Player Matchup

Odin
Odin
HebrewHammer290
Odin
Level 2
God Stats
15W - 11L
1,500 SR
Queue Stats
75W - 64L
1,658 Elo+
Solo
Cernunnos
Cernunnos
NothingMatters21
Cernunnos
Level 15
God Stats
1W - 1L
1,325 SR
Queue Stats
35W - 40L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperiorDurper
Tsukuyomi
Level 18
God Stats
2W - 0L
1,597 SR
Queue Stats
19W - 9L
1,667 Elo+
Solo
Persephone
Persephone
Tojis_Cmslt2
Persephone
Level 5
God Stats
4W - 4L
1,448 SR
Queue Stats
4W - 4L
1,351 Elo+
Solo
Chang'e
Chang'e
Xer00000000
Chang'e
Level 17
God Stats
7W - 6L
1,502 SR
Queue Stats
25W - 16L
1,632 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,575 Elo+

VS

Team Averages
Level 21
1,598 SR
1,549 Elo+
Chiron
Chiron
G0ldL0vesPP
Chiron
Level 23
God Stats
4W - 5L
1,488 SR
Queue Stats
53W - 47L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
HolyEonsQuis
Nu Wa
Level 29
God Stats
15W - 19L
1,512 SR
Queue Stats
161W - 190L
1,563 Elo+
Solo
Sylvanus
Sylvanus
JasonMasacer
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,553 Elo+
Solo
Thoth
Thoth
imps24
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,381 Elo+
Solo
Bastet
Bastet
irjshL0vesPP
Bastet
Level 21
God Stats
6W - 3L
1,993 SR
Queue Stats
54W - 45L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,689
534
9,596
13,323
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
19
6 / 0 / 10
12,108
605
15,590
15,632
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
SuperiorDurper
Tsukuyomi
18
11 / 6 / 4
11,853
593
16,117
18,078
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Tojis_Cmslt2
Persephone
14
0 / 5 / 7
8,819
441
7,136
9,786
2,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Xer00000000
Chang'e
18
8 / 3 / 3
11,728
586
9,144
13,455
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 3 / 1
10,203
510
13,363
12,421
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 7 / 2
9,148
457
8,225
14,180
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
JasonMasacer
Sylvanus
14
0 / 3 / 2
8,646
432
5,395
16,360
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
imps24
Thoth
15
1 / 8 / 9
9,314
466
7,910
13,701
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
6 / 7 / 4
10,459
523
12,116
19,259
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
28
Kills
13
14
Deaths
28
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
3
1
1.83
W
3
0
5
5.5
L
1
7
2
0.29
L
Sylvanus
JasonMasacer
Sylvanus
0
3
2
0.33
W
Cernunnos
6
0
10
11
W
Tsukuyomi
SuperiorDurper
Tsukuyomi
11
6
4
2.17
W
Persephone
Tojis_Cmslt2
Persephone
0
5
7
0.7
W
Chang'e
Xer00000000
Chang'e
8
3
3
3.17
L
Thoth
imps24
Thoth
1
8
9
0.69
L
Bastet
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
47,009
70,274
Taken
75,921
31,925
Mitigated
38,801
21,358
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,363
2,333
1,286
3,252
12,421
3,895
0
3,733
8,637
0
67,586
W
9,596
1,898
0
1,684
13,323
9,659
876
5,581
7,724
6,551
56,752
L
8,225
2,732
0
2,413
14,180
6,443
510
1,146
12,678
61,830
0
L
Sylvanus
JasonMasacer
Sylvanus
5,395
1,635
972
3,450
16,360
16,793
100
2,330
13,646
29,487
0
W
Cernunnos
15,590
9,422
0
7,751
15,632
5,682
804
4,416
11,154
0
96,902
W
Tsukuyomi
SuperiorDurper
Tsukuyomi
16,117
6,319
0
3,670
18,078
9,330
0
3,984
13,908
0
81,866
W
Persephone
Tojis_Cmslt2
Persephone
7,136
675
0
996
9,786
2,680
276
2,115
7,502
27,697
0
W
Chang'e
Xer00000000
Chang'e
9,144
815
1,296
5,961
13,455
4,574
819
4,723
8,402
84,061
0
L
Thoth
imps24
Thoth
7,910
826
51
1,686
13,701
3,941
597
4,873
8,775
45,322
0
L
Bastet
12,116
2,664
0
8,456
19,259
7,729
0
5,889
13,231
0
75,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
47,770
623
Minions Killed
505
0
Camps Cleared
0
1,943,808
Distance Traveled
1,693,257
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,203
510
114
6
0
357,257
1
W
Odin
10,689
534
130
7
0
415,033
5
L
Nu Wa
9,148
457
103
5
0
322,519
5
L
Sylvanus
8,646
432
70
4
0
324,167
0
W
Cernunnos
12,108
605
170
9
0
377,603
8
W
Tsukuyomi
11,853
593
112
6
0
422,010
3
W
Persephone
8,819
441
81
4
0
388,190
0
W
Chang'e
11,728
586
130
7
0
340,972
2
L
Thoth
9,314
466
96
5
0
321,244
3
L
Bastet
10,459
523
122
6
0
368,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role