Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FrEeLaNcE27
Bastet
Level 106
God Stats
4W - 4L
1,718 SR
Queue Stats
93W - 74L
1,570 Elo+
Solo
Ra
Ra
FrothingLoins
Ra
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 90L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
Level 124
God Stats
5W - 7L
1,411 SR
Queue Stats
537W - 519L
1,421 Elo+
Solo
Nike
Nike
TheBeanVendor
Nike
Level 100
God Stats
26W - 30L
1,558 SR
Queue Stats
353W - 366L
1,541 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,513 Elo+

VS

Team Averages
Level 106
1,543 SR
1,478 Elo+
Jormungandr
Jormungandr
AnimeGuardian-
Jormungandr
Level 84
God Stats
65W - 51L
1,553 SR
Queue Stats
330W - 324L
1,537 Elo+
Solo
Sol
Sol
IntrinsicFate27
Sol
Level 91
God Stats
6W - 3L
1,689 SR
Queue Stats
133W - 132L
1,458 Elo+
Solo
King Arthur
King Arthur
bigmacdaddyE
King Arthur
Level 126
God Stats
11W - 14L
1,532 SR
Queue Stats
172W - 147L
1,491 Elo+
Solo
Cupid
Cupid
fire-phoenix421
Cupid
Level 106
God Stats
2W - 2L
1,404 SR
Queue Stats
481W - 424L
1,480 Elo+
Solo
Cliodhna
Cliodhna
remmiemartin
Cliodhna
Level 122
God Stats
3W - 2L
1,539 SR
Queue Stats
10W - 14L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 2 / 1
6,267
627
1,666
3,125
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
10
1 / 2 / 1
5,729
573
2,916
6,026
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
4,775
478
909
3,934
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
10
0 / 0 / 0
5,520
552
1,901
2,659
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,993
599
4,538
8,095
4,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnimeGuardian-
Jormungandr
9
0 / 0 / 2
5,692
569
911
5,162
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
5,492
549
2,908
4,014
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bigmacdaddyE
King Arthur
11
4 / 1 / 3
6,386
639
5,213
7,378
6,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 0
5,506
551
1,822
4,278
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
remmiemartin
Cliodhna
10
2 / 2 / 0
5,837
584
2,354
5,082
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
1
1.25
W
Jormungandr
AnimeGuardian-
Jormungandr
0
0
2
1
L
Bastet
1
2
1
0.75
L
0
2
0
0
W
2
1
1
2.5
L
Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
0
0
0
0
L
1
4
1
0.38
W
King Arthur
bigmacdaddyE
King Arthur
4
1
3
5.5
W
2
0
0
2
W
Cliodhna
remmiemartin
Cliodhna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,930
Damage
13,208
23,839
Taken
25,914
8,342
Mitigated
13,033
7,447
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,666
228
0
250
3,125
771
0
1,450
1,675
28,092
0
W
Jormungandr
AnimeGuardian-
Jormungandr
911
458
829
1,609
5,162
2,381
0
980
4,026
24,918
0
L
Bastet
2,916
425
0
2,530
6,026
1,706
0
917
5,109
0
28,061
L
909
108
577
1,850
3,934
939
0
692
3,242
16,295
0
W
2,908
547
0
1,275
4,014
1,380
0
640
3,342
22,572
2,178
L
Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
1,901
514
0
1,380
2,659
629
0
284
2,375
0
37,208
L
4,538
1,208
0
860
8,095
4,297
20
395
7,700
245
30,225
W
King Arthur
bigmacdaddyE
King Arthur
5,213
578
0
1,740
7,378
6,681
0
100
7,278
0
33,463
W
1,822
845
228
2,502
4,278
1,041
0
253
3,923
0
31,564
W
Cliodhna
remmiemartin
Cliodhna
2,354
383
0
2,477
5,082
1,550
0
302
4,770
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
28,913
311
Minions Killed
339
0
Camps Cleared
0
1,043,043
Distance Traveled
978,585
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,267
627
75
8
0
195,060
2
W
Jormungandr
5,692
569
57
6
0
187,911
7
L
Bastet
5,729
573
64
6
0
241,057
4
L
Ra
4,775
478
33
3
0
206,479
1
W
Sol
5,492
549
58
6
0
173,346
3
L
Ah Muzen Cab
5,520
552
76
8
0
207,058
2
L
Nike
5,993
599
63
6
0
193,389
3
W
King Arthur
6,386
639
73
7
0
202,964
1
W
Cupid
5,506
551
72
7
0
195,274
6
W
Cliodhna
5,837
584
79
8
0
219,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role