Player Matchup

Susano
Susano
Crypt1cR3ap3r
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1
Hercules
Hercules
Hammy484
Hercules
Level 18
God Stats
1W - 3L
1,482 SR
Queue Stats
5W - 10L
1,279 Elo+
Party 2
Baron Samedi
Baron Samedi
Ignis12
Baron Samedi
Level 4
God Stats
1W - 1L
1,782 SR
Queue Stats
4W - 10L
1,693 Elo+
Solo
King Arthur
King Arthur
KillerCav102
King Arthur
Level 26
God Stats
0W - 2L
1,249 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
Wolfvgan
Sun Wukong
Level 16
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,410 Elo+

VS

Team Averages
Level 21
1,551 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Mothymars
Artio
Level 26
God Stats
3W - 0L
1,768 SR
Queue Stats
96W - 91L
1,496 Elo+
Solo
Anubis
Anubis
Robert17l27
Anubis
Level 17
God Stats
20W - 19L
1,488 SR
Queue Stats
38W - 52L
1,418 Elo+
Party 3
Mercury
Mercury
ZikWeld
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,461 Elo+
Solo
Rama
Rama
kinky4skin
Rama
Level 12
God Stats
10W - 8L
1,496 SR
Queue Stats
14W - 14L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 4
9,124
912
11,949
20,342
6,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Hammy484
Hercules
15
3 / 5 / 3
9,537
954
7,210
19,990
15,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Ignis12
Baron Samedi
15
0 / 9 / 5
8,578
858
3,493
14,219
6,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
KillerCav102
King Arthur
15
2 / 11 / 3
9,079
908
9,357
28,838
21,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Wolfvgan
Sun Wukong
15
1 / 9 / 5
9,081
908
8,550
23,365
20,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 0 / 31
11,157
1,116
20,143
7,727
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Mothymars
Artio
18
3 / 0 / 35
11,401
1,140
8,764
10,436
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
17
8 / 1 / 20
11,225
1,123
14,407
7,616
4,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ZikWeld
Mercury
17
8 / 6 / 20
10,277
1,028
14,228
11,992
6,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

19
20 / 0 / 22
13,484
1,348
40,275
10,272
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
173
7
Kills
45
45
Deaths
7
20
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
31
21.5
L
1
11
4
0.27
L
Hercules
Hammy484
Hercules
3
5
3
0.9
L
Baron Samedi
Ignis12
Baron Samedi
0
9
5
0.28
L
King Arthur
KillerCav102
King Arthur
2
11
3
0.32
W
Artio
Mothymars
Artio
3
0
35
20.5
W
Anubis
8
1
20
18
L
Sun Wukong
Wolfvgan
Sun Wukong
1
9
5
0.39
W
Mercury
ZikWeld
Mercury
8
6
20
3
W
20
0
22
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
97,817
106,754
Taken
48,043
69,656
Mitigated
33,153
4,643
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,143
7,660
328
1,729
7,727
3,627
0
767
6,887
33,473
0
L
11,949
2,488
0
120
20,342
6,200
0
7,246
13,096
0
25,927
L
Hercules
Hammy484
Hercules
7,210
2,141
0
1,865
19,990
15,898
0
8,144
11,846
0
16,060
L
Baron Samedi
Ignis12
Baron Samedi
3,493
291
686
259
14,219
6,129
0
6,423
7,796
20,079
0
L
King Arthur
KillerCav102
King Arthur
9,357
1,643
0
1,195
28,838
21,385
0
11,752
17,086
0
23,934
W
Artio
Mothymars
Artio
8,764
748
3,389
5,182
10,436
13,239
0
848
9,160
13,702
0
W
Anubis
14,407
657
0
3,643
7,616
4,620
0
632
6,908
44,249
0
L
Sun Wukong
Wolfvgan
Sun Wukong
8,550
942
0
518
23,365
20,044
0
9,749
13,616
189
34,232
W
Mercury
ZikWeld
Mercury
14,228
8,668
0
2,406
11,992
6,024
0
663
11,058
0
24,142
W
40,275
31,551
0
5,780
10,272
5,643
0
772
9,457
0
56,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,399
Gold Earned
57,544
151
Minions Killed
174
4
Camps Cleared
8
756,489
Distance Traveled
907,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,157
1,116
27
3
0
196,816
1
L
Susano
9,124
912
28
3
1
174,012
0
L
Hercules
9,537
954
20
2
2
185,183
0
L
Baron Samedi
8,578
858
20
2
0
71,641
0
L
King Arthur
9,079
908
16
2
1
156,220
0
W
Artio
11,401
1,140
5
1
0
220,754
0
W
Anubis
11,225
1,123
91
9
0
160,749
0
L
Sun Wukong
9,081
908
67
7
0
169,433
0
W
Mercury
10,277
1,028
17
2
5
164,673
0
W
Rama
13,484
1,348
34
3
3
164,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role