Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Cthúlhu
Sun Wukong
Bronze III
Level 154
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 2L
1,452 MMR
Solo
Raijin
Raijin
Silver II
madenmar
Raijin
Silver II
Level 107
God Stats
5W - 9L
1,457 SR
Queue Stats
87W - 105L
1,016 MMR
Solo
Athena
Athena
Silver II
Денворд
Athena
Silver II
Level 135
God Stats
0W - 2L
1,414 SR
Queue Stats
26W - 29L
1,417 MMR
Solo
Cernunnos
Cernunnos
Silver I
秦川小泰迪
Cernunnos
Silver I
Level 159
God Stats
1W - 3L
1,438 SR
Queue Stats
218W - 222L
1,191 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,472 SR
1,315 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,524 SR
1,271 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Braxin
Ne Zha
Bronze I
Level 77
God Stats
55W - 43L
1,539 SR
Queue Stats
188W - 223L
225 MMR
Solo
Ganesha
Ganesha
Gold IV
Cħronos
Ganesha
Gold IV
Level 160
God Stats
2W - 3L
1,320 SR
Queue Stats
235W - 227L
1,414 MMR
Solo
Ymir
Ymir
Gold IV
Orôchi
Ymir
Gold IV
Level 139
God Stats
2W - 0L
1,762 SR
Queue Stats
31W - 25L
1,613 MMR
Party 1
Discordia
Discordia
Gold IV
iPeekaBoo
Discordia
Gold IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
3 / 4 / 2
12,143
528
10,666
15,922
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Cthúlhu
Sun Wukong
15
9 / 7 / 1
10,898
474
16,278
20,576
11,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
madenmar
Raijin
19
1 / 5 / 6
11,718
509
15,061
16,877
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 6
9,326
405
7,233
19,010
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
秦川小泰迪
Cernunnos
18
2 / 6 / 4
11,148
485
15,499
21,520
7,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiThanatosMulan

VS

Bans
GebNu WaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 1 / 3
14,691
639
22,454
18,351
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Braxin
Ne Zha
18
4 / 4 / 5
12,413
540
14,081
23,631
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Cħronos
Ganesha
17
0 / 2 / 17
12,177
529
7,193
21,035
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Orôchi
Ymir
19
1 / 5 / 10
12,170
529
6,886
25,285
14,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
iPeekaBoo
Discordia
20
8 / 3 / 6
13,156
572
20,242
14,291
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
15
Kills
27
27
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
2
1
W
Medusa
 
Medusa
14
1
3
15.5
W
Ne Zha
Braxin
Ne Zha
4
4
5
1.63
L
Sun Wukong
Cthúlhu
Sun Wukong
9
7
1
1.36
W
Ganesha
Cħronos
Ganesha
0
2
17
4.25
W
Ymir
Orôchi
Ymir
1
5
10
1.2
W
Discordia
iPeekaBoo
Discordia
8
3
6
3.67
L
Raijin
madenmar
Raijin
1
5
6
0.8
L
0
5
6
0.6
L
Cernunnos
秦川小泰迪
Cernunnos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,737
Damage
70,856
93,905
Taken
102,593
60,507
Mitigated
72,557
23,884
Healing
39,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,666
2,554
0
7,840
15,922
16,537
93
3,511
11,369
333
79,491
W
Medusa
 
Medusa
22,454
11,646
0
9,473
18,351
7,332
5,449
3,585
14,714
0
139,633
W
Ne Zha
Braxin
Ne Zha
14,081
1,992
0
10,717
23,631
20,971
4,661
3,632
19,173
0
67,784
L
Sun Wukong
Cthúlhu
Sun Wukong
16,278
4,911
0
4,721
20,576
11,019
52
6,170
14,008
0
70,185
W
Ganesha
Cħronos
Ganesha
7,193
643
0
4,721
21,035
24,938
76
4,071
16,916
33,503
0
W
Ymir
Orôchi
Ymir
6,886
716
0
9,940
25,285
14,021
672
6,582
18,656
73,111
0
W
Discordia
iPeekaBoo
Discordia
20,242
624
497
4,251
14,291
5,295
866
7,679
6,525
92,945
0
L
Raijin
madenmar
Raijin
15,061
1,881
0
2,520
16,877
6,997
0
8,690
7,545
105,496
0
L
7,233
2,104
0
4,469
19,010
18,641
0
7,739
10,759
25,993
0
L
Cernunnos
秦川小泰迪
Cernunnos
15,499
5,318
0
4,334
21,520
7,313
0
6,601
14,513
0
102,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,233
Gold Earned
64,607
618
Minions Killed
600
0
Camps Cleared
0
2,156,470
Distance Traveled
2,344,677
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,143
528
154
7
0
415,265
5
W
Medusa
14,691
639
204
9
0
470,906
10
W
Ne Zha
12,413
540
97
4
0
445,734
10
L
Sun Wukong
10,898
474
95
4
0
423,451
3
W
Ganesha
12,177
529
16
1
0
485,417
9
W
Ymir
12,170
529
120
5
0
456,944
4
W
Discordia
13,156
572
163
7
0
485,676
5
L
Raijin
11,718
509
178
8
0
377,346
4
L
Athena
9,326
405
37
2
0
500,842
11
L
Cernunnos
11,148
485
154
7
0
439,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role