Player Matchup

Skadi
Skadi
HonyGuIIy
Skadi
Level 61
God Stats
21W - 26L
1,456 SR
Queue Stats
70W - 81L
1,378 Elo+
Party 1
Zeus
Zeus
Jumeol
Zeus
Level 21
God Stats
2W - 2L
1,820 SR
Queue Stats
11W - 17L
1,452 Elo+
Party 1
Ares
Ares
RoyalAsAlways
Ares
Level 12
God Stats
2W - 2L
1,453 SR
Queue Stats
7W - 10L
1,514 Elo+
Solo
Chernobog
Chernobog
SaxMachine69
Chernobog
Level 7
God Stats
2W - 11L
1,500 SR
Queue Stats
19W - 29L
1,430 Elo+
Party 1
Fenrir
Fenrir
yanedoter
Fenrir
Level 13
God Stats
3W - 4L
1,300 SR
Queue Stats
4W - 6L
1,233 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,401 Elo+

VS

Team Averages
Level 16
1,541 SR
1,431 Elo+
Olorun
Olorun
R0flc0pter69
Olorun
Level 18
God Stats
5W - 1L
1,728 SR
Queue Stats
34W - 36L
1,573 Elo+
Solo
Ymir
Ymir
Sђⱥd
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,371 Elo+
Solo
Amaterasu
Amaterasu
WTHG
Amaterasu
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 15L
1,370 Elo+
Solo
Awilix
Awilix
eleighhx
Awilix
Level 28
God Stats
2W - 2L
1,478 SR
Queue Stats
54W - 65L
1,342 Elo+
Solo
Heimdallr
Heimdallr
gilgameshokok
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HonyGuIIy
Skadi
18
7 / 9 / 8
12,815
493
14,560
23,659
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Jumeol
Zeus
20
7 / 4 / 6
13,368
514
31,894
17,908
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 6
9,026
347
2,080
19,837
21,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SaxMachine69
Chernobog
17
4 / 12 / 9
12,239
471
13,057
22,829
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
yanedoter
Fenrir
15
5 / 10 / 5
11,010
423
8,797
23,883
7,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 6 / 8
14,250
548
15,272
21,064
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Sђⱥd
Ymir
18
4 / 2 / 14
12,440
478
10,975
19,699
25,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
WTHG
Amaterasu
17
3 / 7 / 9
11,519
443
6,772
20,579
16,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
eleighhx
Awilix
18
2 / 6 / 10
12,023
462
4,127
15,868
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
gilgameshokok
Heimdallr
20
23 / 2 / 8
16,035
617
42,282
25,910
12,981
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
90
23
Kills
41
42
Deaths
23
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Skadi
HonyGuIIy
Skadi
7
9
8
1.22
L
Zeus
Jumeol
Zeus
7
4
6
2.5
W
Olorun
9
6
8
2.17
L
0
7
6
0.43
L
Chernobog
SaxMachine69
Chernobog
4
12
9
0.71
W
Ymir
Sђⱥd
Ymir
4
2
14
5.5
W
Amaterasu
WTHG
Amaterasu
3
7
9
1.07
W
Awilix
eleighhx
Awilix
2
6
10
1.17
W
Heimdallr
gilgameshokok
Heimdallr
23
2
8
13.5
L
Fenrir
yanedoter
Fenrir
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,388
Damage
79,428
108,116
Taken
103,120
48,158
Mitigated
73,621
15,044
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
HonyGuIIy
Skadi
14,560
7,238
0
4,539
23,659
7,397
2,781
5,868
17,773
0
78,601
L
Zeus
Jumeol
Zeus
31,894
4,270
472
3,256
17,908
6,502
312
8,517
9,391
110,927
0
W
Olorun
15,272
5,162
537
11,612
21,064
11,710
1,380
5,984
14,763
103,652
10,577
L
2,080
316
0
957
19,837
21,065
0
4,865
14,972
20,458
0
L
Chernobog
SaxMachine69
Chernobog
13,057
8,924
0
2,979
22,829
5,506
754
5,627
17,202
0
66,379
W
Ymir
Sђⱥd
Ymir
10,975
1,877
0
0
19,699
25,726
1,030
7,726
11,508
46,035
0
W
Amaterasu
WTHG
Amaterasu
6,772
1,856
0
4,618
20,579
16,842
1,241
7,130
13,244
614
39,753
W
Awilix
eleighhx
Awilix
4,127
841
0
3,630
15,868
6,362
534
5,383
10,163
0
61,775
W
Heimdallr
gilgameshokok
Heimdallr
42,282
24,118
0
15,077
25,910
12,981
7,407
6,271
19,404
0
163,531
L
Fenrir
yanedoter
Fenrir
8,797
2,850
0
2,841
23,883
7,688
255
5,717
18,166
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
66,267
507
Minions Killed
568
0
Camps Cleared
0
2,213,244
Distance Traveled
2,467,138
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,815
493
129
5
0
505,048
11
L
Zeus
13,368
514
156
6
0
451,912
5
W
Olorun
14,250
548
150
6
0
490,766
2
L
Ares
9,026
347
31
1
0
425,016
0
L
Chernobog
12,239
471
107
4
0
389,576
3
W
Ymir
12,440
478
67
3
0
499,504
7
W
Amaterasu
11,519
443
75
3
0
504,493
2
W
Awilix
12,023
462
85
3
0
524,765
0
W
Heimdallr
16,035
617
191
7
0
447,610
0
L
Fenrir
11,010
423
84
3
0
441,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role