Player Matchup

Cernunnos
Cernunnos
ShrimpBoyyyyy
Cernunnos
Level 120
God Stats
2W - 1L
1,674 SR
Queue Stats
41W - 262L
1,195 Elo+
Party 1
Tiamat
Tiamat
WizenDegree7536
Tiamat
Level 18
God Stats
5W - 18L
1,265 SR
Queue Stats
16W - 77L
1,212 Elo+
Party 1
Fenrir
Fenrir
fluff ball1254
Fenrir
Level 33
God Stats
1W - 4L
1,186 SR
Queue Stats
24W - 127L
1,128 Elo+
Party 1
Team Averages
Level 57
1,375 SR
1,178 Elo+

VS

Team Averages
Level 84
1,474 SR
1,533 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ShadowCloud93
Arachne
Level 129
God Stats
0W - 2L
1,423 SR
Queue Stats
5W - 9L
1,649 Elo+
Party 2
Zeus
Zeus
arsonone
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ShrimpBoyyyyy
Cernunnos
10
3 / 0 / 3
5,876
839
4,925
3,118
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 7
5,389
770
2,090
3,125
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
4 / 3 / 3
5,914
845
2,926
6,685
2,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 2 / 1
4,857
694
3,208
3,135
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
9
3 / 3 / 1
5,580
797
3,964
5,688
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
9
0 / 3 / 4
5,091
727
2,722
4,131
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
4
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
1
0.75
L
Arachne
3
3
1
1.17
W
Cernunnos
ShrimpBoyyyyy
Cernunnos
3
0
3
4.5
W
1
1
7
4.5
L
Zeus
0
3
4
0.67
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,941
Damage
9,894
12,928
Taken
12,954
5,550
Mitigated
5,150
2,763
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,208
121
0
501
3,135
2,142
0
217
2,878
0
7,879
L
Arachne
3,964
3,171
0
1,578
5,688
1,831
0
1,944
3,536
0
9,665
W
Cernunnos
ShrimpBoyyyyy
Cernunnos
4,925
1,543
0
940
3,118
1,192
408
1,199
1,886
0
25,262
W
2,090
152
0
873
3,125
2,108
0
682
2,398
5,965
0
L
Zeus
2,722
414
139
454
4,131
1,177
0
317
3,756
13,804
0
W
2,926
408
0
950
6,685
2,250
129
918
5,644
0
10,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,179
Gold Earned
15,528
87
Minions Killed
57
4
Camps Cleared
3
419,944
Distance Traveled
338,464
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,857
694
7
1
0
79,896
2
L
Arachne
5,580
797
14
2
3
143,051
3
W
Cernunnos
5,876
839
52
7
4
140,066
2
W
Tiamat
5,389
770
12
2
0
144,223
1
L
Zeus
5,091
727
36
5
0
115,517
0
W
Fenrir
5,914
845
23
3
0
135,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role