Player Matchup

Cerberus
Cerberus
Goupster
Cerberus
Level 9
God Stats
4W - 1L
1,701 SR
Queue Stats
12W - 8L
1,354 Elo+
Party 4
Hachiman
Hachiman
JahTuna
Hachiman
Level 16
God Stats
2W - 0L
1,640 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Bastet
Bastet
TheMeetMinister
Bastet
Level 134
God Stats
1W - 0L
1,786 SR
Queue Stats
37W - 29L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
Zexion405
Jormungandr
Level 128
God Stats
1W - 0L
1,789 SR
Queue Stats
90W - 53L
1,661 Elo+
Party 4
Apollo
Apollo
leviaink299
Apollo
Level 66
God Stats
2W - 1L
1,874 SR
Queue Stats
22W - 8L
1,652 Elo+
Party 4
Team Averages
Level 71
1,758 SR
1,583 Elo+

VS

Team Averages
Level 64
1,395 SR
1,510 Elo+
Scylla
Scylla
DaddySin
Scylla
Level 89
God Stats
0W - 1L
1,433 SR
Queue Stats
2W - 7L
1,731 Elo+
Party 3
Thor
Thor
Kitty075
Thor
Level 42
God Stats
0W - 4L
1,004 SR
Queue Stats
32W - 35L
1,556 Elo+
Party 3
Cerberus
Cerberus
LazyDreamers
Cerberus
Level 126
God Stats
0W - 1L
1,617 SR
Queue Stats
7W - 9L
1,504 Elo+
Party 3
Fenrir
Fenrir
LuckVoltia383
Fenrir
Level 25
God Stats
1W - 3L
1,344 SR
Queue Stats
156W - 199L
1,362 Elo+
Party 2
Mercury
Mercury
kevinpointa23
Mercury
Level 38
God Stats
14W - 18L
1,577 SR
Queue Stats
304W - 349L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goupster
Cerberus
20
3 / 1 / 27
14,081
1,173
11,735
17,056
23,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
JahTuna
Hachiman
19
7 / 4 / 17
12,665
1,055
18,318
12,951
5,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 15
14,250
1,188
20,796
11,121
3,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Zexion405
Jormungandr
19
9 / 3 / 20
12,943
1,079
26,499
18,497
15,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
19
4 / 4 / 19
12,435
1,036
13,864
10,555
3,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

200

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddySin
Scylla
19
6 / 9 / 11
13,762
1,147
26,502
24,246
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
18
2 / 12 / 11
12,289
1,024
11,421
24,543
9,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
LazyDreamers
Cerberus
18
4 / 3 / 11
12,987
1,082
16,751
25,953
11,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 4 / 4
11,907
992
7,899
16,684
12,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
16
0 / 7 / 3
9,613
801
931
7,282
2,496
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
57
35
Kills
17
17
Deaths
35
98
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
DaddySin
Scylla
6
9
11
1.28
W
Cerberus
Goupster
Cerberus
3
1
27
16.5
W
Hachiman
JahTuna
Hachiman
7
4
17
3.88
L
Thor
2
12
11
0.63
L
Cerberus
LazyDreamers
Cerberus
4
3
11
3.17
L
5
4
4
1.75
W
12
5
15
3.9
W
Jormungandr
Zexion405
Jormungandr
9
3
20
6.33
L
Mercury
0
7
3
0.21
W
Apollo
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,212
Damage
63,504
70,180
Taken
98,708
50,594
Mitigated
42,174
13,416
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DaddySin
Scylla
26,502
3,510
0
1,506
24,246
7,258
0
13,102
10,101
70,748
0
W
Cerberus
Goupster
Cerberus
11,735
940
0
2,394
17,056
23,130
0
12,122
4,610
22,260
0
W
Hachiman
JahTuna
Hachiman
18,318
16,047
0
2,956
12,951
5,129
0
7,863
5,010
0
37,896
L
Thor
11,421
2,452
0
0
24,543
9,080
0
8,504
15,687
0
29,960
L
Cerberus
LazyDreamers
Cerberus
16,751
147
0
5,751
25,953
11,121
0
6,808
18,753
39,019
0
L
7,899
1,290
0
171
16,684
12,219
0
6,425
9,730
0
15,213
W
20,796
6,486
0
2,707
11,121
3,420
0
5,637
5,389
0
37,732
W
Jormungandr
Zexion405
Jormungandr
26,499
2,921
762
1,954
18,497
15,422
0
9,780
8,418
51,240
0
L
Mercury
931
411
0
0
7,282
2,496
0
1,597
5,579
0
2,686
W
Apollo
13,864
11,308
0
2,643
10,555
3,493
0
6,921
3,500
0
35,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,374
Gold Earned
60,558
217
Minions Killed
223
9
Camps Cleared
6
1,150,725
Distance Traveled
1,001,950
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,762
1,147
105
9
0
218,004
1
W
Cerberus
14,081
1,173
27
2
0
262,431
0
W
Hachiman
12,665
1,055
40
3
0
185,963
0
L
Thor
12,289
1,024
36
3
3
204,963
2
L
Cerberus
12,987
1,082
67
6
0
233,442
0
L
Fenrir
11,907
992
10
1
1
268,027
0
W
Bastet
14,250
1,188
41
3
5
262,338
0
W
Jormungandr
12,943
1,079
43
4
1
234,144
0
L
Mercury
9,613
801
5
0
2
77,514
0
W
Apollo
12,435
1,036
66
6
3
205,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role