Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
INSANEMY
Anhur
Level 100
God Stats
1W - 1L
1,402 SR
Queue Stats
102W - 106L
1,478 Elo+
Solo
Hun Batz
Hun Batz
PlatinumWater55
Hun Batz
Level 117
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Fenrir
Fenrir
xacritty
Fenrir
Level 30
God Stats
0W - 5L
1,338 SR
Queue Stats
47W - 41L
1,570 Elo+
Solo
Team Averages
Level 104
1,416 SR
1,490 Elo+

VS

Team Averages
Level 93
1,574 SR
1,532 Elo+
Hades
Hades
AtomicPlasma1
Hades
Level 63
God Stats
2W - 1L
1,477 SR
Queue Stats
41W - 44L
1,475 Elo+
Party 2
Mulan
Mulan
BicoloredBrute
Mulan
Level 107
God Stats
42W - 27L
1,609 SR
Queue Stats
65W - 48L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImpetuousMight
Tsukuyomi
Level 121
God Stats
4W - 6L
1,653 SR
Queue Stats
72W - 53L
1,578 Elo+
Party 1
Izanami
Izanami
Pinyama1
Izanami
Level 103
God Stats
3W - 2L
1,677 SR
Queue Stats
53W - 50L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
TheB0ys
Jormungandr
Level 69
God Stats
6W - 7L
1,452 SR
Queue Stats
20W - 25L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 1
7,874
787
7,167
4,329
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
11
1 / 4 / 1
6,283
628
4,011
8,979
8,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
INSANEMY
Anhur
10
0 / 5 / 4
6,155
616
3,064
7,923
2,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
11
0 / 7 / 2
5,943
594
5,541
9,539
3,086
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
xacritty
Fenrir
12
1 / 2 / 1
6,686
669
2,474
5,907
1,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,002
800
2,183
2,959
1,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 9
8,730
873
5,075
7,366
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
ImpetuousMight
Tsukuyomi
14
6 / 3 / 8
8,864
886
12,314
7,736
2,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Pinyama1
Izanami
14
3 / 0 / 6
8,376
838
3,083
5,636
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
TheB0ys
Jormungandr
13
2 / 0 / 9
7,583
758
8,282
7,112
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
19
19
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
1
3.5
L
Ares
 
Ares
1
4
1
0.38
W
2
0
7
5.5
W
6
2
9
5.25
L
Anhur
INSANEMY
Anhur
0
5
4
0.4
W
Tsukuyomi
ImpetuousMight
Tsukuyomi
6
3
8
3.33
W
Izanami
Pinyama1
Izanami
3
0
6
6
L
Hun Batz
0
7
2
0.14
W
Jormungandr
TheB0ys
Jormungandr
2
0
9
6.5
L
Fenrir
xacritty
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
30,937
36,677
Taken
30,809
17,075
Mitigated
19,488
1,592
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,167
426
0
896
4,329
1,385
0
1,242
2,870
38,411
0
L
Ares
 
Ares
4,011
180
0
0
8,979
8,390
0
3,685
5,014
9,385
0
W
2,183
603
176
1,193
2,959
1,171
919
1,382
1,577
24,166
0
W
5,075
749
0
1,611
7,366
7,130
304
2,873
4,493
0
14,265
L
Anhur
INSANEMY
Anhur
3,064
1,190
0
146
7,923
2,278
0
1,949
5,639
0
8,645
W
Tsukuyomi
ImpetuousMight
Tsukuyomi
12,314
2,222
0
743
7,736
2,942
384
3,240
4,496
0
25,071
W
Izanami
Pinyama1
Izanami
3,083
1,560
0
1,152
5,636
1,822
2,266
941
4,695
0
21,358
L
Hun Batz
5,541
1,317
0
250
9,539
3,086
0
1,888
7,384
0
13,365
W
Jormungandr
TheB0ys
Jormungandr
8,282
1,692
0
1,114
7,112
6,423
210
3,038
4,074
23,857
0
L
Fenrir
xacritty
Fenrir
2,474
317
0
300
5,907
1,936
0
1,300
4,472
0
16,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
41,555
151
Minions Killed
207
5
Camps Cleared
9
895,468
Distance Traveled
961,880
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,874
787
76
8
1
175,121
3
L
Ares
6,283
628
11
1
0
171,394
0
W
Hades
8,002
800
59
6
3
174,088
2
W
Mulan
8,730
873
19
2
0
196,658
2
L
Anhur
6,155
616
8
1
0
168,347
0
W
Tsukuyomi
8,864
886
30
3
6
211,434
3
W
Izanami
8,376
838
62
6
0
195,082
5
L
Hun Batz
5,943
594
21
2
0
176,708
1
W
Jormungandr
7,583
758
37
4
0
184,618
0
L
Fenrir
6,686
669
35
4
4
203,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role