Player Matchup

King Arthur
King Arthur
DaxDiddlesKids
King Arthur
Level 100
God Stats
2W - 3L
1,560 SR
Queue Stats
261W - 247L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
K1NKAID
Hou Yi
Level 80
God Stats
5W - 1L
1,691 SR
Queue Stats
201W - 179L
1,532 Elo+
Party 2
Scylla
Scylla
daxdax64
Scylla
Level 106
God Stats
31W - 19L
1,667 SR
Queue Stats
215W - 199L
1,537 Elo+
Party 2
Team Averages
Level 95
1,639 SR
1,538 Elo+

VS

Team Averages
Level 77
1,631 SR
1,526 Elo+
Horus
Horus
MrZeppeliMan
Horus
Level 103
God Stats
2W - 3L
1,635 SR
Queue Stats
620W - 624L
1,585 Elo+
Party 1
Awilix
Awilix
Thatjojoperson
Awilix
Level 87
God Stats
1W - 3L
1,508 SR
Queue Stats
506W - 497L
1,587 Elo+
Party 1
Ra
Ra
WalrusMcDerp
Ra
Level 42
God Stats
1W - 1L
1,752 SR
Queue Stats
9W - 18L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaxDiddlesKids
King Arthur
17
4 / 4 / 14
12,796
673
12,646
19,541
25,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
K1NKAID
Hou Yi
17
5 / 3 / 13
13,344
702
16,167
10,697
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
daxdax64
Scylla
18
11 / 5 / 7
14,565
767
21,027
12,331
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
11,368
598
8,616
25,365
39,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 7 / 3
12,727
670
12,254
19,255
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 10 / 3
10,907
574
13,698
16,809
7,814
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
20
Kills
12
12
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaxDiddlesKids
King Arthur
4
4
14
2.75
W
Hou Yi
K1NKAID
Hou Yi
5
3
13
3.83
L
2
3
9
2.17
L
8
7
3
1.36
L
2
10
3
0.35
W
Scylla
daxdax64
Scylla
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,840
Damage
34,568
42,569
Taken
61,429
33,301
Mitigated
57,395
5,678
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaxDiddlesKids
King Arthur
12,646
1,428
0
3,047
19,541
25,751
112
7,411
11,414
0
25,144
W
Hou Yi
K1NKAID
Hou Yi
16,167
8,836
0
1,247
10,697
4,001
979
3,189
7,508
0
44,218
L
8,616
3,152
2,600
6,021
25,365
39,207
95
7,111
17,863
743
20,715
L
12,254
4,209
0
1,917
19,255
10,374
0
6,254
12,751
0
47,079
L
13,698
1,060
1,420
2,053
16,809
7,814
380
6,982
9,405
63,783
0
W
Scylla
daxdax64
Scylla
21,027
1,900
391
993
12,331
3,549
912
4,324
8,007
69,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
35,002
191
Minions Killed
195
9
Camps Cleared
8
1,085,934
Distance Traveled
980,486
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,796
673
23
1
0
385,951
2
W
Hou Yi
13,344
702
62
3
3
373,999
2
L
Horus
11,368
598
24
1
1
356,789
3
L
Awilix
12,727
670
67
4
3
337,721
3
L
Ra
10,907
574
104
5
4
285,976
4
W
Scylla
14,565
767
106
6
6
325,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role