Player Matchup

Ares
Ares
ReaperCXII
Ares
Level 3
God Stats
4W - 1L
1,510 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 1
Ymir
Ymir
TheLostAzZaZzin
Ymir
Level 15
God Stats
11W - 17L
1,346 SR
Queue Stats
12W - 20L
1,261 Elo+
Party 1
Zhong Kui
Zhong Kui
hyperdeth_666
Zhong Kui
Level 123
God Stats
12W - 12L
1,592 SR
Queue Stats
251W - 299L
1,312 Elo+
Party 1
Fenrir
Fenrir
saffrondard1
Fenrir
Level 17
God Stats
2W - 0L
1,723 SR
Queue Stats
61W - 55L
1,472 Elo+
Solo
Sol
Sol
xb Graveborn dx
Sol
Level 28
God Stats
51W - 45L
1,503 SR
Queue Stats
135W - 154L
1,428 Elo+
Solo
Team Averages
Level 37
1,535 SR
1,387 Elo+

VS

Team Averages
Level 35
1,462 SR
1,388 Elo+
Bellona
Bellona
KosmicKreator-
Bellona
Level 19
God Stats
6W - 12L
1,294 SR
Queue Stats
18W - 29L
1,364 Elo+
Solo
Nemesis
Nemesis
LilOuugii08
Nemesis
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 15L
1,345 Elo+
Solo
Aphrodite
Aphrodite
Lunas Eternity
Aphrodite
Level 109
God Stats
3W - 2L
1,605 SR
Queue Stats
52W - 67L
1,404 Elo+
Party 2
Charybdis
Charybdis
XRayWinter
Charybdis
Level 29
God Stats
1W - 4L
1,269 SR
Queue Stats
122W - 123L
1,436 Elo+
Solo
Fenrir
Fenrir
Xermare
Fenrir
Level 8
God Stats
3W - 4L
1,442 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 21
13,453
961
9,812
26,015
32,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 6 / 11
13,486
963
16,643
26,266
14,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
hyperdeth_666
Zhong Kui
20
6 / 4 / 16
14,422
1,030
45,089
22,306
20,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
3 / 7 / 13
13,073
934
15,180
19,798
15,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 8
15,840
1,131
40,923
15,076
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
14,278
1,020
19,884
39,005
41,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
LilOuugii08
Nemesis
20
1 / 7 / 17
12,837
917
9,981
24,360
10,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Lunas Eternity
Aphrodite
20
13 / 2 / 12
16,086
1,149
31,249
29,461
17,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
XRayWinter
Charybdis
20
9 / 11 / 13
14,727
1,052
31,928
37,409
13,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Xermare
Fenrir
17
0 / 4 / 3
10,473
748
2,309
4,061
1,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
87
29
Kills
27
27
Deaths
29
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
5
15
2.3
L
Nemesis
LilOuugii08
Nemesis
1
7
17
1.36
L
Aphrodite
Lunas Eternity
Aphrodite
13
2
12
9.5
W
1
8
21
1.44
W
8
6
11
2.25
L
Charybdis
XRayWinter
Charybdis
9
11
13
1.41
L
Fenrir
Xermare
Fenrir
0
4
3
0.38
W
Zhong Kui
hyperdeth_666
Zhong Kui
6
4
16
3.5
W
Fenrir
3
7
13
1.36
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,647
Damage
95,351
109,461
Taken
134,296
90,650
Mitigated
84,619
20,139
Healing
34,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,884
2,767
0
2,297
39,005
41,742
0
30,169
8,836
0
43,832
L
Nemesis
LilOuugii08
Nemesis
9,981
3,229
0
1,141
24,360
10,691
0
19,981
4,379
0
19,317
L
Aphrodite
Lunas Eternity
Aphrodite
31,249
2,641
13,418
11,213
29,461
17,124
0
23,966
5,495
51,106
0
W
9,812
1,239
0
912
26,015
32,915
0
6,066
19,592
21,300
0
W
16,643
3,893
0
541
26,266
14,319
0
6,297
18,023
29,212
0
L
Charybdis
XRayWinter
Charybdis
31,928
24,348
0
5,859
37,409
13,562
0
31,352
6,057
0
54,302
L
Fenrir
Xermare
Fenrir
2,309
615
0
124
4,061
1,500
0
2,928
1,133
0
4,583
W
Zhong Kui
hyperdeth_666
Zhong Kui
45,089
6,708
0
9,178
22,306
20,395
0
7,911
14,050
69,762
0
W
Fenrir
15,180
2,416
0
1,068
19,798
15,808
0
6,601
11,940
0
38,042
W
40,923
19,265
0
8,440
15,076
7,213
0
4,374
10,483
81,859
7,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,274
Gold Earned
68,401
267
Minions Killed
177
11
Camps Cleared
4
1,128,424
Distance Traveled
1,036,573
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,278
1,020
44
3
0
284,228
0
L
Nemesis
12,837
917
17
1
0
222,445
0
L
Aphrodite
16,086
1,149
56
4
1
270,615
0
W
Ares
13,453
961
8
1
0
226,860
0
W
Ymir
13,486
963
36
3
1
216,029
4
L
Charybdis
14,727
1,052
56
4
3
214,126
4
L
Fenrir
10,473
748
4
0
0
45,159
0
W
Zhong Kui
14,422
1,030
77
6
2
220,585
0
W
Fenrir
13,073
934
40
3
1
260,895
1
W
Sol
15,840
1,131
106
8
7
204,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role