Player Matchup

Thor
Thor
Gold I
Dhrogoooo
Thor
Gold I
Level 153
God Stats
1W - 0L
1,628 SR
Queue Stats
40W - 19L
1,824 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Grevesz
Gilgamesh
Gold II
Level 141
God Stats
2W - 2L
1,505 SR
Queue Stats
31W - 21L
1,710 MMR
Solo
Izanami
Izanami
Platinum II
IIPLASMAx
Izanami
Platinum II
Level 160
God Stats
2W - 1L
1,774 SR
Queue Stats
186W - 169L
1,753 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
NyanNyanGuy
Kukulkan
Platinum I
Level 99
God Stats
18W - 10L
1,666 SR
Queue Stats
160W - 148L
1,955 MMR
Solo
Achilles
Achilles
Platinum V
Tölgýpajzsos
Achilles
Platinum V
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 23L
1,665 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,615 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,528 SR
1,802 MMR
Odin
Odin
Gold I
 
Odin
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Ax2u
Morgan Le Fay
Diamond I
Level 159
God Stats
5W - 4L
1,650 SR
Queue Stats
87W - 51L
2,716 MMR
Solo
Ravana
Ravana
Platinum III
CiccioCZisBack
Ravana
Platinum III
Level 92
God Stats
1W - 3L
1,550 SR
Queue Stats
387W - 396L
1,694 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Rattatattatatata
Danzaburou
Platinum V
Level 78
God Stats
4W - 5L
1,579 SR
Queue Stats
148W - 134L
1,582 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
RogueSimulant
Xing Tian
Gold IV
Level 160
God Stats
0W - 1L
1,362 SR
Queue Stats
13W - 12L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
13 / 3 / 8
15,319
696
14,775
14,794
7,198
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Grevesz
Gilgamesh
19
1 / 1 / 10
13,155
598
15,991
25,199
25,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
IIPLASMAx
Izanami
20
9 / 6 / 7
14,530
660
22,569
20,530
6,436
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NyanNyanGuy
Kukulkan
20
4 / 2 / 10
13,317
605
13,525
9,936
5,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
19
9 / 4 / 9
13,129
597
17,085
16,829
12,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioGebCliodhna

VS

Bans
MulanSolAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 6 / 9
8,949
407
6,633
20,402
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Ax2u
Morgan Le Fay
18
3 / 6 / 5
11,306
514
14,998
17,579
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 7 / 3
11,358
516
5,940
15,013
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Rattatattatatata
Danzaburou
18
6 / 11 / 3
11,994
545
12,278
25,387
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
RogueSimulant
Xing Tian
17
3 / 6 / 1
10,748
489
15,573
24,683
26,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
36
Kills
15
16
Deaths
36
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
9
0.75
L
Morgan Le Fay
Ax2u
Morgan Le Fay
3
6
5
0.92
L
3
7
3
0.64
W
Thor
13
3
8
5.67
W
Gilgamesh
Grevesz
Gilgamesh
1
1
10
6
W
Izanami
IIPLASMAx
Izanami
9
6
7
2.08
W
Kukulkan
NyanNyanGuy
Kukulkan
4
2
10
4.5
L
Danzaburou
Rattatattatatata
Danzaburou
6
11
3
0.68
L
Xing Tian
RogueSimulant
Xing Tian
3
6
1
0.58
W
Achilles
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,945
Damage
55,422
87,288
Taken
103,064
57,253
Mitigated
60,487
25,548
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,633
901
0
1,750
20,402
13,294
0
3,370
16,512
3,593
32,504
L
Morgan Le Fay
Ax2u
Morgan Le Fay
14,998
848
86
3,049
17,579
6,650
0
1,911
15,271
86,540
0
L
5,940
1,148
0
3,054
15,013
6,447
0
3,522
11,079
0
70,350
W
Thor
14,775
4,373
0
5,319
14,794
7,198
1,914
5,477
8,861
0
97,494
W
Gilgamesh
Grevesz
Gilgamesh
15,991
3,447
0
7,580
25,199
25,240
1,221
10,478
12,982
3,057
82,005
W
Izanami
IIPLASMAx
Izanami
22,569
14,493
0
8,155
20,530
6,436
7,240
4,168
16,212
0
153,036
W
Kukulkan
NyanNyanGuy
Kukulkan
13,525
739
0
1,384
9,936
5,413
2,792
5,455
4,056
91,193
0
L
Danzaburou
Rattatattatatata
Danzaburou
12,278
5,777
0
6,822
25,387
7,841
1,100
66
24,964
0
99,569
L
Xing Tian
RogueSimulant
Xing Tian
15,573
617
0
2,995
24,683
26,255
0
5,320
18,254
60,904
0
W
Achilles
17,085
7,082
0
3,110
16,829
12,966
2,137
3,578
12,751
0
57,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,450
Gold Earned
54,355
768
Minions Killed
631
0
Camps Cleared
0
2,092,951
Distance Traveled
1,900,763
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,949
407
51
2
0
409,825
3
L
Morgan Le Fay
11,306
514
147
7
0
398,324
2
L
Ravana
11,358
516
150
7
0
397,643
1
W
Thor
15,319
696
155
7
0
474,955
5
W
Gilgamesh
13,155
598
152
7
0
425,217
1
W
Izanami
14,530
660
214
10
0
357,223
1
W
Kukulkan
13,317
605
174
8
0
416,655
5
L
Danzaburou
11,994
545
178
8
0
316,111
1
L
Xing Tian
10,748
489
105
5
0
378,860
3
W
Achilles
13,129
597
73
3
0
418,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role