Player Matchup

Terra
Terra
BlackNgoldBlood
Terra
Level 160
God Stats
1W - 1L
1,228 SR
Queue Stats
40W - 37L
1,542 Elo+
Party 1
Ares
Ares
Brevv
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,494 Elo+
Party 1
Merlin
Merlin
MADDcartman
Merlin
Level 160
God Stats
2W - 0L
1,802 SR
Queue Stats
63W - 55L
1,555 Elo+
Party 1
Camazotz
Camazotz
MattyNice412
Camazotz
Level 159
God Stats
2W - 0L
1,499 SR
Queue Stats
58W - 46L
1,579 Elo+
Party 1
Raijin
Raijin
T1C4L
Raijin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,552 Elo+
Party 1
Team Averages
Level 131
1,506 SR
1,544 Elo+

VS

Team Averages
Level 79
1,625 SR
1,508 Elo+
Hades
Hades
BOTS B GONE
Hades
Level 29
God Stats
2W - 2L
1,726 SR
Queue Stats
60W - 49L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
Gone Mystic
Sylvanus
Level 148
God Stats
3W - 3L
1,806 SR
Queue Stats
152W - 147L
1,519 Elo+
Party 2
Odin
Odin
Lord Vogeta GiB
Odin
Level 121
God Stats
3W - 1L
1,591 SR
Queue Stats
46W - 52L
1,470 Elo+
Party 2
Anhur
Anhur
McDunkeyy
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,481 Elo+
Solo
King Arthur
King Arthur
RapidCalf238507
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 195L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 23
14,108
784
13,462
26,301
39,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Brevv
Ares
19
3 / 4 / 24
12,765
709
10,981
23,549
31,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
11 / 5 / 19
13,924
774
30,544
15,788
8,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
MattyNice412
Camazotz
20
13 / 4 / 17
13,556
753
27,620
32,245
28,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
T1C4L
Raijin
19
4 / 5 / 22
12,243
680
22,636
16,227
8,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 11
14,015
779
31,587
31,303
31,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Gone Mystic
Sylvanus
19
1 / 5 / 15
12,048
669
16,269
25,850
25,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 8 / 9
13,162
731
17,161
19,922
9,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
McDunkeyy
Anhur
16
3 / 7 / 5
10,965
609
16,474
19,480
7,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RapidCalf238507
King Arthur
16
1 / 10 / 9
10,574
587
9,324
24,470
27,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
69
37
Kills
20
21
Deaths
37
105
Assists
49
Player
Kills
Deaths
Assists
KDA
L
9
7
11
2.07
W
6
3
23
5.83
W
Ares
Brevv
Ares
3
4
24
3.75
L
Sylvanus
Gone Mystic
Sylvanus
1
5
15
1.7
L
6
8
9
1.31
W
Merlin
11
5
19
4.1
W
Camazotz
MattyNice412
Camazotz
13
4
17
5.38
L
Anhur
McDunkeyy
Anhur
3
7
5
0.79
L
King Arthur
RapidCalf238507
King Arthur
1
10
9
0.55
W
Raijin
T1C4L
Raijin
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,243
Damage
90,815
114,110
Taken
121,025
116,798
Mitigated
101,894
56,206
Healing
47,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,587
1,811
3,453
11,608
31,303
31,646
1,028
17,130
13,346
67,278
0
W
13,462
1,064
11,222
10,546
26,301
39,532
268
11,119
14,767
22,124
0
W
Ares
Brevv
Ares
10,981
555
303
3,269
23,549
31,183
658
7,633
15,644
15,500
0
L
Sylvanus
Gone Mystic
Sylvanus
16,269
2,161
12,400
9,522
25,850
25,648
181
21,216
4,349
26,712
0
L
17,161
2,336
1,017
2,427
19,922
9,707
773
14,502
5,181
0
22,824
W
Merlin
30,544
910
4,633
1,549
15,788
8,969
1,808
8,163
7,250
71,045
0
W
Camazotz
MattyNice412
Camazotz
27,620
5,665
1,395
18,876
32,245
28,210
1,121
9,932
21,857
0
47,321
L
Anhur
McDunkeyy
Anhur
16,474
9,050
0
4,001
19,480
7,814
1,592
13,064
5,990
0
28,509
L
King Arthur
RapidCalf238507
King Arthur
9,324
1,818
1,937
1,489
24,470
27,079
58
11,711
12,341
0
18,189
W
Raijin
T1C4L
Raijin
22,636
1,881
1,667
2,746
16,227
8,904
2,015
9,358
6,736
40,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,596
Gold Earned
60,764
196
Minions Killed
156
0
Camps Cleared
0
1,647,824
Distance Traveled
1,421,232
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,015
779
72
4
0
275,232
1
W
Terra
14,108
784
16
1
0
364,360
1
W
Ares
12,765
709
7
0
0
333,265
0
L
Sylvanus
12,048
669
23
1
0
291,746
1
L
Odin
13,162
731
21
1
0
319,536
0
W
Merlin
13,924
774
93
5
0
301,676
1
W
Camazotz
13,556
753
36
2
0
354,175
0
L
Anhur
10,965
609
30
2
0
255,632
0
L
King Arthur
10,574
587
10
1
0
279,086
0
W
Raijin
12,243
680
44
2
0
294,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role