433
6,240
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
52,516
135
Minions Killed
166
3
Camps Cleared
7
772,160
Distance Traveled
934,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,276
1,142
47
5
3
167,881
0
L
Baron Samedi
7,581
842
43
5
0
130,946
0
L
Osiris
7,520
836
1
0
0
162,842
0
W
Poseidon
11,359
1,262
47
5
1
191,252
0
W
Skadi
9,756
1,084
52
6
0
175,791
0
L
Artio
8,084
898
12
1
0
165,430
0
W
Freya
10,536
1,171
15
2
3
191,950
0
W
Guan Yu
10,589
1,177
5
1
0
207,336
0
L
Kukulkan
7,921
880
46
5
1
147,743
0
L
Jing Wei
8,281
920
33
4
2
165,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role